Player Matchup

Cerberus
Cerberus
Vantalias
Cerberus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,376 Elo+
Party 1
Lancelot
Lancelot
White__Zombie-
Lancelot
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
12W - 22L
1,454 Elo+
Party 1
Izanami
Izanami
WrongCarnivore9
Izanami
Level 145
God Stats
2W - 3L
1,602 SR
Queue Stats
52W - 68L
1,335 Elo+
Party 3
Eset
Eset
mrgrim105
Eset
Level 160
God Stats
2W - 1L
1,789 SR
Queue Stats
64W - 77L
1,374 Elo+
Party 3
King Arthur
King Arthur
nRakurai
King Arthur
Level 111
God Stats
1W - 4L
1,328 SR
Queue Stats
104W - 78L
1,555 Elo+
Party 1
Team Averages
Level 90
1,544 SR
1,419 Elo+

VS

Team Averages
Level 102
1,560 SR
1,482 Elo+
Heimdallr
Heimdallr
CancerousKyubi
Heimdallr
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 50L
1,502 Elo+
Party 2
Chaac
Chaac
FTM cezica89
Chaac
Level 132
God Stats
2W - 2L
1,599 SR
Queue Stats
69W - 89L
1,432 Elo+
Solo
Nemesis
Nemesis
deadxscene
Nemesis
Level 146
God Stats
17W - 15L
1,527 SR
Queue Stats
716W - 784L
1,408 Elo+
Solo
Khepri
Khepri
jimmyweava23
Khepri
Level 124
God Stats
15W - 11L
1,573 SR
Queue Stats
389W - 355L
1,529 Elo+
Party 2
Ishtar
Ishtar
spumaliscious
Ishtar
Level 84
God Stats
29W - 17L
1,599 SR
Queue Stats
195W - 152L
1,538 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Vantalias
Cerberus
13
0 / 4 / 2
8,711
415
5,509
22,313
26,666
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lancelot
12
0 / 6 / 2
7,946
378
3,085
16,803
8,061
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

18
1 / 4 / 0
10,907
519
4,287
11,917
4,778
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Eset
14
0 / 5 / 2
8,987
428
8,946
12,244
5,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

King Arthur
nRakurai
King Arthur
15
3 / 2 / 0
10,236
487
19,342
26,126
34,561
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CancerousKyubi
Heimdallr
15
7 / 1 / 6
9,859
469
13,262
9,474
6,105
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
4 / 1 / 6
10,707
510
19,152
25,882
22,838
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Nemesis
deadxscene
Nemesis
14
2 / 0 / 9
9,761
465
10,017
13,916
10,920
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
14
3 / 1 / 12
10,525
501
5,737
14,859
20,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
5 / 1 / 6
11,465
546
14,699
12,822
6,647
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
60
4
Kills
21
21
Deaths
4
6
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
CancerousKyubi
Heimdallr
7
1
6
10
W
4
1
6
7
L
Cerberus
Vantalias
Cerberus
0
4
2
0.25
L
Lancelot
0
6
2
0.17
L
1
4
0
0.25
W
Nemesis
deadxscene
Nemesis
2
0
9
6.5
W
Khepri
3
1
12
9
L
Eset
0
5
2
0.2
L
King Arthur
nRakurai
King Arthur
3
2
0
1.5
W
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,169
Damage
62,867
89,403
Taken
76,953
79,458
Mitigated
66,866
17,309
Healing
34,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
CancerousKyubi
Heimdallr
13,262
4,689
0
4,167
9,474
6,105
3,281
3,455
6,019
0
59,166
W
19,152
4,777
82
13,355
25,882
22,838
1,675
2,499
23,383
0
84,605
L
Cerberus
Vantalias
Cerberus
5,509
851
0
4,451
22,313
26,666
47
2,371
19,942
32,784
0
L
Lancelot
3,085
1,077
0
3,953
16,803
8,061
0
644
16,158
0
42,305
L
4,287
1,957
0
3,366
11,917
4,778
660
650
11,267
0
109,648
W
Nemesis
deadxscene
Nemesis
10,017
4,193
0
5,820
13,916
10,920
1,470
3,322
10,594
0
60,873
W
Khepri
5,737
1,235
0
3,858
14,859
20,356
1,131
4,020
10,839
32,932
1,776
L
Eset
8,946
1,216
359
1,392
12,244
5,392
190
747
11,497
72,479
0
L
King Arthur
nRakurai
King Arthur
19,342
3,421
0
3,788
26,126
34,561
248
1,138
24,988
0
88,087
W
14,699
8,640
0
7,476
12,822
6,647
4,629
1,505
11,317
0
100,559

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,787
Gold Earned
52,317
626
Minions Killed
496
0
Camps Cleared
0
1,996,001
Distance Traveled
2,053,771
21
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
9,859
469
95
5
0
392,620
2
W
Chaac
10,707
510
121
6
0
383,113
1
L
Cerberus
8,711
415
69
3
0
382,788
3
L
Lancelot
7,946
378
76
4
0
470,028
0
L
Izanami
10,907
519
185
9
0
380,943
12
W
Nemesis
9,761
465
99
5
0
471,901
5
W
Khepri
10,525
501
36
2
0
412,356
5
L
Eset
8,987
428
140
7
0
361,327
6
L
King Arthur
10,236
487
156
7
0
400,915
0
W
Ishtar
11,465
546
145
7
0
393,781
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role