Player Matchup

Set
Set
Dreamycreamyy
Set
Level 129
God Stats
2W - 1L
1,390 SR
Queue Stats
75W - 56L
1,614 Elo+
Party 1
Maui
Maui
IchigoLink
Maui
Level 144
God Stats
11W - 15L
1,466 SR
Queue Stats
218W - 253L
1,443 Elo+
Party 3
Ah Puch
Ah Puch
IonicLILKEV89
Ah Puch
Level 141
God Stats
1W - 2L
1,370 SR
Queue Stats
92W - 122L
1,410 Elo+
Party 3
Charybdis
Charybdis
Jr Bacon Deluxe
Charybdis
Level 125
God Stats
8W - 11L
1,516 SR
Queue Stats
441W - 467L
1,451 Elo+
Party 3
Bellona
Bellona
Juicy x Joey
Bellona
Level 34
God Stats
2W - 3L
1,744 SR
Queue Stats
44W - 62L
1,438 Elo+
Party 1
Team Averages
Level 115
1,497 SR
1,471 Elo+

VS

Team Averages
Level 78
1,539 SR
1,382 Elo+
Kuzenbo
Kuzenbo
Antthoss
Kuzenbo
Level 148
God Stats
0W - 1L
1,547 SR
Queue Stats
87W - 64L
1,709 Elo+
Party 4
Loki
Loki
Leon_Wolftime23
Loki
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 4
Horus
Horus
MadToaster17
Horus
Level 109
God Stats
0W - 2L
1,504 SR
Queue Stats
1W - 7L
1,200 Elo+
Party 2
Arachne
Arachne
Nicanator51
Arachne
Level 14
God Stats
2W - 1L
1,575 SR
Queue Stats
2W - 9L
1,300 Elo+
Party 2
Ullr
Ullr
RotundMonkey
Ullr
Level 118
God Stats
0W - 2L
1,567 SR
Queue Stats
1W - 7L
1,200 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 0 / 4
8,604
860
10,118
7,520
4,537
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
4 / 0 / 5
8,117
812
5,594
4,736
5,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Puch
14
1 / 0 / 5
7,451
745
5,984
2,921
1,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
Jr Bacon Deluxe
Charybdis
14
1 / 0 / 7
7,481
748
8,516
5,748
2,891
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
Juicy x Joey
Bellona
12
0 / 0 / 5
6,780
678
3,360
5,329
4,804
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Antthoss
Kuzenbo
13
0 / 0 / 0
7,032
703
7,109
8,820
9,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

11
0 / 6 / 0
6,300
630
2,301
7,732
3,258
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
0 / 1 / 0
7,579
758
1,793
10,471
6,607
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Arachne
Nicanator51
Arachne
10
0 / 5 / 0
6,115
612
3,047
10,709
6,616
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

14
0 / 3 / 0
7,398
740
3,779
8,165
3,917
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
0
15
Kills
0
0
Deaths
15
26
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Antthoss
Kuzenbo
0
0
0
0
W
9
0
4
11
W
4
0
5
6.5
W
Ah Puch
1
0
5
3.5
W
Charybdis
Jr Bacon Deluxe
Charybdis
1
0
7
4.5
W
Bellona
Juicy x Joey
Bellona
0
0
5
2.5
L
0
6
0
0
L
0
1
0
0
L
Arachne
Nicanator51
Arachne
0
5
0
0
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,572
Damage
18,029
26,254
Taken
45,897
18,821
Mitigated
29,615
3,945
Healing
7,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Antthoss
Kuzenbo
7,109
2,502
0
1,962
8,820
9,217
0
2,312
6,508
16,364
0
W
10,118
2,988
0
750
7,520
4,537
0
2,253
5,267
0
35,419
W
5,594
658
0
834
4,736
5,303
0
1,192
3,544
12,649
0
W
Ah Puch
5,984
234
0
914
2,921
1,286
126
701
2,220
22,952
0
W
Charybdis
Jr Bacon Deluxe
Charybdis
8,516
4,406
0
520
5,748
2,891
1,088
1,570
4,178
0
33,931
W
Bellona
Juicy x Joey
Bellona
3,360
593
0
927
5,329
4,804
53
1,393
3,936
0
14,032
L
2,301
516
0
120
7,732
3,258
0
2,954
4,778
0
7,607
L
1,793
1,056
1,717
2,748
10,471
6,607
0
1,194
9,277
0
24,231
L
Arachne
Nicanator51
Arachne
3,047
1,801
0
657
10,709
6,616
0
3,282
7,427
0
6,524
L
3,779
950
0
775
8,165
3,917
172
1,836
6,329
0
30,372

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,433
Gold Earned
34,424
212
Minions Killed
170
0
Camps Cleared
0
1,079,876
Distance Traveled
1,036,765
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
7,032
703
23
2
0
225,179
3
W
Set
8,604
860
64
6
0
228,080
1
W
Maui
8,117
812
19
2
0
226,112
1
W
Ah Puch
7,451
745
57
6
0
183,730
1
W
Charybdis
7,481
748
49
5
0
208,906
2
W
Bellona
6,780
678
23
2
0
233,048
0
L
Loki
6,300
630
12
1
0
195,435
0
L
Horus
7,579
758
54
5
0
205,397
0
L
Arachne
6,115
612
4
0
0
219,127
0
L
Ullr
7,398
740
77
8
0
191,627
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role