Player Matchup

Yemoja
Yemoja
Gold V
Alex-dah-great
Yemoja
Gold V
Level 150
God Stats
0W - 3L
1,260 SR
Queue Stats
318W - 330L
1,326 MMR
Solo
Vamana
Vamana
Silver I
JetJOSHUA0809
Vamana
Silver I
Level 82
God Stats
0W - 2L
1,506 SR
Queue Stats
47W - 59L
1,235 MMR
Party 1
Chronos
Chronos
Gold V
MGE Alpha
Chronos
Gold V
Level 124
God Stats
0W - 4L
1,200 SR
Queue Stats
162W - 168L
1,343 MMR
Solo
Lancelot
Lancelot
Gold V
paychriss
Lancelot
Gold V
Level 66
God Stats
7W - 4L
1,572 SR
Queue Stats
31W - 38L
1,396 MMR
Party 1
Anhur
Anhur
Gold II
tamalitoenojon
Anhur
Gold II
Level 160
God Stats
7W - 14L
1,525 SR
Queue Stats
385W - 377L
1,346 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 116
1,412 SR
1,329 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 133
1,486 SR
1,309 MMR
Hachiman
Hachiman
Silver I
CollinTurnGOAT
Hachiman
Silver I
Level 117
God Stats
9W - 9L
1,547 SR
Queue Stats
13W - 15L
1,306 MMR
Party 3
Scylla
Scylla
Silver I
JMoneyTheGOAT25
Scylla
Silver I
Level 105
God Stats
3W - 4L
1,477 SR
Queue Stats
13W - 15L
1,306 MMR
Party 3
Nemesis
Nemesis
Gold III
TtvDalazy1
Nemesis
Gold III
Level 148
God Stats
4W - 1L
1,574 SR
Queue Stats
33W - 35L
1,422 MMR
Party 2
Athena
Athena
Silver III
itzzilvaxTTV
Athena
Silver III
Level 143
God Stats
1W - 0L
1,394 SR
Queue Stats
9W - 14L
1,223 MMR
Party 2
Cerberus
Cerberus
Silver I
sloot711
Cerberus
Silver I
Level 151
God Stats
2W - 2L
1,437 SR
Queue Stats
377W - 378L
1,288 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 6 / 11
17,412
435
16,871
43,379
63,225
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

20
2 / 12 / 10
17,096
427
28,175
55,379
58,952
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos
MGE Alpha
Chronos
20
8 / 7 / 8
19,576
489
40,317
37,402
22,278
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lancelot
paychriss
Lancelot
20
12 / 13 / 4
19,394
485
32,877
42,073
21,657
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
1 / 12 / 12
17,640
441
30,599
47,466
24,045
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
Da JiHadesPoseidonThor

VS

Bans
AchillesLokiSylvanusSol
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
20
11 / 7 / 19
21,012
525
44,955
41,100
22,967
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
19 / 7 / 12
23,263
582
52,030
31,241
16,456
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Nemesis
TtvDalazy1
Nemesis
20
12 / 7 / 15
22,400
560
22,318
44,910
36,768
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Athena
20
4 / 2 / 25
20,822
521
18,589
55,659
95,684
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cerberus
sloot711
Cerberus
20
4 / 6 / 24
21,088
527
36,139
47,509
53,422
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
145
27
Kills
50
50
Deaths
29
45
Assists
95
Player
Kills
Deaths
Assists
KDA
L
4
6
11
1.58
W
Hachiman
11
7
19
2.93
W
19
7
12
3.57
L
2
12
10
0.58
L
Chronos
MGE Alpha
Chronos
8
7
8
1.71
W
Nemesis
TtvDalazy1
Nemesis
12
7
15
2.79
W
Athena
4
2
25
8.25
L
Lancelot
paychriss
Lancelot
12
13
4
1.08
W
Cerberus
sloot711
Cerberus
4
6
24
2.67
L
1
12
12
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

148,839
Damage
174,031
225,699
Taken
220,419
190,157
Mitigated
225,297
41,533
Healing
76,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,871
2,446
5,590
2,615
43,379
63,225
158
19,667
23,539
51,539
1,707
W
Hachiman
44,955
29,547
0
18,477
41,100
22,967
9,709
14,367
26,733
0
167,471
W
52,030
649
0
4,366
31,241
16,456
1,813
10,857
20,384
167,919
0
L
28,175
15,005
0
9,809
55,379
58,952
1,116
27,033
27,404
0
133,385
L
Chronos
MGE Alpha
Chronos
40,317
16,290
0
5,939
37,402
22,278
4,176
17,682
19,588
177,814
13,149
W
Nemesis
TtvDalazy1
Nemesis
22,318
11,920
0
11,432
44,910
36,768
8,158
11,899
33,011
0
224,526
W
Athena
18,589
3,667
4,005
17,207
55,659
95,684
1,869
14,033
41,626
74,390
1,637
L
Lancelot
paychriss
Lancelot
32,877
4,076
0
1,014
42,073
21,657
696
20,581
21,344
0
172,009
W
Cerberus
sloot711
Cerberus
36,139
2,041
0
21,495
47,509
53,422
1,925
8,426
39,083
135,759
0
L
30,599
19,823
0
16,566
47,466
24,045
1,008
20,142
27,080
0
171,519

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

91,118
Gold Earned
108,585
824
Minions Killed
834
0
Camps Cleared
0
3,374,761
Distance Traveled
3,776,212
30
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
17,412
435
63
2
0
684,956
9
W
Hachiman
21,012
525
121
3
0
686,920
3
W
Scylla
23,263
582
163
4
0
714,375
3
L
Vamana
17,096
427
138
3
0
676,667
7
L
Chronos
19,576
489
236
6
0
679,691
7
W
Nemesis
22,400
560
218
5
0
831,978
2
W
Athena
20,822
521
82
2
0
823,236
0
L
Lancelot
19,394
485
163
4
0
757,503
4
W
Cerberus
21,088
527
250
6
0
719,703
1
L
Anhur
17,640
441
224
6
0
575,944
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role