Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
He Bo
He Bo
Arostron91
He Bo
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
112W - 126L
1,377 Elo+
Party 3
Thanatos
Thanatos
ThatBoyJuiceMane
Thanatos
Level 137
God Stats
2W - 2L
1,363 SR
Queue Stats
131W - 141L
1,444 Elo+
Party 2
Yu Huang
Yu Huang
Wingrar
Yu Huang
Level 68
God Stats
7W - 11L
1,317 SR
Queue Stats
144W - 160L
1,400 Elo+
Party 3
Neith
Neith
mousee1981
Neith
Level 109
God Stats
5W - 2L
1,527 SR
Queue Stats
112W - 114L
1,439 Elo+
Party 2
Team Averages
Level 107
1,441 SR
1,432 Elo+

VS

Team Averages
Level 97
1,568 SR
1,329 Elo+
Anhur
Anhur
itslentilsoup
Anhur
Level 109
God Stats
2W - 1L
1,836 SR
Queue Stats
52W - 74L
1,362 Elo+
Party 4
Skadi
Skadi
moo9212
Skadi
Level 74
God Stats
2W - 2L
1,685 SR
Queue Stats
47W - 68L
1,325 Elo+
Party 1
Scylla
Scylla
motherlyhen
Scylla
Level 157
God Stats
1W - 3L
1,296 SR
Queue Stats
336W - 359L
1,323 Elo+
Party 1
Raijin
Raijin
nickjj
Raijin
Level 114
God Stats
2W - 2L
1,522 SR
Queue Stats
134W - 122L
1,456 Elo+
Party 1
Merlin
Merlin
thedilldoe
Merlin
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 17L
1,180 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
17
8 / 1 / 12
9,403
940
10,227
10,602
6,091
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

He Bo
14
5 / 3 / 10
8,460
846
6,440
10,142
4,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
7 / 3 / 14
9,143
914
10,009
10,140
5,792
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Yu Huang
Wingrar
Yu Huang
17
8 / 0 / 14
10,326
1,033
13,469
8,355
4,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
12
0 / 2 / 10
7,477
748
3,503
8,757
3,428
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 6
7,666
767
6,862
11,281
4,169
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Skadi
moo9212
Skadi
13
2 / 6 / 5
7,237
724
8,757
10,497
3,857
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
13
3 / 5 / 3
7,633
763
8,493
7,776
2,814
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Raijin
nickjj
Raijin
13
1 / 6 / 5
6,970
697
9,651
9,072
3,176
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Merlin
thedilldoe
Merlin
13
0 / 5 / 4
7,105
711
3,240
7,494
3,126
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
31
28
Kills
8
9
Deaths
28
60
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
8
1
12
14
W
He Bo
5
3
10
3.33
W
7
3
14
4.67
W
Yu Huang
Wingrar
Yu Huang
8
0
14
15
L
2
6
6
0.83
L
Skadi
moo9212
Skadi
2
6
5
0.75
L
Scylla
3
5
3
0.9
W
Neith
0
2
10
2.5
L
Raijin
nickjj
Raijin
1
6
5
0.58
L
Merlin
thedilldoe
Merlin
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,648
Damage
37,003
47,996
Taken
46,120
23,881
Mitigated
17,142
29,190
Healing
5,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
10,227
2,289
2,787
4,476
10,602
6,091
883
4,818
5,784
0
20,180
W
He Bo
6,440
365
2,037
2,343
10,142
4,466
478
5,288
4,854
12,755
0
W
10,009
1,442
1,130
6,615
10,140
5,792
890
3,143
6,997
0
13,890
W
Yu Huang
Wingrar
Yu Huang
13,469
617
2,074
2,866
8,355
4,104
505
4,643
3,712
27,311
0
L
6,862
2,086
122
1,387
11,281
4,169
0
4,524
6,588
0
13,449
L
Skadi
moo9212
Skadi
8,757
3,137
200
915
10,497
3,857
0
3,843
6,438
0
11,657
L
Scylla
8,493
915
539
669
7,776
2,814
0
3,420
4,356
19,022
0
W
Neith
3,503
1,247
261
4,601
8,757
3,428
1,275
3,492
5,265
0
12,120
L
Raijin
nickjj
Raijin
9,651
123
219
695
9,072
3,176
0
4,757
4,142
15,328
0
L
Merlin
thedilldoe
Merlin
3,240
91
325
321
7,494
3,126
0
3,365
4,040
15,741
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,809
Gold Earned
36,611
97
Minions Killed
83
0
Camps Cleared
0
980,376
Distance Traveled
785,937
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
9,403
940
18
2
0
211,017
0
W
He Bo
8,460
846
12
1
0
176,649
0
W
Thanatos
9,143
914
8
1
0
193,793
1
W
Yu Huang
10,326
1,033
36
4
0
213,933
0
L
Anhur
7,666
767
16
2
0
152,903
0
L
Skadi
7,237
724
9
1
0
148,440
0
L
Scylla
7,633
763
20
2
0
156,198
0
W
Neith
7,477
748
23
2
0
184,984
0
L
Raijin
6,970
697
8
1
0
159,260
3
L
Merlin
7,105
711
30
3
0
169,136
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role