Player Matchup

Apollo
Apollo
Bejita-chan2841
Apollo
Level 149
God Stats
11W - 10L
1,509 SR
Queue Stats
127W - 130L
1,522 Elo+
Party 2
Hel
Hel
BigbyMark
Hel
Level 140
God Stats
24W - 29L
1,459 SR
Queue Stats
90W - 94L
1,454 Elo+
Solo
Zeus
Zeus
GizModo4956
Zeus
Level 108
God Stats
393W - 405L
1,510 SR
Queue Stats
458W - 512L
1,442 Elo+
Solo
Chaac
Chaac
Guichoso-_-
Chaac
Level 65
God Stats
3W - 6L
1,447 SR
Queue Stats
76W - 84L
1,367 Elo+
Solo
Bastet
Bastet
Sassenack16
Bastet
Level 137
God Stats
1W - 2L
1,704 SR
Queue Stats
61W - 63L
1,478 Elo+
Party 2
Team Averages
Level 120
1,526 SR
1,453 Elo+

VS

Team Averages
Level 138
1,593 SR
1,425 Elo+
Ra
Ra
 
Ra
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Its Hapless
Fenrir
Level 140
God Stats
2W - 0L
1,743 SR
Queue Stats
170W - 195L
1,361 Elo+
Party 1
Kali
Kali
Kensan1201
Kali
Level 127
God Stats
19W - 16L
1,539 SR
Queue Stats
339W - 445L
1,361 Elo+
Solo
Atlas
Atlas
ToxTheDraco
Atlas
Level 160
God Stats
5W - 5L
1,709 SR
Queue Stats
50W - 55L
1,481 Elo+
Party 1
Ishtar
Ishtar
iSpited
Ishtar
Level 102
God Stats
3W - 2L
1,472 SR
Queue Stats
75W - 79L
1,420 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 0 / 0
4,220
603
2,743
4,518
1,231
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

6
0 / 0 / 1
3,736
534
4,136
4,719
986
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

4
0 / 2 / 0
3,211
459
900
2,463
973
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 2 / 0
4,163
595
1,059
5,230
2,081
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bastet
5
0 / 0 / 0
3,410
487
512
4,047
1,049
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
8
1 / 0 / 0
4,647
664
751
2,446
902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
6
0 / 0 / 0
3,865
552
1,862
6,090
2,436
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

6
2 / 0 / 1
4,288
613
1,304
3,805
1,308
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

8
1 / 0 / 1
4,815
688
2,430
2,134
1,639
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ishtar
iSpited
Ishtar
6
0 / 1 / 0
3,630
519
3,162
3,938
1,245
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
6
1
Kills
4
4
Deaths
1
1
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
1
0
0
1
L
1
0
0
1
L
0
0
1
0.5
L
0
2
0
0
L
0
2
0
0
W
Fenrir
0
0
0
0
W
2
0
1
2.5
L
Bastet
0
0
0
0
W
1
0
1
1.5
W
Ishtar
iSpited
Ishtar
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,350
Damage
9,509
20,977
Taken
18,413
6,320
Mitigated
7,530
9,073
Healing
6,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
751
77
185
1,388
2,446
902
242
848
1,598
25,436
0
L
2,743
1,755
0
2,536
4,518
1,231
0
0
4,518
0
25,872
L
4,136
633
880
3,387
4,719
986
466
0
4,719
18,432
0
L
900
439
74
180
2,463
973
0
429
2,034
9,001
0
L
1,059
320
0
977
5,230
2,081
0
2,202
2,800
0
21,507
W
Fenrir
1,862
307
0
2,367
6,090
2,436
0
2,083
4,007
0
10,405
W
1,304
377
0
524
3,805
1,308
367
146
3,659
0
15,123
L
Bastet
512
156
0
1,039
4,047
1,049
117
322
3,725
0
14,001
W
2,430
1,219
0
250
2,134
1,639
0
0
2,134
23,091
0
W
Ishtar
iSpited
Ishtar
3,162
1,805
0
1,957
3,938
1,245
0
1,959
1,979
0
17,592

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,740
Gold Earned
21,245
174
Minions Killed
199
0
Camps Cleared
0
572,622
Distance Traveled
677,176
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
4,647
664
57
8
0
127,859
1
L
Apollo
4,220
603
55
8
0
111,396
0
L
Hel
3,736
534
18
3
0
133,422
1
L
Zeus
3,211
459
20
3
0
59,177
0
L
Chaac
4,163
595
56
8
0
124,225
3
W
Fenrir
3,865
552
16
2
0
130,890
2
W
Kali
4,288
613
33
5
0
151,475
1
L
Bastet
3,410
487
25
4
0
144,402
1
W
Atlas
4,815
688
61
9
0
131,445
1
W
Ishtar
3,630
519
32
5
0
135,507
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role