Player Matchup

Maui
Maui
Gold V
 
Maui
Gold V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hun Batz
Hun Batz
Gold V
 
Hun Batz
Gold V
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cupid
Cupid
Silver III
AzureTiir
Cupid
Silver III
Level 59
God Stats
2W - 2L
1,760 SR
Queue Stats
12W - 11L
1,398 MMR
Party 1
Scylla
Scylla
Silver III
KarisaKantiran
Scylla
Silver III
Level 46
God Stats
10W - 8L
1,760 SR
Queue Stats
11W - 11L
1,398 MMR
Party 1
Sun Wukong
Sun Wukong
Silver IV
lliGotBigBallsll
Sun Wukong
Silver IV
Level 102
God Stats
1W - 1L
1,174 SR
Queue Stats
11W - 16L
1,246 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 102
1,539 SR
1,409 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 113
1,534 SR
1,355 MMR
Apollo
Apollo
Silver I
CamuSeikeR
Apollo
Silver I
Level 121
God Stats
2W - 2L
1,607 SR
Queue Stats
194W - 206L
1,287 MMR
Solo
Nemesis
Nemesis
Gold IV
EtherealGrey
Nemesis
Gold IV
Level 127
God Stats
10W - 8L
1,617 SR
Queue Stats
384W - 378L
1,371 MMR
Solo
Kuzenbo
Kuzenbo
Gold V
HeadshotShaman
Kuzenbo
Gold V
Level 125
God Stats
1W - 9L
1,178 SR
Queue Stats
633W - 650L
1,283 MMR
Solo
Guan Yu
Guan Yu
Silver II
SeckneSS02
Guan Yu
Silver II
Level 67
God Stats
3W - 3L
1,653 SR
Queue Stats
5W - 8L
1,452 MMR
Solo
Poseidon
Poseidon
Gold V
malyyki
Poseidon
Gold V
Level 123
God Stats
1W - 2L
1,614 SR
Queue Stats
73W - 77L
1,379 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
16
6 / 0 / 9
11,036
581
7,312
18,942
24,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hun Batz
 
Hun Batz
17
2 / 2 / 0
10,814
569
7,620
15,036
6,667
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cupid
AzureTiir
Cupid
18
4 / 0 / 6
11,333
596
14,195
11,720
6,368
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
5 / 0 / 8
10,747
566
13,314
10,005
4,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sun Wukong
lliGotBigBallsll
Sun Wukong
16
0 / 0 / 6
10,344
544
7,825
15,146
13,451
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
IzanamiThanatosThorThoth

VS

Bans
LancelotCernunnosGebIshtar
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
CamuSeikeR
Apollo
16
0 / 3 / 0
9,275
488
5,638
15,549
6,124
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
EtherealGrey
Nemesis
14
0 / 3 / 2
8,705
458
8,456
15,617
6,564
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
0 / 3 / 2
7,987
420
4,934
17,457
26,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
SeckneSS02
Guan Yu
13
1 / 3 / 0
8,218
433
9,586
14,737
18,549
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Poseidon
malyyki
Poseidon
13
1 / 5 / 1
8,241
434
11,183
13,036
4,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
7
17
Kills
2
2
Deaths
17
29
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Maui
 
Maui
6
0
9
10.5
W
Hun Batz
 
Hun Batz
2
2
0
1
W
Cupid
AzureTiir
Cupid
4
0
6
7
L
Apollo
CamuSeikeR
Apollo
0
3
0
0
L
Nemesis
EtherealGrey
Nemesis
0
3
2
0.33
L
0
3
2
0.33
W
5
0
8
9
L
Guan Yu
SeckneSS02
Guan Yu
1
3
0
0.33
W
Sun Wukong
lliGotBigBallsll
Sun Wukong
0
0
6
3
L
Poseidon
malyyki
Poseidon
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,266
Damage
39,797
70,849
Taken
76,396
56,160
Mitigated
62,176
31,966
Healing
18,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
 
Maui
7,312
1,175
0
2,991
18,942
24,688
14
4,069
14,592
32,320
6,029
W
Hun Batz
 
Hun Batz
7,620
1,597
0
5,594
15,036
6,667
0
4,093
10,806
0
99,561
W
Cupid
AzureTiir
Cupid
14,195
10,510
1,597
9,368
11,720
6,368
3,530
2,960
8,712
0
113,290
L
Apollo
CamuSeikeR
Apollo
5,638
4,008
0
7,411
15,549
6,124
0
3,243
12,306
0
86,965
L
Nemesis
EtherealGrey
Nemesis
8,456
3,738
0
1,517
15,617
6,564
0
2,983
12,634
0
83,178
L
4,934
1,150
0
2,762
17,457
26,516
9
4,279
13,178
26,216
0
W
13,314
811
0
3,467
10,005
4,986
989
4,746
5,217
82,162
0
L
Guan Yu
SeckneSS02
Guan Yu
9,586
1,630
690
4,770
14,737
18,549
360
2,737
12,000
0
47,833
W
Sun Wukong
lliGotBigBallsll
Sun Wukong
7,825
3,351
0
8,949
15,146
13,451
675
1,556
12,996
0
72,850
L
Poseidon
malyyki
Poseidon
11,183
569
0
1,251
13,036
4,423
0
6,466
6,570
81,714
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,274
Gold Earned
42,426
640
Minions Killed
529
0
Camps Cleared
0
1,880,013
Distance Traveled
1,821,449
29
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
11,036
581
45
2
0
391,654
5
W
Hun Batz
10,814
569
164
9
0
432,867
5
W
Cupid
11,333
596
157
8
0
315,248
3
L
Apollo
9,275
488
159
8
0
337,080
7
L
Nemesis
8,705
458
140
7
0
420,642
2
L
Kuzenbo
7,987
420
24
1
0
360,475
5
W
Scylla
10,747
566
144
8
0
396,656
5
L
Guan Yu
8,218
433
75
4
0
342,330
5
W
Sun Wukong
10,344
544
130
7
0
343,588
11
L
Poseidon
8,241
434
131
7
0
360,922
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role