Player Matchup

Maui
Maui
BrokeCaesar
Maui
Level 83
God Stats
2W - 5L
1,625 SR
Queue Stats
12W - 18L
1,431 Elo+
Party 1
Sol
Sol
paganraven
Sol
Level 65
God Stats
1W - 5L
1,496 SR
Queue Stats
3W - 8L
1,381 Elo+
Party 1
Loki
Loki
snaiper666
Loki
Level 32
God Stats
0W - 3L
1,424 SR
Queue Stats
0W - 7L
1,083 Elo+
Solo
Team Averages
Level 60
1,515 SR
1,298 Elo+

VS

Team Averages
Level 140
1,310 SR
1,722 Elo+
Ra
Ra
Dmills1337
Ra
Level 149
God Stats
1W - 0L
1,276 SR
Queue Stats
21W - 10L
1,693 Elo+
Party 2
Bacchus
Bacchus
SiberianFling
Bacchus
Level 127
God Stats
2W - 0L
1,497 SR
Queue Stats
18W - 8L
1,736 Elo+
Party 2
Skadi
Skadi
dtown40
Skadi
Level 143
God Stats
1W - 0L
1,156 SR
Queue Stats
10W - 4L
1,736 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 0
6,629
663
4,129
12,017
11,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

11
0 / 4 / 0
6,144
614
7,115
8,704
3,926
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
0 / 4 / 0
6,007
601
3,378
7,159
2,704
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 6
7,949
795
6,663
6,639
3,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
13
2 / 0 / 9
8,461
846
6,778
7,421
9,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Skadi
dtown40
Skadi
14
5 / 0 / 6
8,644
864
8,749
7,450
3,421
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
32
0
Kills
11
11
Deaths
0
0
Assists
21
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
4
0
6
7
W
Bacchus
2
0
9
6.5
W
Skadi
dtown40
Skadi
5
0
6
8
L
0
4
0
0
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,622
Damage
22,190
27,880
Taken
21,510
17,664
Mitigated
16,223
5,075
Healing
9,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,129
1,171
107
2,803
12,017
11,034
0
5,834
6,183
14,603
0
W
6,663
1,053
2,174
3,531
6,639
3,271
397
3,798
2,841
39,488
0
W
Bacchus
6,778
1,316
0
3,241
7,421
9,531
61
3,722
3,699
18,826
0
W
Skadi
dtown40
Skadi
8,749
2,953
0
867
7,450
3,421
530
3,803
3,647
0
32,759
L
7,115
2,774
0
2,165
8,704
3,926
29
4,978
3,726
24,708
0
L
3,378
671
0
0
7,159
2,704
0
2,641
4,518
0
20,716

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,780
Gold Earned
25,054
97
Minions Killed
145
0
Camps Cleared
0
531,640
Distance Traveled
611,775
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
6,629
663
23
2
0
166,185
0
W
Ra
7,949
795
84
8
0
209,272
3
W
Bacchus
8,461
846
11
1
0
203,128
2
W
Skadi
8,644
864
50
5
0
199,375
2
L
Sol
6,144
614
46
5
0
163,282
0
L
Loki
6,007
601
28
3
0
202,173
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role