Player Matchup

Tsukuyomi
Tsukuyomi
Guci8002
Tsukuyomi
Level 143
God Stats
2W - 2L
1,343 SR
Queue Stats
115W - 126L
1,457 Elo+
Party 4
Chaac
Chaac
Lenugre
Chaac
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 3L
1,825 Elo+
Party 2
Baron Samedi
Baron Samedi
Nimjam
Baron Samedi
Level 104
God Stats
1W - 1L
1,323 SR
Queue Stats
106W - 102L
1,565 Elo+
Party 2
Tiamat
Tiamat
PolBrown8
Tiamat
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 34L
1,515 Elo+
Party 4
Thor
Thor
outex6
Thor
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 15L
1,488 Elo+
Party 4
Team Averages
Level 78
1,433 SR
1,570 Elo+

VS

Team Averages
Level 102
1,706 SR
1,682 Elo+
Achilles
Achilles
 
Achilles
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
BrankMeister
Da Ji
Level 127
God Stats
3W - 0L
1,727 SR
Queue Stats
60W - 12L
1,804 Elo+
Party 3
Olorun
Olorun
LastShadoWalker
Olorun
Level 29
God Stats
2W - 0L
1,717 SR
Queue Stats
60W - 12L
1,804 Elo+
Party 3
Charybdis
Charybdis
WatermeloenBE
Charybdis
Level 103
God Stats
1W - 0L
1,849 SR
Queue Stats
60W - 12L
1,804 Elo+
Party 3
Tsukuyomi
Tsukuyomi
xMAERZE-ONLINE90
Tsukuyomi
Level 96
God Stats
2W - 0L
1,737 SR
Queue Stats
32W - 31L
1,496 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Guci8002
Tsukuyomi
18
2 / 6 / 5
10,281
643
16,339
15,711
8,723
Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
Lenugre
Chaac
17
2 / 5 / 9
10,387
649
11,628
23,592
25,166
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Baron Samedi
Nimjam
Baron Samedi
18
5 / 5 / 10
11,067
692
16,618
15,926
10,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Tiamat
PolBrown8
Tiamat
18
7 / 5 / 4
11,185
699
13,073
13,872
10,145
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Thor
outex6
Thor
15
1 / 9 / 10
9,657
604
11,022
16,367
7,635
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
19
4 / 3 / 21
11,570
723
12,525
24,283
44,221
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
5 / 4 / 17
12,069
754
11,288
17,959
24,630
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

18
6 / 4 / 21
11,598
725
17,850
16,498
8,293
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Charybdis
WatermeloenBE
Charybdis
20
14 / 3 / 16
13,990
874
19,509
14,218
6,749
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
18
1 / 3 / 20
10,980
686
14,909
13,029
6,687
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
125
17
Kills
30
30
Deaths
17
38
Assists
95
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
4
3
21
4.83
W
5
4
17
3.38
L
Tsukuyomi
Guci8002
Tsukuyomi
2
6
5
0.75
W
6
4
21
4.13
L
Chaac
Lenugre
Chaac
2
5
9
1.3
L
Baron Samedi
Nimjam
Baron Samedi
5
5
10
2
L
Tiamat
PolBrown8
Tiamat
7
5
4
1.8
W
Charybdis
WatermeloenBE
Charybdis
14
3
16
7.33
L
Thor
outex6
Thor
1
9
10
0.67
W
Tsukuyomi
1
3
20
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,680
Damage
76,081
85,468
Taken
85,987
61,823
Mitigated
90,580
23,372
Healing
42,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
12,525
2,184
3,355
7,568
24,283
44,221
523
9,017
15,266
0
21,583
W
11,288
1,835
2,708
4,431
17,959
24,630
792
6,137
11,822
0
15,789
L
Tsukuyomi
Guci8002
Tsukuyomi
16,339
3,746
194
275
15,711
8,723
586
4,578
11,133
0
42,658
W
17,850
9,020
4,089
6,678
16,498
8,293
5,067
4,631
11,867
42,650
0
L
Chaac
Lenugre
Chaac
11,628
817
556
5,295
23,592
25,166
329
3,917
19,675
0
23,848
L
Baron Samedi
Nimjam
Baron Samedi
16,618
915
6,927
5,233
15,926
10,154
528
4,573
11,353
25,490
0
L
Tiamat
PolBrown8
Tiamat
13,073
1,848
275
2,169
13,872
10,145
171
2,310
11,562
29,900
0
W
Charybdis
WatermeloenBE
Charybdis
19,509
9,877
3,237
6,286
14,218
6,749
2,526
6,120
8,098
0
40,667
L
Thor
outex6
Thor
11,022
1,908
1,913
535
16,367
7,635
276
2,472
13,895
0
18,900
W
Tsukuyomi
14,909
2,612
1,469
2,751
13,029
6,687
1,580
3,786
9,243
0
41,413

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,577
Gold Earned
60,207
147
Minions Killed
179
0
Camps Cleared
0
1,371,272
Distance Traveled
1,383,588
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
11,570
723
7
0
0
297,620
3
W
Da Ji
12,069
754
11
1
0
257,196
0
L
Tsukuyomi
10,281
643
34
2
0
291,463
0
W
Olorun
11,598
725
59
4
0
248,016
0
L
Chaac
10,387
649
25
2
0
284,925
0
L
Baron Samedi
11,067
692
25
2
0
289,649
2
L
Tiamat
11,185
699
48
3
0
267,579
0
W
Charybdis
13,990
874
42
3
0
270,333
0
L
Thor
9,657
604
15
1
0
237,656
0
W
Tsukuyomi
10,980
686
60
4
0
310,423
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role