Player Matchup

Thanatos
Thanatos
DangLinWhang
Thanatos
Level 58
God Stats
0W - 1L
1,122 SR
Queue Stats
29W - 36L
1,322 Elo+
Party 1
Tiamat
Tiamat
MARIOSLAYER1234
Tiamat
Level 89
God Stats
0W - 1L
1,175 SR
Queue Stats
21W - 21L
1,386 Elo+
Party 1
Bacchus
Bacchus
SnowMo77
Bacchus
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 66L
1,345 Elo+
Party 1
Team Averages
Level 84
1,266 SR
1,351 Elo+

VS

Team Averages
Level 71
1,220 SR
1,324 Elo+
Mulan
Mulan
Buck_Masteer
Mulan
Level 78
God Stats
4W - 3L
1,242 SR
Queue Stats
131W - 168L
1,337 Elo+
Party 2
Thoth
Thoth
DontPanicitzVacy
Thoth
Level 79
God Stats
50W - 76L
1,397 SR
Queue Stats
314W - 429L
1,355 Elo+
Party 2
Medusa
Medusa
SunWolf333
Medusa
Level 56
God Stats
1W - 5L
1,022 SR
Queue Stats
91W - 146L
1,280 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DangLinWhang
Thanatos
12
0 / 5 / 1
7,477
623
3,976
11,384
4,317
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 3 / 1
7,601
633
4,263
10,228
7,168
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bacchus
SnowMo77
Bacchus
13
2 / 1 / 0
8,817
735
6,922
15,853
17,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 0 / 8
9,241
770
10,240
10,929
14,761
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
7 / 0 / 2
10,021
835
17,608
6,226
2,781
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
SunWolf333
Medusa
9
1 / 2 / 3
7,398
617
2,313
4,533
1,797
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
22
2
Kills
9
9
Deaths
2
2
Assists
13
Player
Kills
Deaths
Assists
KDA
W
1
0
8
5
L
Thanatos
DangLinWhang
Thanatos
0
5
1
0.1
W
7
0
2
8
L
0
3
1
0.17
L
Bacchus
SnowMo77
Bacchus
2
1
0
2
W
Medusa
SunWolf333
Medusa
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,161
Damage
30,161
37,465
Taken
21,688
29,031
Mitigated
19,339
10,476
Healing
3,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,240
1,629
0
2,490
10,929
14,761
123
5,036
5,893
0
24,750
L
Thanatos
DangLinWhang
Thanatos
3,976
828
0
4,960
11,384
4,317
624
3,967
7,144
0
28,596
W
17,608
914
0
96
6,226
2,781
937
4,210
2,016
53,289
0
L
4,263
529
0
1,948
10,228
7,168
527
5,875
4,028
21,347
0
L
Bacchus
SnowMo77
Bacchus
6,922
445
258
3,310
15,853
17,546
0
6,843
8,594
23,727
0
W
Medusa
SunWolf333
Medusa
2,313
1,202
0
670
4,533
1,797
0
1,963
2,570
0
11,446

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,895
Gold Earned
26,660
112
Minions Killed
133
0
Camps Cleared
0
664,912
Distance Traveled
582,363
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
9,241
770
24
2
0
240,019
3
L
Thanatos
7,477
623
47
4
0
230,965
0
W
Thoth
10,021
835
82
7
0
223,715
1
L
Tiamat
7,601
633
35
3
0
221,076
1
L
Bacchus
8,817
735
30
3
0
212,871
1
W
Medusa
7,398
617
27
2
0
118,629
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role