Player Matchup

Lancelot
Lancelot
Capt Jack Ditka
Lancelot
Level 88
God Stats
12W - 8L
1,480 SR
Queue Stats
36W - 42L
1,359 Elo+
Party 2
Medusa
Medusa
IcyArticWolf
Medusa
Level 26
God Stats
3W - 2L
1,265 SR
Queue Stats
49W - 44L
1,432 Elo+
Party 2
Hades
Hades
Lt Dom Ditka
Hades
Level 73
God Stats
7W - 4L
1,663 SR
Queue Stats
72W - 69L
1,401 Elo+
Party 2
Cerberus
Cerberus
TwistedHoundour
Cerberus
Level 87
God Stats
6W - 7L
1,349 SR
Queue Stats
129W - 156L
1,361 Elo+
Solo
Poseidon
Poseidon
manolo_topo
Poseidon
Level 107
God Stats
16W - 8L
1,614 SR
Queue Stats
103W - 122L
1,346 Elo+
Solo
Team Averages
Level 76
1,474 SR
1,380 Elo+

VS

Team Averages
Level 89
1,366 SR
1,356 Elo+
Bellona
Bellona
DelliRiouS_92
Bellona
Level 145
God Stats
1W - 3L
1,232 SR
Queue Stats
48W - 54L
1,493 Elo+
Party 1
Ganesha
Ganesha
FreshManJones
Ganesha
Level 16
God Stats
1W - 1L
1,571 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Freya
Freya
GraDelS64
Freya
Level 94
God Stats
11W - 21L
1,305 SR
Queue Stats
239W - 261L
1,318 Elo+
Solo
Scylla
Scylla
RobbiesLocked
Scylla
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,076 Elo+
Party 1
Susano
Susano
tandannah97
Susano
Level 64
God Stats
0W - 2L
1,221 SR
Queue Stats
118W - 126L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
10
1 / 0 / 2
5,804
580
3,944
6,554
2,616
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
10
4 / 0 / 3
5,674
567
4,999
3,354
1,191
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
0 / 0 / 1
5,900
590
3,997
5,582
3,178
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Cerberus
10
3 / 0 / 4
6,122
612
4,057
9,255
5,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Poseidon
manolo_topo
Poseidon
11
2 / 0 / 3
6,697
670
3,135
3,202
1,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
10
0 / 1 / 0
5,647
565
4,141
8,530
6,860
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ganesha
7
0 / 4 / 0
4,819
482
4,409
7,654
5,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Freya
GraDelS64
Freya
7
0 / 3 / 0
4,685
469
4,937
5,865
1,854
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

6
0 / 2 / 0
4,288
429
482
3,595
1,050
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Susano
9
0 / 1 / 0
5,349
535
906
8,297
3,684
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
0
10
Kills
0
0
Deaths
11
13
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Lancelot
1
0
2
2
L
Bellona
0
1
0
0
L
Ganesha
0
4
0
0
L
Freya
GraDelS64
Freya
0
3
0
0
W
Medusa
4
0
3
5.5
W
0
0
1
0.5
L
0
2
0
0
W
Cerberus
3
0
4
5
W
Poseidon
manolo_topo
Poseidon
2
0
3
3.5
L
Susano
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,132
Damage
14,875
27,947
Taken
33,941
13,426
Mitigated
19,028
13,594
Healing
8,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
3,944
525
0
3,742
6,554
2,616
0
215
6,339
0
32,690
L
Bellona
4,141
2,015
0
3,474
8,530
6,860
0
3,640
4,890
0
39,761
L
Ganesha
4,409
688
0
1,322
7,654
5,580
0
2,561
5,093
12,909
0
L
Freya
GraDelS64
Freya
4,937
1,108
0
1,452
5,865
1,854
0
2,750
3,115
26,293
0
W
Medusa
4,999
2,288
0
1,444
3,354
1,191
525
2,276
818
0
34,243
W
3,997
833
80
3,184
5,582
3,178
216
0
5,582
38,520
0
L
482
0
0
250
3,595
1,050
0
1,078
2,517
14,632
0
W
Cerberus
4,057
311
361
4,283
9,255
5,312
255
5,220
3,596
19,903
1,617
W
Poseidon
manolo_topo
Poseidon
3,135
791
0
500
3,202
1,129
0
1,405
1,784
48,586
0
L
Susano
906
378
0
2,286
8,297
3,684
0
1,044
7,253
0
37,848

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,197
Gold Earned
24,788
354
Minions Killed
250
0
Camps Cleared
0
1,035,160
Distance Traveled
923,051
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
5,804
580
68
7
0
250,047
1
L
Bellona
5,647
565
78
8
0
205,735
1
L
Ganesha
4,819
482
2
0
0
188,732
0
L
Freya
4,685
469
73
7
0
178,512
3
W
Medusa
5,674
567
52
5
0
173,872
1
W
Hades
5,900
590
75
8
0
197,396
2
L
Scylla
4,288
429
24
2
0
144,293
2
W
Cerberus
6,122
612
54
5
0
186,241
1
W
Poseidon
6,697
670
105
11
0
227,604
0
L
Susano
5,349
535
73
7
0
205,779
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role