Player Matchup

Sylvanus
Sylvanus
Diabahl
Sylvanus
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 14L
1,046 Elo+
Party 2
Artemis
Artemis
IMerciless
Artemis
Level 123
God Stats
4W - 0L
1,743 SR
Queue Stats
24W - 12L
1,623 Elo+
Party 2
Ra
Ra
Killazeen
Ra
Level 123
God Stats
2W - 0L
1,327 SR
Queue Stats
18W - 15L
1,574 Elo+
Party 2
Loki
Loki
TinFTW
Loki
Level 86
God Stats
6W - 3L
1,595 SR
Queue Stats
27W - 18L
1,609 Elo+
Party 2
Erlang Shen
Erlang Shen
xxPr0GuYeZpZxx69
Erlang Shen
Level 105
God Stats
1W - 1L
1,470 SR
Queue Stats
23W - 23L
1,501 Elo+
Party 2
Team Averages
Level 101
1,527 SR
1,471 Elo+

VS

Team Averages
Level 99
1,399 SR
1,373 Elo+
Cerberus
Cerberus
EnragedSquirrel
Cerberus
Level 127
God Stats
5W - 2L
1,699 SR
Queue Stats
78W - 107L
1,354 Elo+
Party 3
Anhur
Anhur
GhostFire600
Anhur
Level 66
God Stats
1W - 6L
1,090 SR
Queue Stats
13W - 32L
1,298 Elo+
Party 1
Baron Samedi
Baron Samedi
Huntmon
Baron Samedi
Level 100
God Stats
4W - 2L
1,727 SR
Queue Stats
17W - 25L
1,430 Elo+
Solo
Ao Kuang
Ao Kuang
cakeinator
Ao Kuang
Level 120
God Stats
0W - 2L
1,283 SR
Queue Stats
16W - 23L
1,401 Elo+
Party 1
Shiva
Shiva
wakuflaku
Shiva
Level 83
God Stats
0W - 4L
1,198 SR
Queue Stats
75W - 99L
1,382 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Diabahl
Sylvanus
10
2 / 0 / 5
6,204
564
3,913
7,284
4,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Artemis
IMerciless
Artemis
10
2 / 1 / 4
5,883
535
9,367
7,677
2,315
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
1 / 2 / 1
6,250
568
3,415
5,254
2,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Loki
TinFTW
Loki
10
2 / 0 / 2
5,788
526
3,375
6,297
2,181
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Erlang Shen
xxPr0GuYeZpZxx69
Erlang Shen
11
0 / 0 / 0
6,264
569
3,486
8,149
6,241
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
8
0 / 1 / 1
4,691
426
3,871
10,741
7,077
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

9
0 / 3 / 1
5,305
482
3,674
8,802
2,690
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
Huntmon
Baron Samedi
10
1 / 1 / 1
5,738
522
2,823
4,411
2,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ao Kuang
cakeinator
Ao Kuang
9
2 / 2 / 1
5,556
505
2,372
6,993
2,223
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shiva
wakuflaku
Shiva
11
0 / 0 / 0
6,440
585
4,683
7,561
6,523
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
7
7
Kills
3
3
Deaths
7
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Diabahl
Sylvanus
2
0
5
4.5
L
Cerberus
0
1
1
0.5
L
0
3
1
0.17
L
Baron Samedi
Huntmon
Baron Samedi
1
1
1
1.5
W
Artemis
IMerciless
Artemis
2
1
4
4
W
1
2
1
0.75
W
Loki
TinFTW
Loki
2
0
2
3
L
Ao Kuang
cakeinator
Ao Kuang
2
2
1
1.25
L
Shiva
wakuflaku
Shiva
0
0
0
0
W
Erlang Shen
xxPr0GuYeZpZxx69
Erlang Shen
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,556
Damage
17,423
34,661
Taken
38,508
17,803
Mitigated
20,786
17,417
Healing
11,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Diabahl
Sylvanus
3,913
1,946
601
3,678
7,284
4,620
0
1,169
6,115
22,029
0
L
Cerberus
3,871
534
0
4,140
10,741
7,077
0
3,556
7,185
20,415
0
L
3,674
2,190
0
3,082
8,802
2,690
0
1,193
7,609
0
33,537
L
Baron Samedi
Huntmon
Baron Samedi
2,823
411
111
1,324
4,411
2,273
0
1,873
2,538
33,322
0
W
Artemis
IMerciless
Artemis
9,367
4,810
0
4,324
7,677
2,315
0
2,441
5,236
0
40,489
W
3,415
305
130
1,528
5,254
2,446
0
3,127
2,127
44,849
0
W
Loki
TinFTW
Loki
3,375
844
0
3,060
6,297
2,181
0
1,690
4,607
0
29,141
L
Ao Kuang
cakeinator
Ao Kuang
2,372
672
0
1,683
6,993
2,223
0
706
6,287
25,534
0
L
Shiva
wakuflaku
Shiva
4,683
1,532
0
1,284
7,561
6,523
0
0
7,561
0
51,366
W
Erlang Shen
xxPr0GuYeZpZxx69
Erlang Shen
3,486
1,954
0
4,096
8,149
6,241
0
639
7,510
0
49,932

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,389
Gold Earned
27,730
350
Minions Killed
360
0
Camps Cleared
0
1,044,312
Distance Traveled
1,065,192
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
6,204
564
30
3
0
177,066
2
L
Cerberus
4,691
426
67
6
0
210,321
1
L
Anhur
5,305
482
62
6
0
195,885
0
L
Baron Samedi
5,738
522
71
6
0
212,088
4
W
Artemis
5,883
535
65
6
0
184,515
0
W
Ra
6,250
568
91
8
0
220,196
2
W
Loki
5,788
526
63
6
0
248,570
4
L
Ao Kuang
5,556
505
50
5
0
239,924
3
L
Shiva
6,440
585
110
10
0
206,974
1
W
Erlang Shen
6,264
569
101
9
0
213,965
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role