Player Matchup

Yu Huang
Yu Huang
CallMeL3Bob
Yu Huang
Level 96
God Stats
1W - 7L
1,500 SR
Queue Stats
223W - 406L
1,352 Elo+
Party 2
Bacchus
Bacchus
Ecksperimental
Bacchus
Level 104
God Stats
50W - 74L
1,391 SR
Queue Stats
145W - 261L
1,317 Elo+
Party 2
Susano
Susano
HB Romeo
Susano
Level 120
God Stats
0W - 2L
1,500 SR
Queue Stats
249W - 478L
1,215 Elo+
Party 2
Team Averages
Level 107
1,464 SR
1,294 Elo+

VS

Team Averages
Level 137
1,572 SR
1,440 Elo+
Kumbhakarna
Kumbhakarna
MRSaMAYzing
Kumbhakarna
Level 147
God Stats
7W - 3L
1,674 SR
Queue Stats
181W - 140L
1,537 Elo+
Party 1
Izanami
Izanami
Srry4playn
Izanami
Level 106
God Stats
5W - 13L
1,277 SR
Queue Stats
81W - 145L
1,276 Elo+
Solo
Hera
Hera
aMayZane
Hera
Level 157
God Stats
3W - 1L
1,765 SR
Queue Stats
290W - 243L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
CallMeL3Bob
Yu Huang
13
2 / 3 / 3
8,283
690
7,873
10,137
4,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
2 / 3 / 1
8,896
741
6,265
13,347
14,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Susano
HB Romeo
Susano
12
1 / 5 / 3
8,152
679
7,263
12,917
5,774
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
MRSaMAYzing
Kumbhakarna
15
2 / 1 / 9
9,889
824
5,626
13,983
16,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
Srry4playn
Izanami
13
2 / 3 / 6
8,969
747
6,520
10,112
4,556
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hera
17
7 / 1 / 4
10,629
886
18,838
7,545
3,338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
30
5
Kills
11
11
Deaths
5
7
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
CallMeL3Bob
Yu Huang
2
3
3
1.17
L
2
3
1
0.83
L
Susano
HB Romeo
Susano
1
5
3
0.5
W
Kumbhakarna
MRSaMAYzing
Kumbhakarna
2
1
9
6.5
W
Izanami
Srry4playn
Izanami
2
3
6
1.67
W
Hera
7
1
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,401
Damage
30,984
36,401
Taken
31,640
24,637
Mitigated
24,093
4,164
Healing
4,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
CallMeL3Bob
Yu Huang
7,873
1,320
0
1,525
10,137
4,369
0
7,330
2,807
28,016
0
L
6,265
728
36
2,603
13,347
14,494
0
9,191
4,156
26,672
0
L
Susano
HB Romeo
Susano
7,263
1,695
0
0
12,917
5,774
0
8,013
4,904
0
29,282
W
Kumbhakarna
MRSaMAYzing
Kumbhakarna
5,626
1,284
105
1,872
13,983
16,199
72
4,887
9,096
20,145
0
W
Izanami
Srry4playn
Izanami
6,520
4,736
0
185
10,112
4,556
1,631
5,944
4,168
0
27,786
W
Hera
18,838
4,466
256
2,514
7,545
3,338
686
3,351
4,194
68,652
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,331
Gold Earned
29,487
129
Minions Killed
169
0
Camps Cleared
0
613,482
Distance Traveled
682,936
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
8,283
690
41
3
0
187,667
1
L
Bacchus
8,896
741
44
4
0
205,001
1
L
Susano
8,152
679
44
4
0
220,814
2
W
Kumbhakarna
9,889
824
25
2
0
249,427
2
W
Izanami
8,969
747
47
4
0
203,051
0
W
Hera
10,629
886
97
8
0
230,458
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role