Player Matchup

Charybdis
Charybdis
BulkSuprior24
Charybdis
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 19L
1,479 Elo+
Party 3
Hou Yi
Hou Yi
Hurpules12
Hou Yi
Level 38
God Stats
5W - 0L
1,733 SR
Queue Stats
66W - 60L
1,468 Elo+
Party 3
Artemis
Artemis
NickLux08
Artemis
Level 29
God Stats
3W - 0L
1,801 SR
Queue Stats
41W - 27L
1,481 Elo+
Party 3
Tiamat
Tiamat
Tee_Tees
Tiamat
Level 32
God Stats
2W - 0L
1,733 SR
Queue Stats
50W - 40L
1,473 Elo+
Party 3
Horus
Horus
minusculemember
Horus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,218 Elo+
Party 3
Team Averages
Level 30
1,654 SR
1,424 Elo+

VS

Team Averages
Level 48
1,486 SR
1,344 Elo+
Eset
Eset
QueenEvaDee
Eset
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,192 Elo+
Party 2
Zhong Kui
Zhong Kui
Resishef
Zhong Kui
Level 86
God Stats
3W - 4L
1,394 SR
Queue Stats
81W - 74L
1,450 Elo+
Solo
Thoth
Thoth
Saggito
Thoth
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,334 Elo+
Party 1
Hercules
Hercules
episodeskinrot
Hercules
Level 29
God Stats
2W - 2L
1,536 SR
Queue Stats
32W - 47L
1,347 Elo+
Party 2
Ra
Ra
kapre
Ra
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,399 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BulkSuprior24
Charybdis
19
4 / 3 / 14
11,570
681
13,852
15,869
8,707
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hou Yi
Hurpules12
Hou Yi
20
7 / 1 / 14
12,178
716
20,447
16,466
10,270
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Artemis
NickLux08
Artemis
19
5 / 3 / 13
11,473
675
19,079
16,034
9,435
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Tiamat
Tee_Tees
Tiamat
20
8 / 4 / 13
12,907
759
26,539
17,416
12,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
3 / 2 / 22
11,735
690
8,252
21,931
34,024
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 7 / 5
9,837
579
6,253
15,481
6,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
Resishef
Zhong Kui
19
2 / 5 / 5
11,696
688
16,065
19,383
14,566
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Thoth
Saggito
Thoth
17
4 / 5 / 4
10,510
618
23,581
13,646
5,292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hercules
18
2 / 6 / 5
10,620
625
13,580
35,201
37,272
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ra
20
4 / 4 / 5
12,006
706
12,322
13,877
6,254
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
36
27
Kills
12
13
Deaths
27
76
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Charybdis
BulkSuprior24
Charybdis
4
3
14
3.67
W
Hou Yi
Hurpules12
Hou Yi
7
1
14
14
W
Artemis
NickLux08
Artemis
5
3
13
3.83
L
0
7
5
0.36
L
Zhong Kui
Resishef
Zhong Kui
2
5
5
0.9
L
Thoth
Saggito
Thoth
4
5
4
1.2
W
Tiamat
Tee_Tees
Tiamat
8
4
13
3.63
L
Hercules
2
6
5
0.75
L
Ra
4
4
5
1.63
W
3
2
22
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,169
Damage
71,801
87,716
Taken
97,588
75,005
Mitigated
70,004
47,626
Healing
35,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
BulkSuprior24
Charybdis
13,852
8,619
2,015
3,454
15,869
8,707
1,242
10,713
5,156
0
37,088
W
Hou Yi
Hurpules12
Hou Yi
20,447
8,401
5,370
5,000
16,466
10,270
1,344
12,152
4,314
0
40,238
W
Artemis
NickLux08
Artemis
19,079
10,067
2,615
3,438
16,034
9,435
4,791
12,174
3,860
0
34,689
L
6,253
1,128
843
922
15,481
6,620
513
4,462
11,019
18,338
0
L
Zhong Kui
Resishef
Zhong Kui
16,065
1,497
1,958
5,108
19,383
14,566
561
5,951
13,432
30,775
0
L
Thoth
Saggito
Thoth
23,581
499
2,879
2,298
13,646
5,292
0
4,583
9,063
34,601
0
W
Tiamat
Tee_Tees
Tiamat
26,539
1,432
1,533
4,433
17,416
12,569
914
11,724
5,692
55,676
0
L
Hercules
13,580
1,954
996
14,003
35,201
37,272
0
7,151
28,050
2,854
18,523
L
Ra
12,322
473
4,226
2,230
13,877
6,254
360
4,392
9,485
39,768
0
W
8,252
2,497
11,446
8,322
21,931
34,024
71
13,004
8,927
0
12,634

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,863
Gold Earned
54,669
172
Minions Killed
167
0
Camps Cleared
0
1,574,879
Distance Traveled
1,387,628
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
11,570
681
39
2
0
279,085
0
W
Hou Yi
12,178
716
38
2
0
332,758
0
W
Artemis
11,473
675
28
2
0
290,632
0
L
Eset
9,837
579
27
2
0
226,788
0
L
Zhong Kui
11,696
688
37
2
0
294,464
0
L
Thoth
10,510
618
18
1
0
298,549
0
W
Tiamat
12,907
759
56
3
0
318,654
0
L
Hercules
10,620
625
16
1
0
256,428
0
L
Ra
12,006
706
69
4
0
311,399
0
W
Horus
11,735
690
11
1
0
353,750
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role