Player Matchup

Ishtar
Ishtar
Halo603
Ishtar
Level 130
God Stats
5W - 3L
1,509 SR
Queue Stats
105W - 90L
1,481 Elo+
Party 2
Scylla
Scylla
Koogallar
Scylla
Level 120
God Stats
0W - 1L
1,428 SR
Queue Stats
62W - 55L
1,452 Elo+
Party 2
Thanatos
Thanatos
Microtransaction
Thanatos
Level 120
God Stats
0W - 2L
1,314 SR
Queue Stats
55W - 45L
1,474 Elo+
Party 2
Achilles
Achilles
Rambi12390
Achilles
Level 109
God Stats
1W - 2L
1,260 SR
Queue Stats
35W - 27L
1,476 Elo+
Party 2
Yemoja
Yemoja
law48
Yemoja
Level 24
God Stats
1W - 2L
1,267 SR
Queue Stats
2W - 4L
1,281 Elo+
Party 2
Team Averages
Level 101
1,356 SR
1,433 Elo+

VS

Team Averages
Level 87
1,602 SR
1,514 Elo+
Chaac
Chaac
 
Chaac
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Maui
Maui
Bearlux
Maui
Level 111
God Stats
3W - 1L
1,805 SR
Queue Stats
42W - 43L
1,489 Elo+
Party 1
Vulcan
Vulcan
FreshlyBroke
Vulcan
Level 109
God Stats
1W - 1L
1,503 SR
Queue Stats
26W - 25L
1,509 Elo+
Party 1
Awilix
Awilix
Tunapotatolord
Awilix
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 16L
1,517 Elo+
Party 1
Cernunnos
Cernunnos
ellieyawns
Cernunnos
Level 48
God Stats
13W - 4L
1,704 SR
Queue Stats
34W - 29L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Halo603
Ishtar
15
2 / 6 / 0
9,059
453
7,324
15,758
6,203
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Scylla
Koogallar
Scylla
15
0 / 3 / 1
9,781
489
1,974
8,575
2,510
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
2 / 3 / 2
10,173
509
7,572
18,187
8,184
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
Rambi12390
Achilles
16
2 / 1 / 2
10,372
519
13,955
14,268
17,895
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Yemoja
law48
Yemoja
13
0 / 2 / 2
8,362
418
4,781
11,868
10,659
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
15
0 / 3 / 2
10,068
503
7,682
19,858
14,372
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Maui
Bearlux
Maui
14
1 / 0 / 11
10,225
511
3,214
12,081
13,413
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Vulcan
17
3 / 0 / 7
10,979
549
11,617
6,999
3,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
9 / 1 / 4
11,846
592
13,985
14,950
7,402
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cernunnos
ellieyawns
Cernunnos
14
2 / 2 / 5
9,422
471
8,991
13,666
4,908
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
44
6
Kills
15
15
Deaths
6
7
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
0
3
2
0.33
W
Maui
Bearlux
Maui
1
0
11
6.5
W
Vulcan
3
0
7
6.5
L
Ishtar
Halo603
Ishtar
2
6
0
0.33
L
Scylla
Koogallar
Scylla
0
3
1
0.17
L
2
3
2
1
L
Achilles
Rambi12390
Achilles
2
1
2
3
W
9
1
4
11
W
Cernunnos
ellieyawns
Cernunnos
2
2
5
2.25
L
Yemoja
law48
Yemoja
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,606
Damage
45,489
68,656
Taken
67,554
45,451
Mitigated
43,786
32,291
Healing
24,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
7,682
2,006
0
7,776
19,858
14,372
111
2,266
17,559
0
71,426
W
Maui
Bearlux
Maui
3,214
587
3,517
3,539
12,081
13,413
218
1,962
10,119
23,383
4,478
W
Vulcan
11,617
3,094
413
2,581
6,999
3,691
245
2,275
4,609
88,673
0
L
Ishtar
Halo603
Ishtar
7,324
4,573
0
2,029
15,758
6,203
1,810
4,774
10,984
44
83,925
L
Scylla
Koogallar
Scylla
1,974
174
0
960
8,575
2,510
736
2,319
5,748
62,502
0
L
7,572
1,576
0
19,727
18,187
8,184
0
2,155
16,032
0
97,218
L
Achilles
Rambi12390
Achilles
13,955
4,399
0
3,121
14,268
17,895
972
1,279
12,989
0
73,980
W
13,985
6,253
0
411
14,950
7,402
0
2,837
12,113
0
100,821
W
Cernunnos
ellieyawns
Cernunnos
8,991
4,161
0
5,995
13,666
4,908
353
1,948
11,718
0
74,860
L
Yemoja
law48
Yemoja
4,781
209
4,354
2,100
11,868
10,659
518
3,756
8,112
17,416
3,058

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,747
Gold Earned
52,540
554
Minions Killed
548
0
Camps Cleared
0
1,830,288
Distance Traveled
2,070,675
5
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,068
503
119
6
0
397,688
1
W
Maui
10,225
511
43
2
0
393,908
6
W
Vulcan
10,979
549
158
8
0
433,621
7
L
Ishtar
9,059
453
139
7
0
328,347
0
L
Scylla
9,781
489
136
7
0
370,758
3
L
Thanatos
10,173
509
130
7
0
407,402
1
L
Achilles
10,372
519
124
6
0
348,699
1
W
Awilix
11,846
592
129
6
0
464,334
4
W
Cernunnos
9,422
471
99
5
0
381,124
2
L
Yemoja
8,362
418
25
1
0
375,082
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role