Player Matchup

Medusa
Medusa
 
Medusa
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
GamereteZero
Hera
Level 153
God Stats
1W - 2L
1,499 SR
Queue Stats
50W - 47L
1,541 Elo+
Party 2
Merlin
Merlin
MrGreеn
Merlin
Level 38
God Stats
5W - 11L
1,538 SR
Queue Stats
17W - 34L
1,481 Elo+
Solo
Pele
Pele
MyBussyHurt
Pele
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 3L
1,911 Elo+
Party 1
Shiva
Shiva
Rayn3Ruin
Shiva
Level 160
God Stats
12W - 20L
1,472 SR
Queue Stats
706W - 649L
1,602 Elo+
Party 2
Team Averages
Level 103
1,502 SR
1,607 Elo+

VS

Team Averages
Level 116
1,628 SR
1,571 Elo+
Atlas
Atlas
 
Atlas
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thor
Thor
CrashDavis22
Thor
Level 157
God Stats
6W - 4L
1,681 SR
Queue Stats
278W - 277L
1,549 Elo+
Party 4
Merlin
Merlin
FlexMasterTony
Merlin
Level 160
God Stats
0W - 1L
1,667 SR
Queue Stats
30W - 29L
1,612 Elo+
Party 3
Ishtar
Ishtar
Labyria
Ishtar
Level 147
God Stats
0W - 2L
1,607 SR
Queue Stats
14W - 11L
1,659 Elo+
Party 3
Mulan
Mulan
Stricts
Mulan
Level 68
God Stats
0W - 1L
1,683 SR
Queue Stats
46W - 44L
1,536 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
15
5 / 1 / 5
9,205
658
12,024
9,819
3,932
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
2 / 4 / 7
7,389
528
4,842
7,255
1,815
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Merlin
MrGreеn
Merlin
14
2 / 2 / 1
8,289
592
2,408
5,327
2,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
9 / 1 / 3
9,635
688
11,168
13,774
5,425
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Shiva
Rayn3Ruin
Shiva
13
0 / 3 / 1
8,001
572
8,188
13,968
7,731
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
11
2 / 3 / 3
7,093
507
4,237
11,947
8,439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
4 / 5 / 4
7,692
549
7,744
12,831
4,648
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
2 / 2 / 1
8,273
591
3,057
6,333
2,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ishtar
Labyria
Ishtar
10
1 / 6 / 2
6,613
472
3,566
12,282
3,643
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Mulan
Stricts
Mulan
13
2 / 2 / 2
7,734
552
9,830
14,197
11,215
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
23
18
Kills
11
11
Deaths
18
17
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
5
1
5
7.5
L
Atlas
 
Atlas
2
3
3
1.17
L
4
5
4
1.2
L
2
2
1
1.25
W
2
4
7
1.38
L
Ishtar
Labyria
Ishtar
1
6
2
0.33
W
Merlin
MrGreеn
Merlin
2
2
1
1.25
W
9
1
3
10.5
W
Shiva
Rayn3Ruin
Shiva
0
3
1
0.17
L
Mulan
Stricts
Mulan
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,630
Damage
28,434
50,143
Taken
57,590
21,145
Mitigated
30,838
17,909
Healing
15,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
12,024
4,816
0
5,627
9,819
3,932
1,392
3,210
6,609
0
78,373
L
Atlas
 
Atlas
4,237
1,602
268
1,489
11,947
8,439
0
2,284
9,421
17,492
0
L
7,744
1,859
0
3,584
12,831
4,648
0
871
11,920
0
49,538
L
3,057
535
0
679
6,333
2,893
0
2,415
3,888
64,055
0
W
4,842
971
0
1,264
7,255
1,815
188
1,616
5,639
33,567
0
L
Ishtar
Labyria
Ishtar
3,566
2,225
0
3,609
12,282
3,643
0
1,263
10,809
0
41,671
W
Merlin
MrGreеn
Merlin
2,408
21
0
1,141
5,327
2,242
440
1,970
3,357
60,844
0
W
11,168
3,553
0
4,605
13,774
5,425
0
939
12,835
0
86,435
W
Shiva
Rayn3Ruin
Shiva
8,188
1,675
0
5,272
13,968
7,731
0
0
13,968
1,456
56,940
L
Mulan
Stricts
Mulan
9,830
2,024
0
6,170
14,197
11,215
559
398
13,799
0
56,410

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,519
Gold Earned
37,405
492
Minions Killed
442
0
Camps Cleared
0
1,324,879
Distance Traveled
1,288,999
21
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,205
658
114
8
0
262,030
6
L
Atlas
7,093
507
20
1
0
279,190
3
L
Thor
7,692
549
84
6
0
261,514
0
L
Merlin
8,273
591
137
10
0
272,936
10
W
Hera
7,389
528
63
5
0
247,793
6
L
Ishtar
6,613
472
86
6
0
207,484
2
W
Merlin
8,289
592
100
7
0
227,524
3
W
Pele
9,635
688
125
9
0
310,579
2
W
Shiva
8,001
572
90
6
0
276,953
4
L
Mulan
7,734
552
115
8
0
267,875
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role