Player Matchup

Athena
Athena
BOBO_1789
Athena
Level 44
God Stats
5W - 2L
1,578 SR
Queue Stats
12W - 8L
1,547 Elo+
Party 2
Danzaburou
Danzaburou
Drunkest-Driving
Danzaburou
Level 42
God Stats
2W - 1L
1,591 SR
Queue Stats
32W - 17L
1,612 Elo+
Party 2
Zhong Kui
Zhong Kui
Lavadeath678
Zhong Kui
Level 97
God Stats
7W - 3L
1,531 SR
Queue Stats
46W - 49L
1,389 Elo+
Party 3
Bakasura
Bakasura
ROCKWELL
Bakasura
Level 58
God Stats
1W - 2L
1,309 SR
Queue Stats
15W - 22L
1,311 Elo+
Party 3
Hercules
Hercules
bossman5667
Hercules
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 10L
1,380 Elo+
Party 3
Team Averages
Level 54
1,502 SR
1,448 Elo+

VS

Team Averages
Level 80
1,569 SR
1,503 Elo+
Baron Samedi
Baron Samedi
III-lII-IlI-III
Baron Samedi
Level 80
God Stats
1W - 1L
1,577 SR
Queue Stats
243W - 241L
1,465 Elo+
Party 1
Horus
Horus
PrimevalChaos
Horus
Level 106
God Stats
26W - 16L
1,645 SR
Queue Stats
272W - 255L
1,530 Elo+
Party 1
Izanami
Izanami
SturdyDuck3209
Izanami
Level 17
God Stats
8W - 5L
1,729 SR
Queue Stats
9W - 8L
1,634 Elo+
Party 1
Sobek
Sobek
ZI R3LO4DZ ZI
Sobek
Level 115
God Stats
1W - 4L
1,410 SR
Queue Stats
453W - 425L
1,495 Elo+
Party 1
Kali
Kali
th3_L1gh7_
Kali
Level 84
God Stats
4W - 4L
1,482 SR
Queue Stats
83W - 112L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
BOBO_1789
Athena
14
1 / 1 / 6
9,970
475
4,998
16,573
15,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
Drunkest-Driving
Danzaburou
19
7 / 0 / 2
12,033
573
18,681
19,516
9,628
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zhong Kui
Lavadeath678
Zhong Kui
19
8 / 1 / 2
12,309
586
19,181
19,671
17,183
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bakasura
ROCKWELL
Bakasura
19
4 / 3 / 6
11,730
559
13,912
19,912
10,279
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
bossman5667
Hercules
15
0 / 2 / 2
9,153
436
7,398
13,371
8,290
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
III-lII-IlI-III
Baron Samedi
15
0 / 5 / 5
8,878
423
13,756
15,314
8,820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
0 / 2 / 4
8,879
423
9,224
21,116
17,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
0 / 4 / 0
8,522
406
8,845
14,803
4,760
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

18
4 / 3 / 0
11,027
525
16,051
20,035
20,307
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
3 / 6 / 3
10,235
487
7,039
20,123
9,198
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
19
20
Kills
7
7
Deaths
20
18
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Athena
BOBO_1789
Athena
1
1
6
4
W
Danzaburou
Drunkest-Driving
Danzaburou
7
0
2
8
L
Baron Samedi
III-lII-IlI-III
Baron Samedi
0
5
5
0.5
W
Zhong Kui
Lavadeath678
Zhong Kui
8
1
2
9
L
0
2
4
1
W
Bakasura
ROCKWELL
Bakasura
4
3
6
2.33
L
0
4
0
0
L
4
3
0
1.33
W
Hercules
bossman5667
Hercules
0
2
2
0.5
L
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,170
Damage
54,915
89,043
Taken
91,391
61,038
Mitigated
60,288
35,378
Healing
28,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
BOBO_1789
Athena
4,998
614
0
2,920
16,573
15,658
27
5,148
11,341
25,270
1,481
W
Danzaburou
Drunkest-Driving
Danzaburou
18,681
11,209
0
13,771
19,516
9,628
2,086
2,078
17,380
0
135,052
L
Baron Samedi
III-lII-IlI-III
Baron Samedi
13,756
994
755
2,573
15,314
8,820
0
10,187
5,043
73,137
0
W
Zhong Kui
Lavadeath678
Zhong Kui
19,181
660
0
11,308
19,671
17,183
517
9,496
10,155
95,746
0
L
9,224
3,438
587
4,912
21,116
17,203
0
4,799
15,282
0
35,570
W
Bakasura
ROCKWELL
Bakasura
13,912
10,108
0
3,907
19,912
10,279
726
5,316
14,480
0
108,469
L
8,845
5,942
0
5,034
14,803
4,760
0
820
13,983
0
72,866
L
16,051
1,306
0
8,613
20,035
20,307
0
1,937
16,958
83,291
0
W
Hercules
bossman5667
Hercules
7,398
2,021
0
3,472
13,371
8,290
516
8,109
4,624
0
40,287
L
7,039
3,211
0
5,728
20,123
9,198
0
6,409
13,446
0
75,988

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,195
Gold Earned
47,541
623
Minions Killed
509
0
Camps Cleared
0
2,170,043
Distance Traveled
1,959,735
8
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
9,970
475
42
2
0
431,032
5
W
Danzaburou
12,033
573
185
9
0
391,820
3
L
Baron Samedi
8,878
423
99
5
0
372,076
0
W
Zhong Kui
12,309
586
164
8
0
419,966
0
L
Horus
8,879
423
59
3
0
432,100
9
W
Bakasura
11,730
559
171
8
0
512,563
0
L
Izanami
8,522
406
114
5
0
368,471
2
L
Sobek
11,027
525
148
7
0
374,837
4
W
Hercules
9,153
436
61
3
0
414,662
0
L
Kali
10,235
487
89
4
0
412,251
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role