Player Matchup

Janus
Janus
 
Janus
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Freya
Freya
Lafkren
Freya
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,490 Elo+
Party 1
Bacchus
Bacchus
TeenGreenWeen
Bacchus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 31L
1,463 Elo+
Party 2
Thanatos
Thanatos
Tinkus
Thanatos
Level 141
God Stats
1W - 1L
1,990 SR
Queue Stats
60W - 45L
1,594 Elo+
Party 2
Da Ji
Da Ji
apSnow
Da Ji
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 35L
1,574 Elo+
Party 2
Team Averages
Level 74
1,598 SR
1,524 Elo+

VS

Team Averages
Level 70
1,524 SR
1,510 Elo+
Artio
Artio
Crasyman229
Artio
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,459 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
HighHowAreYa420
Morgan Le Fay
Level 27
God Stats
1W - 0L
1,338 SR
Queue Stats
25W - 14L
1,610 Elo+
Party 3
Awilix
Awilix
Homacidal Cat
Awilix
Level 156
God Stats
5W - 8L
1,618 SR
Queue Stats
315W - 258L
1,600 Elo+
Party 3
Chiron
Chiron
PlaguedYears
Chiron
Level 20
God Stats
1W - 1L
1,306 SR
Queue Stats
46W - 67L
1,380 Elo+
Solo
Thoth
Thoth
ShabbyIsle
Thoth
Level 129
God Stats
1W - 0L
1,856 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
1 / 4 / 4
7,195
720
5,109
6,845
2,883
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Freya
Lafkren
Freya
10
0 / 7 / 2
6,077
608
1,016
10,350
4,688
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bacchus
13
1 / 1 / 5
7,484
748
3,831
8,818
10,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Thanatos
Tinkus
Thanatos
14
3 / 4 / 2
7,812
781
4,985
9,234
4,341
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Da Ji
apSnow
Da Ji
13
3 / 5 / 4
6,991
699
8,913
9,790
6,384
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 15
8,856
886
3,450
12,026
12,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Morgan Le Fay
HighHowAreYa420
Morgan Le Fay
17
7 / 1 / 8
9,675
968
7,684
6,046
3,585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
6 / 3 / 8
8,422
842
5,468
6,657
4,220
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Chiron
14
1 / 1 / 10
8,396
840
10,170
6,620
3,319
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thoth
14
6 / 3 / 10
8,895
890
12,811
8,764
3,978
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
72
8
Kills
21
21
Deaths
10
17
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
4
4
0.75
W
1
2
15
4.25
W
Morgan Le Fay
HighHowAreYa420
Morgan Le Fay
7
1
8
11
W
6
3
8
3.33
L
Freya
Lafkren
Freya
0
7
2
0.14
W
Chiron
1
1
10
6
W
Thoth
6
3
10
3.67
L
Bacchus
1
1
5
3.5
L
Thanatos
Tinkus
Thanatos
3
4
2
1
L
Da Ji
apSnow
Da Ji
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,854
Damage
39,583
45,037
Taken
40,113
28,495
Mitigated
27,644
13,590
Healing
16,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
5,109
72
510
1,317
6,845
2,883
0
3,736
3,109
16,391
0
W
3,450
170
1,675
3,161
12,026
12,542
864
2,864
9,162
6,430
0
W
Morgan Le Fay
HighHowAreYa420
Morgan Le Fay
7,684
423
457
1,172
6,046
3,585
2,421
759
5,287
26,013
0
W
5,468
1,614
0
16
6,657
4,220
1,066
2,149
4,508
0
7,683
L
Freya
Lafkren
Freya
1,016
209
0
795
10,350
4,688
0
6,572
3,778
5,720
0
W
Chiron
10,170
2,493
3,885
3,178
6,620
3,319
1,147
1,668
4,952
0
20,389
W
Thoth
12,811
226
527
2,129
8,764
3,978
1,507
2,516
5,833
24,749
0
L
Bacchus
3,831
204
1,349
2,986
8,818
10,199
0
4,031
4,787
6,519
0
L
Thanatos
Tinkus
Thanatos
4,985
785
243
5,052
9,234
4,341
0
4,982
4,252
0
11,634
L
Da Ji
apSnow
Da Ji
8,913
1,925
374
964
9,790
6,384
0
4,624
5,166
0
12,656

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,559
Gold Earned
44,244
54
Minions Killed
103
0
Camps Cleared
0
904,451
Distance Traveled
954,514
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,195
720
16
2
0
184,294
1
W
Artio
8,856
886
5
1
0
199,641
0
W
Morgan Le Fay
9,675
968
53
5
0
204,441
3
W
Awilix
8,422
842
6
1
0
182,407
1
L
Freya
6,077
608
11
1
0
142,246
0
W
Chiron
8,396
840
25
3
0
197,545
5
W
Thoth
8,895
890
14
1
0
170,480
0
L
Bacchus
7,484
748
0
0
0
176,662
4
L
Thanatos
7,812
781
16
2
0
221,316
2
L
Da Ji
6,991
699
11
1
0
179,933
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role