Player Matchup

Scylla
Scylla
 
Scylla
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
 
Fenrir
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
GaijinSama
Xing Tian
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 3
Mulan
Mulan
basharoot
Mulan
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 52L
1,499 Elo+
Party 3
Ravana
Ravana
effinrobots
Ravana
Level 109
God Stats
1W - 1L
1,738 SR
Queue Stats
396W - 383L
1,476 Elo+
Party 3
Team Averages
Level 129
1,548 SR
1,495 Elo+

VS

Team Averages
Level 132
1,402 SR
1,531 Elo+
Kuzenbo
Kuzenbo
Benzo XRs
Kuzenbo
Level 142
God Stats
2W - 3L
1,148 SR
Queue Stats
219W - 204L
1,585 Elo+
Party 4
Amaterasu
Amaterasu
DeathSearching9
Amaterasu
Level 106
God Stats
4W - 1L
1,623 SR
Queue Stats
83W - 80L
1,491 Elo+
Party 2
Thor
Thor
IamSOL1D
Thor
Level 152
God Stats
1W - 0L
1,326 SR
Queue Stats
136W - 114L
1,513 Elo+
Party 2
Janus
Janus
MtnManDew
Janus
Level 115
God Stats
1W - 3L
1,519 SR
Queue Stats
95W - 89L
1,491 Elo+
Party 2
Skadi
Skadi
Signz
Skadi
Level 145
God Stats
3W - 4L
1,392 SR
Queue Stats
221W - 205L
1,576 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
16
3 / 4 / 8
9,613
739
9,636
10,280
4,599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
 
Fenrir
15
5 / 4 / 5
9,229
710
6,537
10,393
5,404
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Xing Tian
GaijinSama
Xing Tian
15
1 / 4 / 9
8,896
684
7,250
13,421
16,954
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mulan
basharoot
Mulan
15
4 / 5 / 6
8,658
666
9,992
17,329
12,533
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ravana
14
2 / 6 / 8
8,852
681
10,478
12,377
7,032
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Benzo XRs
Kuzenbo
17
1 / 4 / 18
10,524
810
8,212
13,472
20,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Amaterasu
DeathSearching9
Amaterasu
16
4 / 2 / 12
10,419
801
7,173
15,432
15,722
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Thor
17
7 / 2 / 12
10,316
794
12,746
9,270
8,366
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Janus
MtnManDew
Janus
18
4 / 4 / 6
10,738
826
13,131
8,188
3,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Skadi
Signz
Skadi
17
6 / 4 / 10
9,918
763
14,879
11,116
4,817
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
80
15
Kills
22
23
Deaths
16
36
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
3
4
8
1.75
L
Fenrir
 
Fenrir
5
4
5
1.88
W
Kuzenbo
Benzo XRs
Kuzenbo
1
4
18
2.5
W
Amaterasu
DeathSearching9
Amaterasu
4
2
12
5
L
Xing Tian
GaijinSama
Xing Tian
1
4
9
1.38
W
Thor
7
2
12
6.5
W
Janus
MtnManDew
Janus
4
4
6
1.75
W
Skadi
Signz
Skadi
6
4
10
2.75
L
Mulan
basharoot
Mulan
4
5
6
1.4
L
Ravana
2
6
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,893
Damage
56,141
63,800
Taken
57,478
46,522
Mitigated
53,117
16,506
Healing
18,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
9,636
1,011
214
1,724
10,280
4,599
0
3,903
6,377
38,829
0
L
Fenrir
 
Fenrir
6,537
1,199
0
2,037
10,393
5,404
22
2,230
8,163
0
12,964
W
Kuzenbo
Benzo XRs
Kuzenbo
8,212
2,518
1,409
1,836
13,472
20,977
651
3,653
9,781
18,023
0
W
Amaterasu
DeathSearching9
Amaterasu
7,173
3,230
2,209
7,039
15,432
15,722
599
4,461
10,801
0
15,672
L
Xing Tian
GaijinSama
Xing Tian
7,250
370
2,166
2,118
13,421
16,954
0
5,836
7,585
14,683
0
W
Thor
12,746
1,622
365
1,033
9,270
8,366
494
2,131
7,015
0
25,886
W
Janus
MtnManDew
Janus
13,131
690
1,790
1,141
8,188
3,235
1,005
2,969
5,125
33,572
0
W
Skadi
Signz
Skadi
14,879
6,589
827
1,259
11,116
4,817
4,439
3,672
7,200
0
28,863
L
Mulan
basharoot
Mulan
9,992
2,488
1,105
2,620
17,329
12,533
0
5,670
11,659
0
15,213
L
Ravana
10,478
5,200
2,302
2,220
12,377
7,032
8
3,704
8,673
0
15,871

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,248
Gold Earned
51,915
132
Minions Killed
136
0
Camps Cleared
0
1,063,278
Distance Traveled
1,186,020
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,613
739
73
6
0
206,869
0
L
Fenrir
9,229
710
21
2
0
219,938
0
W
Kuzenbo
10,524
810
8
1
0
256,728
0
W
Amaterasu
10,419
801
18
1
0
240,062
0
L
Xing Tian
8,896
684
12
1
0
221,834
3
W
Thor
10,316
794
27
2
0
221,501
1
W
Janus
10,738
826
65
5
0
261,831
1
W
Skadi
9,918
763
18
1
0
205,898
0
L
Mulan
8,658
666
11
1
0
196,138
2
L
Ravana
8,852
681
15
1
0
218,499
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role