Player Matchup

He Bo
He Bo
GachaSatan
He Bo
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 15L
1,688 Elo+
Party 1
Camazotz
Camazotz
Impendingtag7
Camazotz
Level 124
God Stats
1W - 2L
1,582 SR
Queue Stats
154W - 89L
1,704 Elo+
Party 1
Ymir
Ymir
Jumpsers
Ymir
Level 118
God Stats
14W - 12L
1,596 SR
Queue Stats
213W - 116L
1,702 Elo+
Party 1
Medusa
Medusa
Lesamuen
Medusa
Level 126
God Stats
2W - 1L
1,578 SR
Queue Stats
220W - 130L
1,689 Elo+
Party 1
Amaterasu
Amaterasu
SongstressEX
Amaterasu
Level 69
God Stats
12W - 6L
1,708 SR
Queue Stats
74W - 53L
1,609 Elo+
Party 1
Team Averages
Level 93
1,593 SR
1,678 Elo+

VS

Team Averages
Level 80
1,437 SR
1,512 Elo+
Apollo
Apollo
HOKAGE1236
Apollo
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 22L
1,533 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Nico90castro
Cu Chulainn
Level 142
God Stats
5W - 6L
1,391 SR
Queue Stats
807W - 835L
1,463 Elo+
Solo
Achilles
Achilles
Solurr
Achilles
Level 54
God Stats
1W - 0L
1,340 SR
Queue Stats
30W - 39L
1,444 Elo+
Party 2
Thoth
Thoth
elertvert
Thoth
Level 68
God Stats
2W - 2L
1,296 SR
Queue Stats
94W - 78L
1,580 Elo+
Party 2
Mercury
Mercury
phoondos
Mercury
Level 86
God Stats
17W - 6L
1,657 SR
Queue Stats
163W - 156L
1,542 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
9
1 / 3 / 0
5,026
503
2,026
5,468
1,820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Camazotz
Impendingtag7
Camazotz
9
0 / 4 / 0
5,065
507
2,088
9,508
3,770
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
8
1 / 2 / 0
5,128
513
1,354
6,017
3,726
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
Lesamuen
Medusa
9
1 / 2 / 0
5,193
519
3,240
4,132
1,116
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Amaterasu
SongstressEX
Amaterasu
8
0 / 2 / 2
4,729
473
1,847
6,296
3,704
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
HOKAGE1236
Apollo
11
2 / 0 / 3
6,120
612
2,954
4,999
1,671
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Cu Chulainn
Nico90castro
Cu Chulainn
11
4 / 0 / 0
6,264
626
6,319
6,258
4,101
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Achilles
Solurr
Achilles
9
1 / 1 / 1
4,795
480
3,727
6,019
3,270
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thoth
elertvert
Thoth
10
1 / 2 / 3
5,706
571
3,050
3,440
1,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mercury
phoondos
Mercury
11
5 / 0 / 3
6,356
636
4,044
5,030
1,665
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
23
3
Kills
13
13
Deaths
3
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
He Bo
1
3
0
0.33
W
Apollo
HOKAGE1236
Apollo
2
0
3
3.5
L
Camazotz
Impendingtag7
Camazotz
0
4
0
0
L
Ymir
1
2
0
0.5
L
Medusa
Lesamuen
Medusa
1
2
0
0.5
W
Cu Chulainn
Nico90castro
Cu Chulainn
4
0
0
4
W
Achilles
Solurr
Achilles
1
1
1
1.5
L
Amaterasu
SongstressEX
Amaterasu
0
2
2
0.5
W
Thoth
elertvert
Thoth
1
2
3
1.25
W
Mercury
phoondos
Mercury
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,555
Damage
20,094
31,421
Taken
25,746
14,136
Mitigated
12,122
8,751
Healing
7,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
2,026
175
0
995
5,468
1,820
0
1,843
3,625
27,017
0
W
Apollo
HOKAGE1236
Apollo
2,954
1,812
0
3,757
4,999
1,671
42
0
4,999
0
45,100
L
Camazotz
Impendingtag7
Camazotz
2,088
400
0
3,991
9,508
3,770
0
0
8,853
0
28,160
L
Ymir
1,354
656
0
1,107
6,017
3,726
0
592
5,425
27,003
4,863
L
Medusa
Lesamuen
Medusa
3,240
1,188
0
646
4,132
1,116
0
0
4,132
0
37,408
W
Cu Chulainn
Nico90castro
Cu Chulainn
6,319
673
0
2,232
6,258
4,101
82
851
5,041
0
40,123
W
Achilles
Solurr
Achilles
3,727
1,350
199
348
6,019
3,270
0
320
5,699
0
18,324
L
Amaterasu
SongstressEX
Amaterasu
1,847
546
126
1,886
6,296
3,704
0
615
5,681
0
12,012
W
Thoth
elertvert
Thoth
3,050
248
0
558
3,440
1,415
0
1,989
1,451
38,742
0
W
Mercury
phoondos
Mercury
4,044
1,808
0
270
5,030
1,665
0
168
4,862
0
47,621

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,141
Gold Earned
29,241
277
Minions Killed
329
0
Camps Cleared
0
945,646
Distance Traveled
1,013,629
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
5,026
503
58
6
0
177,776
3
W
Apollo
6,120
612
80
8
0
168,938
0
L
Camazotz
5,065
507
66
7
0
180,471
7
L
Ymir
5,128
513
64
6
0
199,440
0
L
Medusa
5,193
519
70
7
0
191,814
0
W
Cu Chulainn
6,264
626
63
6
0
203,742
5
W
Achilles
4,795
480
27
3
0
192,937
1
L
Amaterasu
4,729
473
19
2
0
196,145
2
W
Thoth
5,706
571
74
7
0
183,667
1
W
Mercury
6,356
636
85
9
0
264,345
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role