Player Matchup

Sol
Sol
CausticBerry241
Sol
Level 104
God Stats
7W - 1L
1,521 SR
Queue Stats
55W - 82L
1,397 Elo+
Party 1
Kuzenbo
Kuzenbo
JUGGERNAUT0003
Kuzenbo
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 109L
1,386 Elo+
Party 1
Heimdallr
Heimdallr
XxRobin man97xX
Heimdallr
Level 121
God Stats
2W - 5L
1,414 SR
Queue Stats
41W - 63L
1,377 Elo+
Party 1
Team Averages
Level 110
1,478 SR
1,387 Elo+

VS

Team Averages
Level 38
1,525 SR
1,312 Elo+
Nox
Nox
 
Nox
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yemoja
Yemoja
COWSEATSGRASS
Yemoja
Level 29
God Stats
1W - 3L
1,314 SR
Queue Stats
1W - 4L
1,285 Elo+
Party 2
Danzaburou
Danzaburou
JiggyJames
Danzaburou
Level 39
God Stats
1W - 2L
1,759 SR
Queue Stats
2W - 7L
1,151 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 0 / 3
8,307
831
12,204
7,254
3,387
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
2 / 1 / 7
7,226
723
3,631
6,043
6,385
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
XxRobin man97xX
Heimdallr
12
2 / 0 / 6
7,515
752
10,277
10,075
4,834
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
11
1 / 3 / 0
6,777
678
7,053
9,531
4,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

12
0 / 1 / 1
6,496
650
4,009
7,890
7,871
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
JiggyJames
Danzaburou
9
0 / 6 / 0
5,977
598
7,511
11,927
5,554
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
2
10
Kills
1
1
Deaths
10
16
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
1
3
0
0.33
L
0
1
1
0.5
W
6
0
3
7.5
W
2
1
7
5.5
L
Danzaburou
JiggyJames
Danzaburou
0
6
0
0
W
Heimdallr
XxRobin man97xX
Heimdallr
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,112
Damage
18,573
23,372
Taken
29,348
14,606
Mitigated
18,018
6,898
Healing
6,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
7,053
1,078
253
392
9,531
4,593
0
6,185
3,346
23,255
0
L
4,009
1,502
3,113
1,106
7,890
7,871
0
3,929
3,961
15,029
0
W
12,204
1,975
0
3,513
7,254
3,387
878
3,864
3,390
34,175
2,142
W
3,631
1,239
0
0
6,043
6,385
245
3,687
2,356
6,256
0
L
Danzaburou
JiggyJames
Danzaburou
7,511
3,118
0
1,607
11,927
5,554
0
5,454
6,470
0
16,802
W
Heimdallr
XxRobin man97xX
Heimdallr
10,277
5,952
0
3,385
10,075
4,834
0
3,569
6,506
0
33,628

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,048
Gold Earned
19,250
118
Minions Killed
80
0
Camps Cleared
0
547,328
Distance Traveled
568,013
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
6,777
678
46
5
0
168,247
3
L
Yemoja
6,496
650
22
2
0
176,726
0
W
Sol
8,307
831
57
6
0
192,019
2
W
Kuzenbo
7,226
723
8
1
0
154,754
0
L
Danzaburou
5,977
598
12
1
0
223,040
1
W
Heimdallr
7,515
752
53
5
0
200,555
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role