Player Matchup

Sun Wukong
Sun Wukong
Axelwolf18
Sun Wukong
Level 136
God Stats
4W - 2L
1,547 SR
Queue Stats
68W - 66L
1,566 Elo+
Party 1
Rama
Rama
ColeCams
Rama
Level 86
God Stats
16W - 9L
1,577 SR
Queue Stats
143W - 146L
1,472 Elo+
Solo
Hel
Hel
Morn G3
Hel
Level 141
God Stats
2W - 2L
1,657 SR
Queue Stats
17W - 9L
1,731 Elo+
Party 3
Ishtar
Ishtar
MrHopeful
Ishtar
Level 154
God Stats
1W - 0L
1,684 SR
Queue Stats
43W - 36L
1,679 Elo+
Party 1
Atlas
Atlas
Nitrouscity
Atlas
Level 84
God Stats
9W - 0L
1,954 SR
Queue Stats
72W - 86L
1,417 Elo+
Party 3
Team Averages
Level 120
1,684 SR
1,573 Elo+

VS

Team Averages
Level 121
1,558 SR
1,559 Elo+
Cerberus
Cerberus
 
Cerberus
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
Frerrawia
Ishtar
Level 120
God Stats
0W - 3L
1,500 SR
Queue Stats
111W - 120L
1,514 Elo+
Solo
Discordia
Discordia
Leonerick
Discordia
Level 159
God Stats
3W - 5L
1,596 SR
Queue Stats
215W - 179L
1,588 Elo+
Party 2
Hades
Hades
Shirohima
Hades
Level 105
God Stats
0W - 1L
1,693 SR
Queue Stats
83W - 63L
1,619 Elo+
Solo
Erlang Shen
Erlang Shen
jonathan12322
Erlang Shen
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 77L
1,576 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Axelwolf18
Sun Wukong
15
4 / 3 / 11
8,721
793
10,402
12,511
10,711
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rama
16
5 / 2 / 10
9,021
820
14,061
12,991
6,282
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hel
16
2 / 0 / 10
8,957
814
8,819
8,137
5,800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ishtar
MrHopeful
Ishtar
16
3 / 2 / 8
8,619
784
9,312
9,618
4,228
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
4 / 0 / 13
9,339
849
7,207
11,550
13,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
14
3 / 2 / 2
8,126
739
7,913
15,154
16,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ishtar
Frerrawia
Ishtar
13
1 / 4 / 3
7,283
662
10,659
10,373
4,977
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
Leonerick
Discordia
14
1 / 2 / 2
7,294
663
8,763
5,198
2,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hades
Shirohima
Hades
14
1 / 6 / 0
7,726
702
7,859
13,780
8,783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
jonathan12322
Erlang Shen
14
1 / 4 / 2
7,797
709
5,573
12,370
11,973
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
16
18
Kills
7
7
Deaths
18
52
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
3
2
2
2
W
Sun Wukong
Axelwolf18
Sun Wukong
4
3
11
3.17
W
Rama
5
2
10
5
L
Ishtar
Frerrawia
Ishtar
1
4
3
0.63
L
Discordia
Leonerick
Discordia
1
2
2
1
W
Hel
2
0
10
7
W
Ishtar
MrHopeful
Ishtar
3
2
8
3.5
W
4
0
13
10.5
L
Hades
Shirohima
Hades
1
6
0
0.17
L
Erlang Shen
jonathan12322
Erlang Shen
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,801
Damage
40,767
54,807
Taken
56,875
40,989
Mitigated
44,837
23,388
Healing
10,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
7,913
215
0
4,879
15,154
16,885
0
4,103
10,873
22,683
0
W
Sun Wukong
Axelwolf18
Sun Wukong
10,402
3,181
0
2,627
12,511
10,711
971
4,788
7,723
0
22,010
W
Rama
14,061
11,652
0
3,720
12,991
6,282
1,181
7,401
5,590
0
33,413
L
Ishtar
Frerrawia
Ishtar
10,659
5,607
0
1,773
10,373
4,977
193
3,921
6,272
0
26,506
L
Discordia
Leonerick
Discordia
8,763
73
0
390
5,198
2,219
0
1,004
4,143
24,158
0
W
Hel
8,819
1,152
7,071
5,729
8,137
5,800
801
3,973
4,164
42,494
0
W
Ishtar
MrHopeful
Ishtar
9,312
4,729
0
1,955
9,618
4,228
1,474
4,740
4,878
0
31,701
W
7,207
3,647
111
2,175
11,550
13,968
497
3,633
7,917
16,548
0
L
Hades
Shirohima
Hades
7,859
486
574
1,885
13,780
8,783
0
1,980
11,435
28,070
0
L
Erlang Shen
jonathan12322
Erlang Shen
5,573
3,008
0
1,194
12,370
11,973
0
5,018
7,193
0
22,204

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,657
Gold Earned
38,226
242
Minions Killed
193
0
Camps Cleared
0
1,073,341
Distance Traveled
1,021,905
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,126
739
44
4
0
201,767
0
W
Sun Wukong
8,721
793
22
2
0
226,463
4
W
Rama
9,021
820
49
4
0
206,936
3
L
Ishtar
7,283
662
23
2
0
196,900
2
L
Discordia
7,294
663
40
4
0
200,752
0
W
Hel
8,957
814
99
9
0
237,626
5
W
Ishtar
8,619
784
55
5
0
221,703
1
W
Atlas
9,339
849
17
2
0
180,613
0
L
Hades
7,726
702
52
5
0
197,518
1
L
Erlang Shen
7,797
709
34
3
0
224,968
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role