Player Matchup

Chaac
Chaac
HepB6427
Chaac
Level 1
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
SaishiReiko
Morgan Le Fay
Level 20
God Stats
9W - 5L
1,707 SR
Queue Stats
19W - 11L
1,532 Elo+
Party 3
Fenrir
Fenrir
Stubbs3124
Fenrir
Level 8
God Stats
3W - 1L
1,789 SR
Queue Stats
5W - 2L
1,581 Elo+
Party 3
Cerberus
Cerberus
ThickThighLover
Cerberus
Level 46
God Stats
2W - 1L
1,500 SR
Queue Stats
14W - 7L
1,496 Elo+
Party 3
Ishtar
Ishtar
ll CoPe
Ishtar
Level 159
God Stats
1W - 0L
1,521 SR
Queue Stats
5W - 4L
1,454 Elo+
Party 2
Team Averages
Level 47
1,603 SR
1,513 Elo+

VS

Team Averages
Level 87
1,501 SR
1,493 Elo+
Bakasura
Bakasura
KingChickinWing
Bakasura
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 50L
1,472 Elo+
Party 1
Ra
Ra
NEVVAHEARDOFYOU
Ra
Level 11
God Stats
4W - 5L
1,540 SR
Queue Stats
4W - 5L
1,415 Elo+
Party 1
Loki
Loki
QuessChunn24
Loki
Level 121
God Stats
1W - 3L
1,465 SR
Queue Stats
40W - 52L
1,469 Elo+
Party 1
Thanatos
Thanatos
WhtBoyTyler
Thanatos
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,681 Elo+
Solo
Mercury
Mercury
anubiskeps
Mercury
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 66L
1,431 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
HepB6427
Chaac
20
7 / 1 / 17
13,994
1,166
17,250
12,658
18,932
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morgan Le Fay
SaishiReiko
Morgan Le Fay
20
7 / 3 / 16
12,960
1,080
21,556
12,005
7,978
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
Stubbs3124
Fenrir
19
4 / 5 / 15
12,314
1,026
13,208
17,833
10,023
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
20
9 / 1 / 25
16,251
1,354
20,672
18,783
31,046
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ishtar
ll CoPe
Ishtar
20
12 / 4 / 14
14,480
1,207
23,955
16,382
8,881
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

176

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
18
6 / 7 / 5
13,379
1,115
23,528
22,159
13,785
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Short Bow

Short Bow

+15%
Attack Speed

17
0 / 6 / 7
11,587
966
9,556
13,773
4,906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

18
3 / 5 / 8
12,662
1,055
10,202
22,341
9,392
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Thanatos
WhtBoyTyler
Thanatos
18
3 / 14 / 6
12,411
1,034
16,738
23,792
12,066
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mercury
anubiskeps
Mercury
18
2 / 7 / 2
11,918
993
10,946
21,005
8,554
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
42
39
Kills
14
14
Deaths
39
87
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Chaac
HepB6427
Chaac
7
1
17
15.5
L
Bakasura
6
7
5
1.21
L
0
6
7
0.58
L
3
5
8
1.4
W
Morgan Le Fay
SaishiReiko
Morgan Le Fay
7
3
16
5
W
Fenrir
Stubbs3124
Fenrir
4
5
15
2.3
W
Cerberus
9
1
25
21.5
L
Thanatos
WhtBoyTyler
Thanatos
3
14
6
0.43
L
Mercury
anubiskeps
Mercury
2
7
2
0.43
W
Ishtar
ll CoPe
Ishtar
12
4
14
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,641
Damage
70,970
77,661
Taken
103,070
76,860
Mitigated
48,703
17,945
Healing
9,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
HepB6427
Chaac
17,250
1,944
0
6,203
12,658
18,932
0
1,683
10,320
1,494
60,667
L
Bakasura
23,528
14,892
0
1,624
22,159
13,785
0
6,465
15,521
0
28,738
L
9,556
545
806
103
13,773
4,906
0
7,570
6,005
35,162
0
L
10,202
2,081
0
1,184
22,341
9,392
0
10,243
11,861
0
40,892
W
Morgan Le Fay
SaishiReiko
Morgan Le Fay
21,556
1,541
265
968
12,005
7,978
0
1,283
10,582
34,068
0
W
Fenrir
Stubbs3124
Fenrir
13,208
2,467
0
634
17,833
10,023
0
2,048
15,274
0
23,204
W
Cerberus
20,672
1,702
0
5,108
18,783
31,046
0
3,204
14,052
38,682
0
L
Thanatos
WhtBoyTyler
Thanatos
16,738
5,312
185
5,669
23,792
12,066
0
9,634
13,922
0
35,035
L
Mercury
anubiskeps
Mercury
10,946
5,403
0
0
21,005
8,554
0
8,626
12,136
0
30,083
W
Ishtar
ll CoPe
Ishtar
23,955
16,610
0
4,767
16,382
8,881
0
1,338
14,412
0
53,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,999
Gold Earned
61,957
267
Minions Killed
237
7
Camps Cleared
8
1,200,852
Distance Traveled
1,233,880
2
Wards Purchased
53
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
13,994
1,166
105
9
1
264,527
0
L
Bakasura
13,379
1,115
10
1
5
261,335
1
L
Ra
11,587
966
73
6
0
212,195
0
L
Loki
12,662
1,055
66
6
0
259,950
3
W
Morgan Le Fay
12,960
1,080
24
2
0
264,568
1
W
Fenrir
12,314
1,026
22
2
2
234,332
0
W
Cerberus
16,251
1,354
50
4
0
237,164
1
L
Thanatos
12,411
1,034
32
3
3
220,816
1
L
Mercury
11,918
993
56
5
0
279,584
48
W
Ishtar
14,480
1,207
66
6
4
200,261
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role