Player Matchup

Ishtar
Ishtar
ABabyBun
Ishtar
Level 99
God Stats
0W - 2L
1,302 SR
Queue Stats
26W - 29L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
Bleppss
Gilgamesh
Level 122
God Stats
0W - 1L
1,364 SR
Queue Stats
24W - 14L
1,593 Elo+
Party 1
Sol
Sol
Ganjsta
Sol
Level 105
God Stats
5W - 5L
1,476 SR
Queue Stats
5W - 7L
1,505 Elo+
Solo
Cabrakan
Cabrakan
KormitTheFrog
Cabrakan
Level 102
God Stats
10W - 6L
1,687 SR
Queue Stats
490W - 520L
1,492 Elo+
Party 2
Aphrodite
Aphrodite
Krazylite
Aphrodite
Level 147
God Stats
68W - 72L
1,567 SR
Queue Stats
513W - 533L
1,496 Elo+
Party 2
Team Averages
Level 115
1,479 SR
1,517 Elo+

VS

Team Averages
Level 139
1,432 SR
1,528 Elo+
Sun Wukong
Sun Wukong
FknZilver
Sun Wukong
Level 144
God Stats
1W - 0L
1,186 SR
Queue Stats
34W - 35L
1,508 Elo+
Party 3
Baron Samedi
Baron Samedi
Jotun873
Baron Samedi
Level 158
God Stats
6W - 11L
1,421 SR
Queue Stats
434W - 442L
1,494 Elo+
Solo
Yemoja
Yemoja
darkzero1408
Yemoja
Level 160
God Stats
1W - 2L
1,400 SR
Queue Stats
37W - 44L
1,522 Elo+
Party 3
Awilix
Awilix
draggon223
Awilix
Level 148
God Stats
7W - 7L
1,458 SR
Queue Stats
46W - 46L
1,592 Elo+
Solo
Cernunnos
Cernunnos
gabol33
Cernunnos
Level 84
God Stats
1W - 2L
1,696 SR
Queue Stats
45W - 50L
1,524 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
ABabyBun
Ishtar
17
2 / 3 / 0
9,615
641
7,664
13,426
5,703
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
Bleppss
Gilgamesh
17
2 / 4 / 3
10,405
694
17,073
20,545
21,543
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sol
16
0 / 4 / 2
9,335
622
13,631
14,087
6,242
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cabrakan
KormitTheFrog
Cabrakan
17
1 / 5 / 3
9,689
646
5,586
19,466
12,307
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Aphrodite
Krazylite
Aphrodite
16
1 / 4 / 2
9,289
619
5,145
13,620
14,063
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
FknZilver
Sun Wukong
17
0 / 2 / 10
10,105
674
11,729
18,072
17,555
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
Jotun873
Baron Samedi
20
5 / 1 / 7
11,825
788
19,134
10,809
7,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Yemoja
18
2 / 2 / 11
11,564
771
3,701
18,402
23,746
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Awilix
draggon223
Awilix
19
4 / 1 / 7
10,891
726
9,856
9,572
5,813
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cernunnos
gabol33
Cernunnos
20
9 / 0 / 5
12,027
802
24,431
12,544
7,157
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
60
6
Kills
20
20
Deaths
6
10
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Ishtar
ABabyBun
Ishtar
2
3
0
0.67
L
Gilgamesh
Bleppss
Gilgamesh
2
4
3
0.88
W
Sun Wukong
FknZilver
Sun Wukong
0
2
10
2.5
L
Sol
0
4
2
0.25
W
Baron Samedi
Jotun873
Baron Samedi
5
1
7
8.5
L
Cabrakan
KormitTheFrog
Cabrakan
1
5
3
0.5
L
Aphrodite
Krazylite
Aphrodite
1
4
2
0.5
W
Yemoja
2
2
11
3.75
W
Awilix
draggon223
Awilix
4
1
7
7.5
W
Cernunnos
gabol33
Cernunnos
9
0
5
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,099
Damage
68,851
81,144
Taken
69,399
59,858
Mitigated
61,778
18,460
Healing
32,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
ABabyBun
Ishtar
7,664
3,210
0
2,729
13,426
5,703
0
4,967
8,049
0
30,573
L
Gilgamesh
Bleppss
Gilgamesh
17,073
5,659
0
2,171
20,545
21,543
0
3,280
16,809
0
46,379
W
Sun Wukong
FknZilver
Sun Wukong
11,729
1,731
0
4,476
18,072
17,555
0
7,702
9,988
0
35,422
L
Sol
13,631
5,305
0
4,523
14,087
6,242
0
2,246
11,525
38,877
2,809
W
Baron Samedi
Jotun873
Baron Samedi
19,134
621
2,716
4,394
10,809
7,507
1,098
3,525
7,123
59,018
0
L
Cabrakan
KormitTheFrog
Cabrakan
5,586
708
0
103
19,466
12,307
0
6,473
12,833
25,070
0
L
Aphrodite
Krazylite
Aphrodite
5,145
659
4,861
4,073
13,620
14,063
0
5,415
7,854
28,487
0
W
Yemoja
3,701
1,582
4,924
5,543
18,402
23,746
548
5,941
12,158
11,681
0
W
Awilix
draggon223
Awilix
9,856
3,077
0
1,813
9,572
5,813
2,307
3,197
6,127
0
31,549
W
Cernunnos
gabol33
Cernunnos
24,431
13,749
0
8,554
12,544
7,157
2,034
3,274
9,026
0
84,105

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,333
Gold Earned
56,412
277
Minions Killed
328
0
Camps Cleared
0
1,391,467
Distance Traveled
1,474,309
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
9,615
641
50
3
0
282,278
0
L
Gilgamesh
10,405
694
58
4
0
284,402
1
W
Sun Wukong
10,105
674
56
4
0
275,301
1
L
Sol
9,335
622
51
3
0
270,498
2
W
Baron Samedi
11,825
788
105
7
0
278,363
0
L
Cabrakan
9,689
646
59
4
0
275,839
0
L
Aphrodite
9,289
619
59
4
0
278,450
1
W
Yemoja
11,564
771
17
1
0
298,906
8
W
Awilix
10,891
726
44
3
0
351,731
2
W
Cernunnos
12,027
802
106
7
0
270,008
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role