Player Matchup

Sylvanus
Sylvanus
ArielDXD
Sylvanus
Level 152
God Stats
2W - 3L
1,430 SR
Queue Stats
178W - 151L
1,593 Elo+
Solo
Sol
Sol
TUNOMBRE89
Sol
Level 138
God Stats
7W - 4L
1,683 SR
Queue Stats
486W - 501L
1,542 Elo+
Solo
Set
Set
adreusson
Set
Level 116
God Stats
13W - 12L
1,379 SR
Queue Stats
364W - 470L
1,460 Elo+
Solo
Team Averages
Level 135
1,497 SR
1,532 Elo+

VS

Team Averages
Level 83
1,462 SR
1,353 Elo+
Atlas
Atlas
 
Atlas
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
Germick
Merlin
Level 28
God Stats
0W - 2L
1,386 SR
Queue Stats
0W - 4L
1,280 Elo+
Party 1
Neith
Neith
tiagokiller3000
Neith
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,280 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ArielDXD
Sylvanus
13
1 / 0 / 5
8,534
853
3,818
7,448
7,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
4 / 1 / 3
8,285
829
10,996
9,023
4,188
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
5 / 2 / 5
8,222
822
8,941
9,942
5,481
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
11
1 / 2 / 0
6,922
692
5,044
11,211
12,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
Germick
Merlin
10
0 / 4 / 2
6,663
666
4,231
6,448
2,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
1 / 4 / 1
6,798
680
7,016
9,710
3,610
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
5
10
Kills
2
3
Deaths
10
13
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
1
2
0
0.5
W
Sylvanus
ArielDXD
Sylvanus
1
0
5
3.5
L
Merlin
Germick
Merlin
0
4
2
0.25
W
4
1
3
5.5
W
5
2
5
3.75
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,755
Damage
16,291
26,413
Taken
27,369
17,564
Mitigated
18,598
9,666
Healing
3,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
5,044
2,015
0
1,396
11,211
12,680
0
7,507
3,704
14,565
0
W
Sylvanus
ArielDXD
Sylvanus
3,818
1,558
1,505
3,214
7,448
7,895
587
2,994
4,454
17,685
0
L
Merlin
Germick
Merlin
4,231
269
0
0
6,448
2,308
0
3,072
3,376
11,833
0
W
10,996
3,412
0
3,781
9,023
4,188
2,265
4,109
4,914
47,326
0
W
8,941
1,766
0
1,166
9,942
5,481
49
2,247
7,695
0
27,699
L
7,016
2,569
0
1,730
9,710
3,610
0
4,263
5,447
0
28,300

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,041
Gold Earned
20,383
133
Minions Killed
91
0
Camps Cleared
0
577,366
Distance Traveled
545,790
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
6,922
692
12
1
0
185,594
3
W
Sylvanus
8,534
853
33
3
0
188,914
3
L
Merlin
6,663
666
21
2
0
179,583
0
W
Sol
8,285
829
67
7
0
186,045
3
W
Set
8,222
822
33
3
0
202,407
2
L
Neith
6,798
680
58
6
0
180,613
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role