Player Matchup

Baron Samedi
Baron Samedi
Jschneider5225
Baron Samedi
Level 115
God Stats
35W - 16L
1,727 SR
Queue Stats
207W - 172L
1,599 Elo+
Party 1
Rama
Rama
LilyBe
Rama
Level 147
God Stats
16W - 9L
1,601 SR
Queue Stats
242W - 211L
1,592 Elo+
Party 1
Mulan
Mulan
UvitaPower
Mulan
Level 149
God Stats
72W - 57L
1,518 SR
Queue Stats
164W - 136L
1,593 Elo+
Solo
Team Averages
Level 137
1,616 SR
1,595 Elo+

VS

Team Averages
Level 143
1,511 SR
1,735 Elo+
Agni
Agni
 
Agni
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artio
Artio
DailyJayJay
Artio
Level 152
God Stats
0W - 1L
1,371 SR
Queue Stats
90W - 46L
1,791 Elo+
Party 2
Hercules
Hercules
Spirkicide
Hercules
Level 152
God Stats
7W - 5L
1,664 SR
Queue Stats
813W - 373L
1,915 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Jschneider5225
Baron Samedi
12
2 / 0 / 5
7,045
705
8,049
3,768
1,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rama
LilyBe
Rama
12
3 / 0 / 4
7,173
717
6,150
9,569
3,983
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mulan
13
2 / 0 / 4
7,482
748
6,640
6,931
6,129
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
11
0 / 5 / 0
6,182
618
6,902
7,392
2,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
0 / 0 / 0
6,062
606
4,977
7,442
5,920
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hercules
Spirkicide
Hercules
10
0 / 2 / 0
6,271
627
3,369
11,273
7,973
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
0
7
Kills
0
0
Deaths
7
13
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
0
5
0
0
L
0
0
0
0
W
Baron Samedi
Jschneider5225
Baron Samedi
2
0
5
4.5
W
Rama
LilyBe
Rama
3
0
4
5
L
Hercules
Spirkicide
Hercules
0
2
0
0
W
Mulan
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,839
Damage
15,248
20,268
Taken
26,107
11,906
Mitigated
16,365
9,239
Healing
8,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
6,902
685
0
515
7,392
2,472
0
1,494
5,898
28,636
0
L
4,977
537
1,052
3,325
7,442
5,920
0
3,297
4,145
14,136
0
W
Baron Samedi
Jschneider5225
Baron Samedi
8,049
791
1,953
1,715
3,768
1,794
382
2,316
1,312
35,043
0
W
Rama
LilyBe
Rama
6,150
4,651
0
3,141
9,569
3,983
748
5,493
3,758
0
21,017
L
Hercules
Spirkicide
Hercules
3,369
911
451
2,718
11,273
7,973
0
3,292
7,981
0
14,167
W
Mulan
6,640
942
165
2,265
6,931
6,129
0
3,355
3,272
0
25,384

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,700
Gold Earned
18,515
131
Minions Killed
106
0
Camps Cleared
0
551,179
Distance Traveled
560,273
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
6,182
618
49
5
0
169,324
3
L
Artio
6,062
606
29
3
0
173,365
1
W
Baron Samedi
7,045
705
57
6
0
173,167
2
W
Rama
7,173
717
41
4
0
183,627
0
L
Hercules
6,271
627
28
3
0
217,584
0
W
Mulan
7,482
748
33
3
0
194,385
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role