Player Matchup

Danzaburou
Danzaburou
Angelito666
Danzaburou
Level 86
God Stats
0W - 1L
1,505 SR
Queue Stats
2W - 7L
1,337 Elo+
Solo
Horus
Horus
Fastay
Horus
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,548 Elo+
Solo
Pele
Pele
TheYeshivaMoor
Pele
Level 107
God Stats
2W - 4L
1,244 SR
Queue Stats
32W - 37L
1,412 Elo+
Solo
Team Averages
Level 104
1,417 SR
1,432 Elo+

VS

Team Averages
Level 154
1,622 SR
1,640 Elo+
Awilix
Awilix
 
Awilix
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
He Bo
He Bo
Vermìne
He Bo
Level 157
God Stats
3W - 0L
1,866 SR
Queue Stats
446W - 189L
1,919 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Angelito666
Danzaburou
10
1 / 10 / 1
6,925
693
4,683
13,131
4,908
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Horus
Fastay
Horus
9
0 / 7 / 2
6,513
651
3,756
13,883
13,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

11
1 / 5 / 1
7,148
715
6,467
13,083
5,033
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
14
11 / 0 / 10
8,983
898
11,446
8,581
4,280
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
 
Cu Chulainn
14
1 / 0 / 19
8,465
847
12,171
11,485
11,304
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

He Bo
Vermìne
He Bo
13
10 / 2 / 10
8,881
888
13,890
7,588
2,526
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
61
2
Kills
22
22
Deaths
2
4
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
11
0
10
16
W
Cu Chulainn
 
Cu Chulainn
1
0
19
10.5
L
Danzaburou
Angelito666
Danzaburou
1
10
1
0.15
L
Horus
Fastay
Horus
0
7
2
0.14
L
1
5
1
0.3
W
He Bo
Vermìne
He Bo
10
2
10
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,906
Damage
37,507
40,097
Taken
27,654
23,655
Mitigated
18,110
6,039
Healing
5,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
11,446
4,866
0
1,672
8,581
4,280
339
12
8,569
0
22,452
W
Cu Chulainn
 
Cu Chulainn
12,171
3,383
0
3,266
11,485
11,304
13
115
11,370
0
36,283
L
Danzaburou
Angelito666
Danzaburou
4,683
1,914
0
546
13,131
4,908
0
4,997
7,209
0
14,140
L
Horus
Fastay
Horus
3,756
1,610
670
1,807
13,883
13,714
0
4,041
8,971
126
6,779
L
6,467
1,385
0
3,016
13,083
5,033
0
4,166
8,265
0
24,311
W
He Bo
Vermìne
He Bo
13,890
685
0
1,029
7,588
2,526
870
74
7,514
34,481
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,586
Gold Earned
26,329
60
Minions Killed
118
0
Camps Cleared
0
488,748
Distance Traveled
608,911
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
8,983
898
23
2
0
225,620
2
W
Cu Chulainn
8,465
847
57
6
0
205,156
1
L
Danzaburou
6,925
693
25
3
0
147,978
4
L
Horus
6,513
651
9
1
0
154,905
4
L
Pele
7,148
715
26
3
0
185,865
3
W
He Bo
8,881
888
38
4
0
178,135
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role