Player Matchup

Kuzenbo
Kuzenbo
DrFogelson
Kuzenbo
Level 127
God Stats
11W - 10L
1,603 SR
Queue Stats
93W - 55L
1,584 Elo+
Party 1
Neith
Neith
Hamurabi320
Neith
Level 86
God Stats
2W - 1L
1,337 SR
Queue Stats
56W - 56L
1,474 Elo+
Solo
Anubis
Anubis
Superpie813
Anubis
Level 127
God Stats
5W - 2L
1,748 SR
Queue Stats
59W - 36L
1,662 Elo+
Party 1
Freya
Freya
YeetONthyMEAT
Freya
Level 87
God Stats
4W - 1L
1,685 SR
Queue Stats
141W - 95L
1,578 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
locknessox
Morgan Le Fay
Level 21
God Stats
4W - 3L
1,593 SR
Queue Stats
9W - 5L
1,639 Elo+
Party 1
Team Averages
Level 90
1,593 SR
1,587 Elo+

VS

Team Averages
Level 56
1,580 SR
1,550 Elo+
Zeus
Zeus
Gakhi
Zeus
Level 55
God Stats
7W - 4L
1,657 SR
Queue Stats
69W - 62L
1,520 Elo+
Party 2
Thanatos
Thanatos
Neekosun
Thanatos
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,703 Elo+
Party 2
Odin
Odin
T-I-GUH
Odin
Level 160
God Stats
12W - 4L
1,640 SR
Queue Stats
198W - 208L
1,507 Elo+
Solo
Ao Kuang
Ao Kuang
Tod0roky
Ao Kuang
Level 18
God Stats
5W - 6L
1,657 SR
Queue Stats
15W - 24L
1,454 Elo+
Solo
He Bo
He Bo
XtremeY1sus
He Bo
Level 42
God Stats
4W - 6L
1,445 SR
Queue Stats
131W - 85L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
DrFogelson
Kuzenbo
13
1 / 5 / 11
8,042
804
4,514
14,943
16,000
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

17
9 / 2 / 9
9,815
982
14,138
10,158
4,808
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
16
5 / 4 / 17
9,257
926
15,380
12,625
6,766
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

16
13 / 3 / 8
10,036
1,004
11,384
12,493
5,848
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Morgan Le Fay
locknessox
Morgan Le Fay
14
0 / 4 / 14
7,966
797
7,263
6,714
3,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Gakhi
Zeus
14
2 / 6 / 5
7,863
786
10,135
9,949
3,992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
Neekosun
Thanatos
14
3 / 7 / 3
7,888
789
3,992
9,345
4,210
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odin
T-I-GUH
Odin
15
4 / 3 / 9
8,865
887
7,161
15,710
15,885
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ao Kuang
Tod0roky
Ao Kuang
14
2 / 4 / 10
8,334
833
7,357
16,850
10,179
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

15
7 / 8 / 7
9,143
914
12,539
12,274
5,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
52
28
Kills
18
18
Deaths
28
59
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
DrFogelson
Kuzenbo
1
5
11
1.3
L
Zeus
Gakhi
Zeus
2
6
5
0.75
W
9
2
9
6.75
L
Thanatos
Neekosun
Thanatos
3
7
3
0.64
W
Anubis
5
4
17
3.38
L
Odin
T-I-GUH
Odin
4
3
9
2.83
L
Ao Kuang
Tod0roky
Ao Kuang
2
4
10
1.75
L
7
8
7
1.31
W
13
3
8
5.67
W
Morgan Le Fay
locknessox
Morgan Le Fay
0
4
14
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,679
Damage
41,184
56,933
Taken
64,128
36,501
Mitigated
39,699
16,045
Healing
9,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
DrFogelson
Kuzenbo
4,514
1,427
1,475
1,556
14,943
16,000
0
5,112
9,644
8,027
0
L
Zeus
Gakhi
Zeus
10,135
1,880
0
20
9,949
3,992
30
6,017
3,836
29,339
0
W
14,138
3,731
0
2,112
10,158
4,808
2,501
6,267
3,584
0
31,499
L
Thanatos
Neekosun
Thanatos
3,992
1,036
0
2,642
9,345
4,210
72
5,416
3,806
0
11,056
W
Anubis
15,380
623
0
5,298
12,625
6,766
1,890
7,455
5,023
33,450
0
L
Odin
T-I-GUH
Odin
7,161
1,333
0
1,842
15,710
15,885
0
8,549
7,027
0
12,027
L
Ao Kuang
Tod0roky
Ao Kuang
7,357
2,201
1,012
3,673
16,850
10,179
954
9,935
6,751
20,366
0
L
12,539
472
0
240
12,274
5,433
0
7,995
4,167
33,891
0
W
11,384
3,856
0
5,185
12,493
5,848
1,046
6,414
5,855
25,415
0
W
Morgan Le Fay
locknessox
Morgan Le Fay
7,263
1,061
0
419
6,714
3,079
187
4,783
1,890
19,597
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,116
Gold Earned
42,093
176
Minions Killed
144
0
Camps Cleared
0
1,052,201
Distance Traveled
998,988
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
8,042
804
7
1
0
232,176
0
L
Zeus
7,863
786
45
5
0
176,180
0
W
Neith
9,815
982
55
6
0
210,421
3
L
Thanatos
7,888
789
18
2
0
187,998
2
W
Anubis
9,257
926
46
5
0
195,245
2
L
Odin
8,865
887
8
1
0
218,238
0
L
Ao Kuang
8,334
833
23
2
0
219,674
3
L
He Bo
9,143
914
50
5
0
196,898
2
W
Freya
10,036
1,004
31
3
0
207,625
2
W
Morgan Le Fay
7,966
797
37
4
0
206,734
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role