Player Matchup

Baron Samedi
Baron Samedi
Diplors
Baron Samedi
Level 108
God Stats
2W - 1L
1,699 SR
Queue Stats
10W - 11L
1,476 Elo+
Party 1
Hercules
Hercules
Typicaltippy
Hercules
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 5L
1,253 Elo+
Party 1
Artemis
Artemis
hikariphix
Artemis
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,442 Elo+
Party 1
Team Averages
Level 41
1,566 SR
1,390 Elo+

VS

Team Averages
Level 52
1,568 SR
1,451 Elo+
Anubis
Anubis
FrozenDeath9898
Anubis
Level 106
God Stats
4W - 8L
1,560 SR
Queue Stats
5W - 14L
1,408 Elo+
Solo
Thanatos
Thanatos
THERACCON02
Thanatos
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,291 Elo+
Party 2
Bacchus
Bacchus
viccera
Bacchus
Level 48
God Stats
133W - 62L
1,643 SR
Queue Stats
262W - 131L
1,652 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Diplors
Baron Samedi
13
5 / 1 / 11
8,812
881
13,361
9,669
5,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hercules
Typicaltippy
Hercules
14
8 / 3 / 8
9,357
936
6,582
15,178
14,039
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Artemis
hikariphix
Artemis
14
6 / 1 / 10
9,083
908
14,363
7,003
2,638
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 1
7,606
761
12,002
14,674
8,909
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Thanatos
THERACCON02
Thanatos
10
3 / 9 / 1
7,577
758
5,152
11,832
6,506
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
viccera
Bacchus
10
0 / 5 / 3
7,034
703
3,228
15,186
16,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
10
19
Kills
5
5
Deaths
19
29
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Diplors
Baron Samedi
5
1
11
10.5
L
2
5
1
0.5
L
Thanatos
THERACCON02
Thanatos
3
9
1
0.39
W
Hercules
Typicaltippy
Hercules
8
3
8
4
W
Artemis
hikariphix
Artemis
6
1
10
11
L
Bacchus
viccera
Bacchus
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,306
Damage
20,382
31,850
Taken
41,692
21,789
Mitigated
32,126
14,642
Healing
10,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Diplors
Baron Samedi
13,361
1,351
1,196
5,561
9,669
5,112
765
4,974
4,612
37,103
0
L
12,002
2,251
0
6,069
14,674
8,909
869
5,784
8,890
41,507
0
L
Thanatos
THERACCON02
Thanatos
5,152
1,803
0
2,669
11,832
6,506
29
3,868
7,964
0
9,050
W
Hercules
Typicaltippy
Hercules
6,582
1,460
522
4,706
15,178
14,039
100
7,014
7,838
0
16,483
W
Artemis
hikariphix
Artemis
14,363
10,188
0
2,657
7,003
2,638
1,659
3,517
3,362
0
32,109
L
Bacchus
viccera
Bacchus
3,228
291
0
1,423
15,186
16,711
0
3,954
11,232
8,812
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,252
Gold Earned
22,217
118
Minions Killed
84
0
Camps Cleared
0
530,685
Distance Traveled
442,307
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,812
881
48
5
0
182,480
1
L
Anubis
7,606
761
66
7
0
136,083
0
L
Thanatos
7,577
758
12
1
0
136,724
1
W
Hercules
9,357
936
23
2
0
178,142
3
W
Artemis
9,083
908
47
5
0
170,063
0
L
Bacchus
7,034
703
6
1
0
169,500
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role