Player Matchup

Cthulhu
Cthulhu
CaIamityCloud
Cthulhu
Level 142
God Stats
3W - 3L
1,362 SR
Queue Stats
454W - 478L
1,516 Elo+
Party 3
Xbalanque
Xbalanque
Flowsideon
Xbalanque
Level 87
God Stats
3W - 0L
1,747 SR
Queue Stats
55W - 70L
1,390 Elo+
Solo
Yemoja
Yemoja
Saggito
Yemoja
Level 55
God Stats
1W - 0L
1,264 SR
Queue Stats
12W - 14L
1,328 Elo+
Party 1
Hades
Hades
half_bakedsaints
Hades
Level 44
God Stats
1W - 2L
1,194 SR
Queue Stats
75W - 115L
1,384 Elo+
Party 3
Susano
Susano
kapre
Susano
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 12L
1,411 Elo+
Party 1
Team Averages
Level 74
1,413 SR
1,406 Elo+

VS

Team Averages
Level 88
1,503 SR
1,294 Elo+
Arachne
Arachne
Chobble
Arachne
Level 107
God Stats
1W - 2L
1,645 SR
Queue Stats
65W - 52L
1,463 Elo+
Solo
Izanami
Izanami
Coop71
Izanami
Level 116
God Stats
1W - 4L
1,370 SR
Queue Stats
159W - 205L
1,392 Elo+
Solo
Danzaburou
Danzaburou
EwertonSilva29
Danzaburou
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,111 Elo+
Party 2
Hel
Hel
SauronTransudo
Hel
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 14L
1,234 Elo+
Party 2
Fafnir
Fafnir
z-DarknessXx
Fafnir
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 17L
1,271 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
18
1 / 2 / 16
11,864
698
14,479
17,177
20,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Xbalanque
Flowsideon
Xbalanque
20
8 / 5 / 15
13,308
783
36,609
17,442
11,236
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
Saggito
Yemoja
20
4 / 1 / 20
13,363
786
8,519
7,511
7,730
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
4 / 2 / 12
12,343
726
13,692
14,403
11,859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Susano
kapre
Susano
17
9 / 7 / 8
12,183
717
23,355
18,557
12,858
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Chobble
Arachne
17
1 / 9 / 12
10,393
611
10,641
24,510
17,926
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Izanami
Coop71
Izanami
16
2 / 7 / 7
10,125
596
16,721
18,151
8,236
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Danzaburou
EwertonSilva29
Danzaburou
20
6 / 2 / 6
11,145
656
9,759
18,537
9,817
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
0 / 4 / 9
9,555
562
3,015
17,410
7,950
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Fafnir
20
6 / 4 / 8
11,431
672
7,714
28,954
40,766
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
57
26
Kills
15
17
Deaths
26
71
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
1
2
16
4.5
L
Arachne
Chobble
Arachne
1
9
12
0.78
L
Izanami
Coop71
Izanami
2
7
7
0.79
L
Danzaburou
EwertonSilva29
Danzaburou
6
2
6
4.5
W
Xbalanque
Flowsideon
Xbalanque
8
5
15
3.1
W
Yemoja
Saggito
Yemoja
4
1
20
14
L
0
4
9
1.13
W
4
2
12
5
W
Susano
kapre
Susano
9
7
8
1.86
L
Fafnir
6
4
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,654
Damage
47,850
75,090
Taken
107,562
64,518
Mitigated
84,695
24,066
Healing
50,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
14,479
380
1,984
3,735
17,177
20,835
210
2,680
14,497
39,769
0
L
Arachne
Chobble
Arachne
10,641
8,799
4,231
3,835
24,510
17,926
310
9,159
15,351
0
18,033
L
Izanami
Coop71
Izanami
16,721
13,717
1,568
1,710
18,151
8,236
888
5,334
12,817
0
46,151
L
Danzaburou
EwertonSilva29
Danzaburou
9,759
3,879
899
4,458
18,537
9,817
2,391
6,989
11,548
0
26,492
W
Xbalanque
Flowsideon
Xbalanque
36,609
5,870
1,550
2,511
17,442
11,236
5,622
1,951
15,491
0
78,486
W
Yemoja
Saggito
Yemoja
8,519
784
4,436
1,156
7,511
7,730
224
303
7,208
19,720
0
L
3,015
921
18,122
8,563
17,410
7,950
787
6,805
10,605
10,145
0
W
13,692
1,543
1,804
4,081
14,403
11,859
1,151
2,119
12,284
35,007
0
W
Susano
kapre
Susano
23,355
4,652
0
2,809
18,557
12,858
263
3,676
14,881
0
31,151
L
Fafnir
7,714
2,552
1,369
5,963
28,954
40,766
644
8,403
20,551
16,683
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,061
Gold Earned
52,649
232
Minions Killed
131
0
Camps Cleared
0
1,500,541
Distance Traveled
1,405,810
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,864
698
33
2
0
309,488
0
L
Arachne
10,393
611
21
1
0
306,736
1
L
Izanami
10,125
596
53
3
0
260,471
0
L
Danzaburou
11,145
656
30
2
0
298,421
0
W
Xbalanque
13,308
783
81
5
0
304,250
4
W
Yemoja
13,363
786
35
2
0
317,161
0
L
Hel
9,555
562
13
1
0
266,903
0
W
Hades
12,343
726
55
3
0
285,608
0
W
Susano
12,183
717
28
2
0
284,034
0
L
Fafnir
11,431
672
14
1
0
273,279
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role