Player Matchup

Cerberus
Cerberus
CaptainLiminal
Cerberus
Level 128
God Stats
2W - 0L
1,521 SR
Queue Stats
74W - 114L
1,317 Elo+
Party 2
Skadi
Skadi
Honeybadger1549
Skadi
Level 59
God Stats
27W - 33L
1,449 SR
Queue Stats
38W - 80L
1,304 Elo+
Party 2
Shiva
Shiva
Poppa Grizzz
Shiva
Level 129
God Stats
3W - 3L
1,527 SR
Queue Stats
88W - 123L
1,304 Elo+
Party 2
Kukulkan
Kukulkan
eskrimador98
Kukulkan
Level 57
God Stats
11W - 15L
1,527 SR
Queue Stats
70W - 99L
1,306 Elo+
Party 2
Sun Wukong
Sun Wukong
x Zquence x
Sun Wukong
Level 128
God Stats
16W - 23L
1,411 SR
Queue Stats
87W - 117L
1,319 Elo+
Party 2
Team Averages
Level 100
1,487 SR
1,310 Elo+

VS

Team Averages
Level 94
1,545 SR
1,444 Elo+
Pele
Pele
Cam_monty715
Pele
Level 114
God Stats
1W - 2L
1,721 SR
Queue Stats
89W - 94L
1,465 Elo+
Party 1
Ullr
Ullr
NJD_23
Ullr
Level 107
God Stats
4W - 7L
1,431 SR
Queue Stats
209W - 223L
1,451 Elo+
Party 1
Baron Samedi
Baron Samedi
Palixa3
Baron Samedi
Level 104
God Stats
5W - 5L
1,611 SR
Queue Stats
192W - 221L
1,427 Elo+
Party 1
Vamana
Vamana
TrapinMonkey
Vamana
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 31L
1,439 Elo+
Party 1
Zhong Kui
Zhong Kui
fireboyking13
Zhong Kui
Level 88
God Stats
4W - 5L
1,462 SR
Queue Stats
154W - 181L
1,436 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
20
6 / 4 / 11
16,935
498
22,649
35,796
36,620
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

20
3 / 6 / 9
15,889
467
25,345
23,120
10,152
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
4 / 8 / 20
15,473
455
20,243
43,753
45,951
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kukulkan
eskrimador98
Kukulkan
20
7 / 5 / 13
17,381
511
39,389
26,480
13,506
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
x Zquence x
Sun Wukong
20
10 / 6 / 13
16,780
494
27,137
36,269
22,498
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 2 / 12
18,704
550
36,582
50,367
25,700
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ullr
NJD_23
Ullr
20
4 / 6 / 12
16,220
477
20,993
29,253
14,698
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Baron Samedi
Palixa3
Baron Samedi
20
4 / 9 / 9
14,628
430
19,462
37,319
41,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Vamana
20
3 / 3 / 8
16,074
473
13,361
28,589
28,205
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Zhong Kui
fireboyking13
Zhong Kui
20
13 / 10 / 6
17,653
519
42,438
39,983
32,281
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
76
30
Kills
29
29
Deaths
30
66
Assists
47
Player
Kills
Deaths
Assists
KDA
L
5
2
12
5.5
W
Cerberus
6
4
11
2.88
W
3
6
9
1.25
L
Ullr
NJD_23
Ullr
4
6
12
1.67
L
Baron Samedi
Palixa3
Baron Samedi
4
9
9
0.94
W
4
8
20
1.75
L
Vamana
3
3
8
2.33
W
Kukulkan
eskrimador98
Kukulkan
7
5
13
2.7
L
Zhong Kui
fireboyking13
Zhong Kui
13
10
6
1.6
W
Sun Wukong
x Zquence x
Sun Wukong
10
6
13
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

134,763
Damage
132,836
165,418
Taken
185,511
128,727
Mitigated
142,205
35,985
Healing
63,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
36,582
5,785
0
24,064
50,367
25,700
0
12,971
37,396
0
325,230
W
Cerberus
22,649
1,897
0
10,234
35,796
36,620
1,846
10,780
25,016
126,776
0
W
25,345
7,917
0
0
23,120
10,152
4,641
8,231
14,889
0
142,757
L
Ullr
NJD_23
Ullr
20,993
6,982
0
2,446
29,253
14,698
1,254
8,535
20,718
0
146,958
L
Baron Samedi
Palixa3
Baron Samedi
19,462
1,196
4,925
11,143
37,319
41,321
363
11,082
26,237
89,794
0
W
20,243
2,320
2,317
6,736
43,753
45,951
678
16,695
27,058
54
45,475
L
Vamana
13,361
8,529
0
6,958
28,589
28,205
2,598
12,339
16,250
0
106,804
W
Kukulkan
eskrimador98
Kukulkan
39,389
2,641
0
4,618
26,480
13,506
5,228
16,314
10,166
155,540
0
L
Zhong Kui
fireboyking13
Zhong Kui
42,438
3,947
0
13,891
39,983
32,281
663
18,323
21,660
133,203
0
W
Sun Wukong
x Zquence x
Sun Wukong
27,137
5,876
0
12,080
36,269
22,498
626
10,876
25,393
0
118,432

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,458
Gold Earned
83,279
831
Minions Killed
901
0
Camps Cleared
0
3,150,923
Distance Traveled
3,130,318
41
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
18,704
550
288
8
0
772,065
3
W
Cerberus
16,935
498
231
7
0
586,724
6
W
Skadi
15,889
467
199
6
0
602,103
7
L
Ullr
16,220
477
228
7
0
609,279
0
L
Baron Samedi
14,628
430
86
3
0
532,938
1
W
Shiva
15,473
455
21
1
0
662,882
6
L
Vamana
16,074
473
159
5
0
674,863
0
W
Kukulkan
17,381
511
245
7
0
643,815
12
L
Zhong Kui
17,653
519
140
4
0
541,173
1
W
Sun Wukong
16,780
494
135
4
0
655,399
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role