Player Matchup

Tiamat
Tiamat
Hex Assassin165
Tiamat
Level 113
God Stats
20W - 6L
1,737 SR
Queue Stats
292W - 153L
1,645 Elo+
Party 1
Awilix
Awilix
LilSaltyDude
Awilix
Level 146
God Stats
3W - 0L
1,636 SR
Queue Stats
257W - 125L
1,724 Elo+
Party 1
Bacchus
Bacchus
TrueMilkMan7240
Bacchus
Level 127
God Stats
9W - 2L
1,846 SR
Queue Stats
543W - 295L
1,647 Elo+
Party 1
Team Averages
Level 129
1,740 SR
1,672 Elo+

VS

Team Averages
Level 36
1,470 SR
1,010 Elo+
Xing Tian
Xing Tian
Rufusrito
Xing Tian
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 21L
834 Elo+
Party 2
Charybdis
Charybdis
SimplyNamed
Charybdis
Level 51
God Stats
0W - 2L
1,546 SR
Queue Stats
3W - 17L
1,128 Elo+
Party 2
Aphrodite
Aphrodite
qrtjgwt
Aphrodite
Level 25
God Stats
2W - 5L
1,366 SR
Queue Stats
4W - 21L
1,069 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 8
7,347
735
8,282
5,812
3,941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Awilix
13
8 / 1 / 3
8,181
818
9,631
7,734
3,717
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

13
3 / 0 / 6
8,377
838
7,886
7,076
8,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Rufusrito
Xing Tian
10
0 / 4 / 1
6,046
605
3,813
11,381
8,233
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Charybdis
SimplyNamed
Charybdis
10
0 / 5 / 0
5,926
593
4,889
10,176
3,584
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Aphrodite
qrtjgwt
Aphrodite
12
1 / 2 / 0
7,136
714
2,906
8,703
6,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
2
11
Kills
1
1
Deaths
11
17
Assists
1
Player
Kills
Deaths
Assists
KDA
W
0
0
8
4
W
Awilix
8
1
3
9.5
L
Xing Tian
Rufusrito
Xing Tian
0
4
1
0.13
L
Charybdis
SimplyNamed
Charybdis
0
5
0
0
W
3
0
6
6
L
Aphrodite
qrtjgwt
Aphrodite
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,799
Damage
11,608
20,622
Taken
30,260
16,008
Mitigated
18,677
5,487
Healing
6,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,282
1,330
0
2,016
5,812
3,941
539
2,366
3,258
39,350
0
W
Awilix
9,631
2,852
0
289
7,734
3,717
80
2,414
5,192
0
17,514
L
Xing Tian
Rufusrito
Xing Tian
3,813
513
0
0
11,381
8,233
0
7,222
4,159
7,097
0
L
Charybdis
SimplyNamed
Charybdis
4,889
2,934
0
1,976
10,176
3,584
0
3,350
6,826
0
18,126
W
7,886
925
77
3,105
7,076
8,350
0
1,554
5,349
26,425
0
L
Aphrodite
qrtjgwt
Aphrodite
2,906
341
1,482
3,474
8,703
6,860
0
5,647
3,056
20,593
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,905
Gold Earned
19,108
140
Minions Killed
86
0
Camps Cleared
0
586,578
Distance Traveled
452,921
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
7,347
735
80
8
0
177,474
1
W
Awilix
8,181
818
19
2
0
208,019
2
L
Xing Tian
6,046
605
12
1
0
150,964
0
L
Charybdis
5,926
593
40
4
0
147,377
0
W
Bacchus
8,377
838
41
4
0
201,085
3
L
Aphrodite
7,136
714
34
3
0
154,580
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role