Player Matchup

Guan Yu
Guan Yu
CarpetBrain
Guan Yu
Level 128
God Stats
5W - 4L
1,474 SR
Queue Stats
39W - 33L
1,607 Elo+
Party 2
Maui
Maui
CptPeoplez
Maui
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 1L
1,734 Elo+
Party 2
Ishtar
Ishtar
HateList
Ishtar
Level 135
God Stats
13W - 15L
1,506 SR
Queue Stats
92W - 92L
1,599 Elo+
Party 2
Bastet
Bastet
VennyPerau
Bastet
Level 124
God Stats
5W - 0L
1,539 SR
Queue Stats
11W - 6L
1,704 Elo+
Party 2
Sol
Sol
WillYouPlees
Sol
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
163W - 146L
1,645 Elo+
Party 2
Team Averages
Level 113
1,504 SR
1,658 Elo+

VS

Team Averages
Level 87
1,567 SR
1,532 Elo+
Maui
Maui
MRoBIGGLESWORTH
Maui
Level 50
God Stats
1W - 2L
1,440 SR
Queue Stats
126W - 91L
1,559 Elo+
Party 1
Nox
Nox
MSGSTONE
Nox
Level 89
God Stats
2W - 1L
1,796 SR
Queue Stats
381W - 380L
1,529 Elo+
Party 1
Nemesis
Nemesis
Villavaso
Nemesis
Level 48
God Stats
4W - 2L
1,734 SR
Queue Stats
17W - 19L
1,379 Elo+
Solo
Tyr
Tyr
Vinnnyyy
Tyr
Level 122
God Stats
2W - 3L
1,257 SR
Queue Stats
261W - 223L
1,572 Elo+
Party 1
Apollo
Apollo
Vizzla
Apollo
Level 125
God Stats
1W - 2L
1,608 SR
Queue Stats
276W - 229L
1,623 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
CarpetBrain
Guan Yu
13
0 / 0 / 0
7,472
575
1,890
5,059
5,110
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
0 / 2 / 6
6,562
505
4,068
8,205
5,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ishtar
HateList
Ishtar
13
2 / 0 / 3
7,642
588
4,391
8,541
4,078
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bastet
VennyPerau
Bastet
13
4 / 0 / 0
7,471
575
6,042
7,683
2,864
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

12
2 / 1 / 0
7,297
561
8,154
7,743
2,784
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 2 / 1
5,807
447
2,235
10,561
6,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

12
0 / 1 / 1
6,669
513
2,321
4,234
1,931
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
Villavaso
Nemesis
11
2 / 2 / 1
6,461
497
3,226
9,422
3,572
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
0 / 0 / 0
7,131
549
2,389
7,658
6,754
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
Vizzla
Apollo
9
0 / 3 / 1
5,638
434
2,617
9,351
3,082
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
7
8
Kills
3
3
Deaths
8
9
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
CarpetBrain
Guan Yu
0
0
0
0
W
0
2
6
1.5
W
Ishtar
HateList
Ishtar
2
0
3
3.5
L
1
2
1
0.75
L
0
1
1
0.5
W
Bastet
VennyPerau
Bastet
4
0
0
4
L
Nemesis
Villavaso
Nemesis
2
2
1
1.25
L
0
0
0
0
L
Apollo
Vizzla
Apollo
0
3
1
0.17
W
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,545
Damage
12,788
37,231
Taken
41,226
20,582
Mitigated
21,665
17,003
Healing
13,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
CarpetBrain
Guan Yu
1,890
203
50
2,908
5,059
5,110
0
0
5,059
0
54,772
W
4,068
1,013
0
1,611
8,205
5,746
0
1,639
6,566
12,555
1,848
W
Ishtar
HateList
Ishtar
4,391
2,774
0
5,629
8,541
4,078
0
2,544
5,997
0
61,324
L
2,235
639
0
1,637
10,561
6,326
0
4,642
5,919
18,001
0
L
2,321
111
0
605
4,234
1,931
0
319
3,915
51,866
0
W
Bastet
VennyPerau
Bastet
6,042
1,992
0
2,277
7,683
2,864
0
264
7,419
0
59,085
L
Nemesis
Villavaso
Nemesis
3,226
1,382
0
4,396
9,422
3,572
0
1,021
8,401
0
41,848
L
2,389
207
0
3,610
7,658
6,754
0
105
7,000
0
59,564
L
Apollo
Vizzla
Apollo
2,617
1,367
0
2,783
9,351
3,082
0
5,187
4,164
0
30,063
W
8,154
3,817
0
4,528
7,743
2,784
823
753
6,990
48,172
14,423

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,444
Gold Earned
31,706
442
Minions Killed
380
0
Camps Cleared
0
1,320,552
Distance Traveled
1,305,734
28
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
7,472
575
122
9
0
222,755
8
W
Maui
6,562
505
13
1
0
279,931
5
W
Ishtar
7,642
588
109
8
0
258,015
6
L
Maui
5,807
447
32
2
0
271,119
1
L
Nox
6,669
513
103
8
0
256,226
2
W
Bastet
7,471
575
100
8
0
320,401
4
L
Nemesis
6,461
497
80
6
0
278,016
0
L
Tyr
7,131
549
108
8
0
266,144
3
L
Apollo
5,638
434
57
4
0
234,229
5
W
Sol
7,297
561
98
8
0
239,450
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role