Player Matchup

Mercury
Mercury
I7uckinSuck
Mercury
Level 147
God Stats
13W - 12L
1,599 SR
Queue Stats
120W - 127L
1,524 Elo+
Solo
Hel
Hel
MSGSTONE
Hel
Level 89
God Stats
2W - 4L
1,500 SR
Queue Stats
381W - 380L
1,513 Elo+
Party 1
Tyr
Tyr
Vinnnyyy
Tyr
Level 122
God Stats
2W - 3L
1,191 SR
Queue Stats
261W - 223L
1,553 Elo+
Party 1
Bacchus
Bacchus
neonib
Bacchus
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 59L
1,458 Elo+
Solo
Danzaburou
Danzaburou
stroker99
Danzaburou
Level 105
God Stats
2W - 0L
1,785 SR
Queue Stats
289W - 280L
1,519 Elo+
Solo
Team Averages
Level 123
1,515 SR
1,513 Elo+

VS

Team Averages
Level 101
1,486 SR
1,449 Elo+
Ne Zha
Ne Zha
FiddleShock
Ne Zha
Level 102
God Stats
0W - 1L
1,312 SR
Queue Stats
6W - 9L
1,453 Elo+
Party 2
Anubis
Anubis
Otacoppy
Anubis
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Mulan
Mulan
Puurity
Mulan
Level 146
God Stats
7W - 7L
1,618 SR
Queue Stats
103W - 108L
1,504 Elo+
Solo
Apollo
Apollo
Txvi
Apollo
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,287 Elo+
Party 2
Da Ji
Da Ji
VelvetBeats
Da Ji
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
I7uckinSuck
Mercury
16
10 / 1 / 7
10,079
593
8,797
11,599
4,551
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
4 / 2 / 6
9,382
552
7,486
7,419
2,642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
0 / 2 / 3
9,084
534
9,651
13,830
15,212
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bacchus
neonib
Bacchus
13
0 / 0 / 12
8,337
490
6,572
15,521
18,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Danzaburou
stroker99
Danzaburou
15
4 / 1 / 7
10,050
591
8,727
12,967
5,232
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
11
0 / 4 / 2
6,739
396
5,043
9,994
7,525
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anubis
Otacoppy
Anubis
14
3 / 5 / 1
8,618
507
9,085
12,650
6,675
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
Puurity
Mulan
15
1 / 3 / 1
9,152
538
9,429
18,800
13,864
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Apollo
Txvi
Apollo
12
0 / 4 / 2
7,583
446
4,873
10,182
3,991
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

12
1 / 2 / 1
7,511
442
4,912
13,541
5,775
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
12
18
Kills
5
6
Deaths
18
35
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
0
4
2
0.25
W
Mercury
I7uckinSuck
Mercury
10
1
7
13.5
W
4
2
6
3.5
L
Anubis
Otacoppy
Anubis
3
5
1
0.7
L
Mulan
Puurity
Mulan
1
3
1
0.5
L
Apollo
Txvi
Apollo
0
4
2
0.25
L
1
2
1
0.75
W
0
2
3
0.75
W
Bacchus
neonib
Bacchus
0
0
12
6
W
Danzaburou
stroker99
Danzaburou
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,233
Damage
33,342
61,336
Taken
65,167
46,576
Mitigated
37,830
20,100
Healing
22,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
5,043
1,340
198
1,263
9,994
7,525
149
2,945
7,049
0
27,471
W
Mercury
I7uckinSuck
Mercury
8,797
4,026
0
1,110
11,599
4,551
946
1,372
10,227
0
70,046
W
7,486
1,394
1,890
2,146
7,419
2,642
328
1,425
5,994
73,509
0
L
Anubis
Otacoppy
Anubis
9,085
636
0
4,685
12,650
6,675
198
4,600
8,050
50,605
0
L
Mulan
Puurity
Mulan
9,429
1,754
0
7,841
18,800
13,864
0
1,772
17,028
0
75,571
L
Apollo
Txvi
Apollo
4,873
2,541
0
3,022
10,182
3,991
907
1,595
8,587
0
56,941
L
4,912
573
0
5,574
13,541
5,775
0
2,351
11,190
0
52,548
W
9,651
1,898
0
4,404
13,830
15,212
201
1,442
12,388
0
62,522
W
Bacchus
neonib
Bacchus
6,572
882
0
4,307
15,521
18,939
402
3,447
12,074
27,330
6,278
W
Danzaburou
stroker99
Danzaburou
8,727
5,036
0
6,243
12,967
5,232
594
1,776
11,191
0
78,174

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,932
Gold Earned
39,603
503
Minions Killed
469
0
Camps Cleared
0
1,660,886
Distance Traveled
1,530,209
18
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
6,739
396
46
3
0
341,855
5
W
Mercury
10,079
593
117
7
0
383,499
4
W
Hel
9,382
552
115
7
0
333,769
1
L
Anubis
8,618
507
84
5
0
238,530
0
L
Mulan
9,152
538
150
9
0
312,655
3
L
Apollo
7,583
446
103
6
0
301,211
1
L
Da Ji
7,511
442
86
5
0
335,958
1
W
Tyr
9,084
534
105
6
0
332,849
4
W
Bacchus
8,337
490
36
2
0
308,450
8
W
Danzaburou
10,050
591
130
8
0
302,319
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role