Player Matchup

Set
Set
BlackJack900724
Set
Level 54
God Stats
9W - 7L
1,346 SR
Queue Stats
79W - 101L
1,293 Elo+
Solo
Gilgamesh
Gilgamesh
Evox1
Gilgamesh
Level 126
God Stats
3W - 7L
1,492 SR
Queue Stats
409W - 436L
1,345 Elo+
Solo
Kukulkan
Kukulkan
HellzBellzxoxo
Kukulkan
Level 88
God Stats
8W - 6L
1,584 SR
Queue Stats
157W - 173L
1,341 Elo+
Solo
Danzaburou
Danzaburou
Tonelli157
Danzaburou
Level 106
God Stats
2W - 4L
1,286 SR
Queue Stats
7W - 9L
1,238 Elo+
Solo
Artio
Artio
Tony Gondor
Artio
Level 83
God Stats
1W - 7L
1,177 SR
Queue Stats
220W - 234L
1,336 Elo+
Solo
Team Averages
Level 91
1,377 SR
1,311 Elo+

VS

Team Averages
Level 48
1,409 SR
1,216 Elo+
Shiva
Shiva
Andredreh
Shiva
Level 78
God Stats
13W - 12L
1,465 SR
Queue Stats
30W - 27L
1,363 Elo+
Solo
Fenrir
Fenrir
Eren_16_
Fenrir
Level 49
God Stats
3W - 5L
1,322 SR
Queue Stats
8W - 17L
1,153 Elo+
Party 1
Hades
Hades
Herickuzel
Hades
Level 14
God Stats
1W - 2L
1,219 SR
Queue Stats
1W - 2L
1,067 Elo+
Party 1
Nox
Nox
Kevinrosmel
Nox
Level 74
God Stats
67W - 89L
1,541 SR
Queue Stats
82W - 110L
1,403 Elo+
Party 1
Ishtar
Ishtar
recalledz7
Ishtar
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 25L
1,094 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 0
8,227
433
6,008
16,152
7,741
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
Evox1
Gilgamesh
12
0 / 4 / 0
8,139
428
7,420
19,751
16,770
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Kukulkan
12
0 / 9 / 0
8,030
423
6,964
12,387
5,790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
Tonelli157
Danzaburou
15
5 / 3 / 0
9,484
499
13,878
17,565
7,889
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

12
0 / 2 / 3
8,101
426
3,634
27,282
30,988
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Andredreh
Shiva
17
4 / 0 / 8
10,424
549
17,644
14,898
13,785
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Fenrir
Eren_16_
Fenrir
15
11 / 0 / 3
10,180
536
8,052
12,714
9,613
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hades
14
2 / 1 / 6
8,975
472
7,337
13,724
9,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

17
5 / 0 / 9
10,779
567
13,437
11,859
5,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ishtar
recalledz7
Ishtar
13
1 / 4 / 6
7,961
419
10,352
9,679
3,316
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
55
5
Kills
23
23
Deaths
5
3
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Shiva
Andredreh
Shiva
4
0
8
8
L
0
5
0
0
W
Fenrir
Eren_16_
Fenrir
11
0
3
12.5
L
Gilgamesh
Evox1
Gilgamesh
0
4
0
0
L
Kukulkan
0
9
0
0
W
Hades
2
1
6
5
W
5
0
9
9.5
L
Danzaburou
Tonelli157
Danzaburou
5
3
0
1.67
L
0
2
3
0.75
W
Ishtar
recalledz7
Ishtar
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,904
Damage
56,822
93,137
Taken
62,874
69,178
Mitigated
41,702
22,305
Healing
19,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
Andredreh
Shiva
17,644
4,079
0
6,800
14,898
13,785
548
1,977
12,921
0
81,782
L
6,008
3,259
0
795
16,152
7,741
0
3,584
12,568
0
64,898
W
Fenrir
Eren_16_
Fenrir
8,052
1,888
0
3,204
12,714
9,613
0
301
12,413
0
62,180
L
Gilgamesh
Evox1
Gilgamesh
7,420
2,098
0
2,734
19,751
16,770
533
4,094
15,302
0
54,822
L
Kukulkan
6,964
987
0
146
12,387
5,790
0
3,781
8,606
64,344
0
W
Hades
7,337
1,047
423
5,702
13,724
9,095
0
2,492
11,232
28,645
0
W
13,437
1,550
40
2,629
11,859
5,893
1,548
4,634
7,225
85,776
0
L
Danzaburou
Tonelli157
Danzaburou
13,878
7,476
0
6,683
17,565
7,889
360
3,500
14,065
0
70,427
L
3,634
886
2,788
9,159
27,282
30,988
171
5,815
21,467
32,839
0
W
Ishtar
recalledz7
Ishtar
10,352
7,081
0
750
9,679
3,316
0
1,194
8,226
0
45,239

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,981
Gold Earned
48,319
464
Minions Killed
485
0
Camps Cleared
0
1,578,092
Distance Traveled
1,696,633
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
10,424
549
134
7
0
366,585
2
L
Set
8,227
433
107
6
0
343,931
3
W
Fenrir
10,180
536
86
5
0
337,597
0
L
Gilgamesh
8,139
428
97
5
0
312,490
1
L
Kukulkan
8,030
423
101
5
0
262,896
0
W
Hades
8,975
472
51
3
0
306,612
2
W
Nox
10,779
567
143
8
0
372,992
3
L
Danzaburou
9,484
499
115
6
0
307,926
6
L
Artio
8,101
426
44
2
0
350,849
3
W
Ishtar
7,961
419
71
4
0
312,847
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role