Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Billiasman
Ah Muzen Cab
Level 120
God Stats
9W - 1L
1,794 SR
Queue Stats
216W - 103L
1,806 Elo+
Party 2
Ne Zha
Ne Zha
FakeGerman
Ne Zha
Level 59
God Stats
3W - 0L
1,852 SR
Queue Stats
173W - 101L
1,776 Elo+
Party 2
Artio
Artio
GGgerman
Artio
Level 95
God Stats
5W - 0L
1,941 SR
Queue Stats
213W - 118L
1,774 Elo+
Party 2
Poseidon
Poseidon
Pbandjfreak
Poseidon
Level 124
God Stats
5W - 1L
1,637 SR
Queue Stats
232W - 129L
1,758 Elo+
Party 2
Hou Yi
Hou Yi
urAnisPunisher
Hou Yi
Level 29
God Stats
2W - 0L
1,717 SR
Queue Stats
62W - 16L
1,771 Elo+
Party 2
Team Averages
Level 85
1,788 SR
1,777 Elo+

VS

Team Averages
Level 89
1,593 SR
1,610 Elo+
Tiamat
Tiamat
ERAxSpartan
Tiamat
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 23L
1,598 Elo+
Party 1
Bacchus
Bacchus
RawFettyking
Bacchus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,443 Elo+
Solo
Geb
Geb
Rykos1
Geb
Level 143
God Stats
1W - 3L
1,509 SR
Queue Stats
179W - 160L
1,590 Elo+
Party 1
Tyr
Tyr
Snans
Tyr
Level 29
God Stats
1W - 1L
1,739 SR
Queue Stats
27W - 10L
1,723 Elo+
Party 1
Awilix
Awilix
Zanshizo22
Awilix
Level 160
God Stats
1W - 1L
1,715 SR
Queue Stats
93W - 45L
1,698 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Billiasman
Ah Muzen Cab
19
4 / 3 / 18
11,449
763
30,532
15,968
9,676
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ne Zha
FakeGerman
Ne Zha
18
3 / 5 / 11
10,791
719
19,885
14,672
8,823
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artio
GGgerman
Artio
17
1 / 4 / 19
11,258
751
7,677
25,111
34,861
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Poseidon
Pbandjfreak
Poseidon
20
14 / 5 / 8
13,425
895
28,968
16,434
8,584
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
3 / 2 / 16
10,951
730
11,781
11,484
6,747
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
19
3 / 4 / 10
10,445
696
18,439
16,744
11,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
RawFettyking
Bacchus
17
2 / 4 / 14
9,149
610
9,804
30,294
29,704
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Geb
Rykos1
Geb
15
0 / 4 / 13
9,352
623
12,512
18,794
20,440
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tyr
Snans
Tyr
15
1 / 7 / 12
9,050
603
8,453
23,007
26,190
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Awilix
Zanshizo22
Awilix
18
11 / 6 / 4
10,794
720
21,097
17,942
9,821
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
70
25
Kills
17
19
Deaths
25
72
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Billiasman
Ah Muzen Cab
4
3
18
4.33
L
Tiamat
3
4
10
2
W
Ne Zha
FakeGerman
Ne Zha
3
5
11
1.7
W
Artio
GGgerman
Artio
1
4
19
2.63
W
Poseidon
Pbandjfreak
Poseidon
14
5
8
3.6
L
Bacchus
RawFettyking
Bacchus
2
4
14
2.25
L
Geb
Rykos1
Geb
0
4
13
1.63
L
Tyr
Snans
Tyr
1
7
12
1
L
Awilix
Zanshizo22
Awilix
11
6
4
2.17
W
3
2
16
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,843
Damage
70,305
83,669
Taken
106,781
68,691
Mitigated
97,690
32,188
Healing
34,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Billiasman
Ah Muzen Cab
30,532
14,549
466
5,122
15,968
9,676
6,666
7,593
8,375
0
62,886
L
Tiamat
18,439
1,399
2,411
5,019
16,744
11,535
516
6,961
9,621
44,571
0
W
Ne Zha
FakeGerman
Ne Zha
19,885
2,222
1,223
2,670
14,672
8,823
0
8,088
6,584
0
30,915
W
Artio
GGgerman
Artio
7,677
1,595
5,043
7,232
25,111
34,861
442
11,200
13,911
11,478
0
W
Poseidon
Pbandjfreak
Poseidon
28,968
4,230
2,839
4,717
16,434
8,584
1,132
6,863
9,571
51,825
0
L
Bacchus
RawFettyking
Bacchus
9,804
894
700
10,118
30,294
29,704
0
6,931
22,999
18,373
0
L
Geb
Rykos1
Geb
12,512
408
669
1,450
18,794
20,440
0
5,935
12,557
20,619
0
L
Tyr
Snans
Tyr
8,453
788
4,506
3,856
23,007
26,190
0
8,411
14,271
0
17,131
L
Awilix
Zanshizo22
Awilix
21,097
7,647
3,605
1,728
17,942
9,821
706
7,023
10,688
0
25,245
W
11,781
5,420
966
1,910
11,484
6,747
1,419
7,011
4,473
0
21,738

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,874
Gold Earned
48,790
174
Minions Killed
127
0
Camps Cleared
0
1,460,325
Distance Traveled
1,413,861
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
11,449
763
54
4
0
287,763
2
L
Tiamat
10,445
696
48
3
0
273,178
0
W
Ne Zha
10,791
719
14
1
0
299,576
1
W
Artio
11,258
751
6
0
0
299,608
1
W
Poseidon
13,425
895
69
5
0
281,874
1
L
Bacchus
9,149
610
25
2
0
279,256
0
L
Geb
9,352
623
11
1
0
297,456
4
L
Tyr
9,050
603
22
1
0
284,851
1
L
Awilix
10,794
720
21
1
0
279,120
0
W
Hou Yi
10,951
730
31
2
0
291,504
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role