Player Matchup

Janus
Janus
ChucklingCard3
Janus
Level 144
God Stats
0W - 1L
1,591 SR
Queue Stats
15W - 26L
1,472 Elo+
Party 4
Mercury
Mercury
DDOG124124
Mercury
Level 9
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 4
Ullr
Ullr
GODofSweetrolls
Ullr
Level 49
God Stats
2W - 6L
1,438 SR
Queue Stats
17W - 24L
1,321 Elo+
Party 3
Cerberus
Cerberus
SQUIDSOLDIER6
Cerberus
Level 65
God Stats
9W - 10L
1,358 SR
Queue Stats
63W - 76L
1,280 Elo+
Party 3
Medusa
Medusa
omegagaming90
Medusa
Level 80
God Stats
9W - 10L
1,461 SR
Queue Stats
52W - 72L
1,299 Elo+
Party 3
Team Averages
Level 69
1,470 SR
1,375 Elo+

VS

Team Averages
Level 52
1,474 SR
1,348 Elo+
Ishtar
Ishtar
 
Ishtar
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
BigSmites
Ymir
Level 26
God Stats
2W - 7L
1,500 SR
Queue Stats
12W - 24L
1,131 Elo+
Party 2
Horus
Horus
Jacobtiger4
Horus
Level 31
God Stats
4W - 4L
1,757 SR
Queue Stats
27W - 45L
1,394 Elo+
Party 2
Cliodhna
Cliodhna
RiseofHentai
Cliodhna
Level 67
God Stats
2W - 3L
1,265 SR
Queue Stats
151W - 209L
1,344 Elo+
Party 1
Kukulkan
Kukulkan
yDarkSpanw
Kukulkan
Level 69
God Stats
5W - 6L
1,350 SR
Queue Stats
143W - 179L
1,370 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 0
6,590
599
3,370
7,063
2,047
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mercury
DDOG124124
Mercury
8
0 / 6 / 0
5,018
456
1,086
10,630
3,326
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 0 / 0
5,485
499
1,846
5,764
2,442
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
SQUIDSOLDIER6
Cerberus
7
1 / 4 / 0
5,242
477
2,327
13,069
5,429
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
0 / 6 / 1
5,140
467
5,851
9,933
2,505
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
12
9 / 1 / 1
7,371
670
14,321
8,253
3,280
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
11
2 / 0 / 6
6,706
610
3,939
7,222
4,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

11
0 / 0 / 1
6,045
550
1,339
5,106
2,598
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cliodhna
RiseofHentai
Cliodhna
11
2 / 1 / 3
6,250
568
3,524
6,630
2,568
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kukulkan
yDarkSpanw
Kukulkan
10
2 / 0 / 1
6,010
546
4,296
3,575
1,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
27
2
Kills
15
17
Deaths
2
1
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
9
1
1
9.5
W
Ymir
2
0
6
5
L
1
1
0
1
L
Mercury
DDOG124124
Mercury
0
6
0
0
L
0
0
0
0
W
0
0
1
0.5
W
Cliodhna
RiseofHentai
Cliodhna
2
1
3
3.5
L
Cerberus
SQUIDSOLDIER6
Cerberus
1
4
0
0.25
L
0
6
1
0.08
W
Kukulkan
yDarkSpanw
Kukulkan
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,480
Damage
27,419
46,459
Taken
30,786
15,749
Mitigated
15,381
9,458
Healing
12,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
14,321
11,363
0
3,261
8,253
3,280
26
1,214
7,039
0
52,538
W
Ymir
3,939
1,548
0
2,434
7,222
4,983
116
1,113
6,109
21,272
5,449
L
3,370
539
0
2,737
7,063
2,047
0
0
6,718
45,556
0
L
Mercury
DDOG124124
Mercury
1,086
495
0
250
10,630
3,326
49
2,248
8,382
0
31,094
L
1,846
333
0
503
5,764
2,442
64
2,942
2,822
0
38,006
W
1,339
588
47
2,609
5,106
2,598
0
2,344
2,762
0
38,047
W
Cliodhna
RiseofHentai
Cliodhna
3,524
539
0
3,530
6,630
2,568
0
1,026
5,604
0
37,856
L
Cerberus
SQUIDSOLDIER6
Cerberus
2,327
354
1,385
3,582
13,069
5,429
0
2,055
11,014
14,793
0
L
5,851
4,011
0
1,001
9,933
2,505
0
545
9,388
0
33,322
W
Kukulkan
yDarkSpanw
Kukulkan
4,296
422
0
995
3,575
1,952
86
0
3,575
38,883
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,475
Gold Earned
32,382
292
Minions Killed
338
0
Camps Cleared
0
1,094,565
Distance Traveled
1,137,924
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
7,371
670
73
7
0
200,368
2
W
Ymir
6,706
610
46
4
0
228,229
2
L
Janus
6,590
599
91
8
0
239,401
2
L
Mercury
5,018
456
50
5
0
247,131
3
L
Ullr
5,485
499
59
5
0
210,740
0
W
Horus
6,045
550
73
7
0
246,255
2
W
Cliodhna
6,250
568
77
7
0
259,874
0
L
Cerberus
5,242
477
30
3
0
203,442
1
L
Medusa
5,140
467
62
6
0
193,851
0
W
Kukulkan
6,010
546
69
6
0
203,198
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role