Player Matchup

Ymir
Ymir
 
Ymir
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charybdis
Charybdis
HerbitudeMaximus
Charybdis
Level 155
God Stats
7W - 4L
1,460 SR
Queue Stats
144W - 148L
1,617 Elo+
Party 2
Discordia
Discordia
Noomsh
Discordia
Level 150
God Stats
18W - 10L
1,622 SR
Queue Stats
67W - 63L
1,601 Elo+
Party 2
Team Averages
Level 151
1,528 SR
1,573 Elo+

VS

Team Averages
Level 68
1,336 SR
1,418 Elo+
Persephone
Persephone
N0tAl3x
Persephone
Level 44
God Stats
0W - 2L
1,341 SR
Queue Stats
44W - 79L
1,328 Elo+
Party 1
Anhur
Anhur
facelfulace
Anhur
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 10L
1,578 Elo+
Solo
Lancelot
Lancelot
lIUrbanLegendIl
Lancelot
Level 100
God Stats
2W - 3L
1,166 SR
Queue Stats
78W - 117L
1,349 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
12
3 / 0 / 8
8,171
908
3,973
8,369
8,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Charybdis
13
4 / 0 / 6
8,074
897
6,807
6,675
2,190
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Discordia
Noomsh
Discordia
13
4 / 0 / 7
7,746
861
9,215
3,481
1,379
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
N0tAl3x
Persephone
9
0 / 3 / 0
5,744
638
3,680
6,980
2,004
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 4 / 0
6,020
669
3,090
8,882
3,072
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Lancelot
10
0 / 3 / 0
5,931
659
4,041
8,361
3,335
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
0
11
Kills
0
0
Deaths
10
21
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
3
0
8
7
W
Charybdis
4
0
6
7
L
Persephone
N0tAl3x
Persephone
0
3
0
0
W
Discordia
Noomsh
Discordia
4
0
7
7.5
L
0
4
0
0
L
Lancelot
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,995
Damage
10,811
18,525
Taken
24,223
11,798
Mitigated
8,411
8,222
Healing
4,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
3,973
965
0
3,670
8,369
8,229
200
1,364
6,750
16,801
0
W
Charybdis
6,807
4,171
0
3,822
6,675
2,190
2,015
1,069
5,409
0
41,543
L
Persephone
N0tAl3x
Persephone
3,680
210
85
720
6,980
2,004
0
4,070
2,907
10,000
0
W
Discordia
Noomsh
Discordia
9,215
84
0
730
3,481
1,379
1,161
781
2,612
30,975
0
L
3,090
1,308
266
1,924
8,882
3,072
0
5,601
3,281
0
22,563
L
Lancelot
4,041
790
259
1,108
8,361
3,335
0
3,545
4,816
0
17,431

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,991
Gold Earned
17,695
131
Minions Killed
102
0
Camps Cleared
0
524,725
Distance Traveled
490,020
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,171
908
18
2
0
169,409
7
W
Charybdis
8,074
897
61
7
0
172,482
3
L
Persephone
5,744
638
18
2
0
149,928
0
W
Discordia
7,746
861
52
6
0
182,834
0
L
Anhur
6,020
669
44
5
0
141,242
0
L
Lancelot
5,931
659
40
4
0
198,850
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role