Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
G3M0fTrueSight
Neith
Level 29
God Stats
2W - 0L
1,767 SR
Queue Stats
17W - 11L
1,582 Elo+
Party 1
Tsukuyomi
Tsukuyomi
GoldenBoy143
Tsukuyomi
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 0L
1,834 Elo+
Party 1
Bellona
Bellona
Karryn
Bellona
Level 46
God Stats
2W - 0L
1,823 SR
Queue Stats
42W - 26L
1,637 Elo+
Party 1
Nu Wa
Nu Wa
WγllΨ
Nu Wa
Level 28
God Stats
1W - 0L
1,783 SR
Queue Stats
7W - 0L
1,834 Elo+
Party 1
Team Averages
Level 36
1,675 SR
1,678 Elo+

VS

Team Averages
Level 64
1,559 SR
1,494 Elo+
Skadi
Skadi
CeSnKi
Skadi
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,297 Elo+
Solo
Raijin
Raijin
JGCarter
Raijin
Level 127
God Stats
1W - 2L
1,500 SR
Queue Stats
28W - 22L
1,664 Elo+
Solo
Ymir
Ymir
MarleyARG
Ymir
Level 48
God Stats
1W - 1L
1,796 SR
Queue Stats
51W - 52L
1,453 Elo+
Solo
Neith
Neith
Sylwe3k
Neith
Level 46
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 22L
1,498 Elo+
Solo
Thanatos
Thanatos
TheDirtyBingus
Thanatos
Level 41
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 7L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
9
0 / 1 / 0
6,076
467
313
6,850
3,591
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

13
2 / 1 / 4
8,090
622
8,236
9,406
3,630
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Tsukuyomi
GoldenBoy143
Tsukuyomi
12
4 / 3 / 1
7,373
567
7,359
11,521
3,675
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
Karryn
Bellona
13
4 / 0 / 5
8,228
633
10,172
9,305
7,961
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nu Wa
WγllΨ
Nu Wa
13
3 / 2 / 6
8,064
620
8,053
6,445
2,081
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
CeSnKi
Skadi
9
0 / 3 / 0
5,562
428
3,614
8,234
2,832
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Raijin
JGCarter
Raijin
11
3 / 4 / 3
7,197
554
7,402
7,801
2,827
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Ymir
8
1 / 2 / 1
5,785
445
1,497
11,189
6,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Neith
Sylwe3k
Neith
12
2 / 2 / 2
6,912
532
6,111
7,406
3,190
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
11
1 / 2 / 2
6,561
505
4,969
13,801
5,324
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
15
13
Kills
7
7
Deaths
13
16
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
0
1
0
0
L
Skadi
CeSnKi
Skadi
0
3
0
0
W
2
1
4
4
W
Tsukuyomi
GoldenBoy143
Tsukuyomi
4
3
1
1.5
L
Raijin
JGCarter
Raijin
3
4
3
1.13
W
Bellona
Karryn
Bellona
4
0
5
6.5
L
Ymir
1
2
1
0.75
L
Neith
Sylwe3k
Neith
2
2
2
1.5
L
Thanatos
1
2
2
1
W
Nu Wa
WγllΨ
Nu Wa
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,133
Damage
23,593
43,527
Taken
48,431
20,938
Mitigated
21,155
18,043
Healing
18,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
313
92
101
2,972
6,850
3,591
287
1,546
5,242
22,840
11,652
L
Skadi
CeSnKi
Skadi
3,614
1,530
112
1,307
8,234
2,832
0
515
7,645
0
27,700
W
8,236
3,896
0
5,624
9,406
3,630
1,008
1,535
7,826
0
69,853
W
Tsukuyomi
GoldenBoy143
Tsukuyomi
7,359
2,057
0
3,778
11,521
3,675
0
1,590
9,703
0
48,527
L
Raijin
JGCarter
Raijin
7,402
521
0
1,800
7,801
2,827
0
1,670
5,951
48,838
0
W
Bellona
Karryn
Bellona
10,172
2,325
0
4,528
9,305
7,961
62
1,705
7,496
0
50,742
L
Ymir
1,497
324
0
2,869
11,189
6,982
0
1,814
9,261
11,156
0
L
Neith
Sylwe3k
Neith
6,111
2,562
0
2,090
7,406
3,190
0
1,023
6,265
0
46,697
L
Thanatos
4,969
1,013
0
10,568
13,801
5,324
0
2,556
10,955
0
56,146
W
Nu Wa
WγllΨ
Nu Wa
8,053
1,270
0
1,040
6,445
2,081
402
1,911
4,361
52,035
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,831
Gold Earned
32,017
456
Minions Killed
336
0
Camps Cleared
0
1,292,653
Distance Traveled
1,179,216
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
6,076
467
68
5
0
201,620
1
L
Skadi
5,562
428
56
4
0
171,029
3
W
Neith
8,090
622
107
8
0
253,281
1
W
Tsukuyomi
7,373
567
72
6
0
290,859
7
L
Raijin
7,197
554
92
7
0
232,106
4
W
Bellona
8,228
633
101
8
0
285,506
1
L
Ymir
5,785
445
17
1
0
247,450
3
L
Neith
6,912
532
79
6
0
243,382
4
L
Thanatos
6,561
505
92
7
0
285,249
2
W
Nu Wa
8,064
620
108
8
0
261,387
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role