Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
APCOLE0202
Fenrir
Level 123
God Stats
10W - 14L
1,379 SR
Queue Stats
341W - 371L
1,367 Elo+
Party 2
Artio
Artio
Finniban
Artio
Level 156
God Stats
9W - 16L
1,394 SR
Queue Stats
212W - 234L
1,377 Elo+
Solo
Ah Puch
Ah Puch
ProjectMKUltra0
Ah Puch
Level 124
God Stats
1W - 0L
1,486 SR
Queue Stats
43W - 44L
1,392 Elo+
Solo
Danzaburou
Danzaburou
Sweeneyyyy6
Danzaburou
Level 69
God Stats
5W - 1L
1,812 SR
Queue Stats
13W - 19L
1,355 Elo+
Party 2
Team Averages
Level 119
1,514 SR
1,398 Elo+

VS

Team Averages
Level 100
1,551 SR
1,410 Elo+
Heimdallr
Heimdallr
Drowsyfnz
Heimdallr
Level 106
God Stats
16W - 16L
1,368 SR
Queue Stats
423W - 414L
1,460 Elo+
Solo
Sylvanus
Sylvanus
Fsandia89
Sylvanus
Level 98
God Stats
4W - 1L
1,836 SR
Queue Stats
154W - 142L
1,427 Elo+
Solo
Nu Wa
Nu Wa
MadameMime
Nu Wa
Level 109
God Stats
2W - 3L
1,504 SR
Queue Stats
147W - 160L
1,430 Elo+
Solo
Thanatos
Thanatos
Opaldark
Thanatos
Level 101
God Stats
2W - 1L
1,500 SR
Queue Stats
99W - 104L
1,372 Elo+
Party 1
Neith
Neith
chronicsadgirl
Neith
Level 87
God Stats
32W - 22L
1,547 SR
Queue Stats
54W - 63L
1,363 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
12
3 / 2 / 3
7,554
581
5,267
11,849
6,618
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
APCOLE0202
Fenrir
11
1 / 5 / 4
6,948
534
4,781
11,362
4,683
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artio
Finniban
Artio
10
2 / 2 / 1
6,551
504
3,104
14,036
9,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Earring

Mystical Earring

+15
Mp 5

11
1 / 2 / 3
6,539
503
3,704
7,142
2,672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
Sweeneyyyy6
Danzaburou
11
1 / 1 / 1
6,812
524
5,506
10,619
3,756
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Drowsyfnz
Heimdallr
11
2 / 4 / 2
6,740
518
7,066
8,931
4,342
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Sylvanus
Fsandia89
Sylvanus
11
2 / 1 / 2
6,619
509
8,536
7,888
4,464
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Nu Wa
12
1 / 2 / 4
6,941
534
7,873
6,018
2,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
Opaldark
Thanatos
13
7 / 1 / 3
7,781
599
10,006
12,948
4,966
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

1
0 / 0 / 0
2,543
196
0
0
0

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
23
8
Kills
12
12
Deaths
8
12
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
3
2
3
2.25
W
Fenrir
APCOLE0202
Fenrir
1
5
4
0.6
L
Heimdallr
Drowsyfnz
Heimdallr
2
4
2
0.75
W
Artio
Finniban
Artio
2
2
1
1.25
L
Sylvanus
Fsandia89
Sylvanus
2
1
2
3
L
Nu Wa
1
2
4
1.5
L
Thanatos
Opaldark
Thanatos
7
1
3
8.5
W
1
2
3
1.25
W
Danzaburou
Sweeneyyyy6
Danzaburou
1
1
1
1.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,362
Damage
33,481
55,008
Taken
35,785
27,646
Mitigated
15,931
17,724
Healing
17,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
5,267
144
0
5,060
11,849
6,618
976
1,946
9,903
48,612
0
W
Fenrir
APCOLE0202
Fenrir
4,781
1,049
0
702
11,362
4,683
0
796
10,566
0
48,444
L
Heimdallr
Drowsyfnz
Heimdallr
7,066
3,237
0
652
8,931
4,342
1,056
3,702
5,229
0
42,406
W
Artio
Finniban
Artio
3,104
417
963
4,232
14,036
9,917
141
5,215
8,821
19,995
2,586
L
Sylvanus
Fsandia89
Sylvanus
8,536
3,345
102
2,708
7,888
4,464
0
2,250
5,638
31,711
7,754
L
Nu Wa
7,873
3,013
40
1,087
6,018
2,159
0
3,546
2,472
56,680
0
L
Thanatos
Opaldark
Thanatos
10,006
2,704
0
12,905
12,948
4,966
0
2,373
10,575
0
51,305
W
3,704
167
0
2,759
7,142
2,672
0
2,862
4,280
47,642
0
W
Danzaburou
Sweeneyyyy6
Danzaburou
5,506
2,686
111
3,897
10,619
3,756
288
4,907
5,712
0
44,987
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,404
Gold Earned
30,624
375
Minions Killed
329
0
Camps Cleared
0
1,286,240
Distance Traveled
949,205
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,554
581
101
8
0
289,966
0
W
Fenrir
6,948
534
95
7
0
293,363
0
L
Heimdallr
6,740
518
74
6
0
231,103
3
W
Artio
6,551
504
27
2
0
237,244
2
L
Sylvanus
6,619
509
66
5
0
224,151
1
L
Nu Wa
6,941
534
104
8
0
233,421
4
L
Thanatos
7,781
599
85
7
0
260,530
3
W
Ah Puch
6,539
503
85
7
0
226,871
2
W
Danzaburou
6,812
524
67
5
0
238,796
4
L
Neith
2,543
196
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role