Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charybdis
Charybdis
BabaNawaf
Charybdis
Level 106
God Stats
6W - 6L
1,242 SR
Queue Stats
437W - 466L
1,387 Elo+
Solo
Bacchus
Bacchus
blittim
Bacchus
Level 78
God Stats
16W - 10L
1,518 SR
Queue Stats
104W - 97L
1,426 Elo+
Solo
Thanatos
Thanatos
christian8101A
Thanatos
Level 125
God Stats
20W - 25L
1,470 SR
Queue Stats
371W - 432L
1,537 Elo+
Party 2
Xbalanque
Xbalanque
xAntho-San
Xbalanque
Level 123
God Stats
16W - 12L
1,482 SR
Queue Stats
171W - 204L
1,524 Elo+
Party 2
Team Averages
Level 114
1,442 SR
1,475 Elo+

VS

Team Averages
Level 126
1,504 SR
1,451 Elo+
Atlas
Atlas
Ark258
Atlas
Level 124
God Stats
22W - 24L
1,452 SR
Queue Stats
115W - 126L
1,460 Elo+
Party 1
Chaac
Chaac
Katrina the Kat
Chaac
Level 122
God Stats
24W - 13L
1,615 SR
Queue Stats
95W - 91L
1,461 Elo+
Solo
Athena
Athena
Sharp-Zadex
Athena
Level 129
God Stats
38W - 48L
1,516 SR
Queue Stats
548W - 531L
1,456 Elo+
Solo
Arachne
Arachne
chiforo
Arachne
Level 148
God Stats
2W - 3L
1,581 SR
Queue Stats
188W - 206L
1,408 Elo+
Party 1
Skadi
Skadi
sabroneitor
Skadi
Level 109
God Stats
6W - 10L
1,357 SR
Queue Stats
86W - 93L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
15
4 / 0 / 5
9,170
611
11,705
14,665
10,827
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charybdis
BabaNawaf
Charybdis
14
5 / 0 / 5
8,632
575
10,080
10,393
4,415
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
blittim
Bacchus
11
1 / 0 / 6
7,217
481
7,027
12,388
14,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thanatos
14
7 / 2 / 3
8,525
568
5,935
14,306
6,199
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xbalanque
xAntho-San
Xbalanque
12
1 / 2 / 2
7,410
494
4,882
10,315
3,362
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Ark258
Atlas
10
1 / 2 / 1
6,491
433
8,644
13,044
6,895
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

12
0 / 5 / 0
7,246
483
11,181
13,864
9,045
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Athena
13
1 / 2 / 1
7,241
483
5,390
11,505
7,142
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
chiforo
Arachne
9
0 / 4 / 0
5,984
399
2,256
11,831
3,843
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 5 / 1
6,626
442
8,240
11,512
4,167
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
7
18
Kills
4
4
Deaths
18
21
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
4
0
5
6.5
L
Atlas
Ark258
Atlas
1
2
1
0.75
W
Charybdis
BabaNawaf
Charybdis
5
0
5
7.5
L
0
5
0
0
L
Athena
1
2
1
0.75
W
Bacchus
blittim
Bacchus
1
0
6
4
L
Arachne
chiforo
Arachne
0
4
0
0
W
Thanatos
7
2
3
4.25
L
2
5
1
0.5
W
Xbalanque
xAntho-San
Xbalanque
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,629
Damage
35,711
62,067
Taken
61,756
38,946
Mitigated
31,092
36,043
Healing
15,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
11,705
3,346
0
7,467
14,665
10,827
0
1,636
13,029
0
75,991
L
Atlas
Ark258
Atlas
8,644
2,428
654
3,279
13,044
6,895
306
3,123
9,921
33,380
2,287
W
Charybdis
BabaNawaf
Charybdis
10,080
4,141
0
6,553
10,393
4,415
808
3,026
7,299
0
67,985
L
11,181
3,370
0
3,588
13,864
9,045
0
264
13,600
0
64,010
L
Athena
5,390
1,563
0
2,477
11,505
7,142
0
958
10,547
54,300
6,710
W
Bacchus
blittim
Bacchus
7,027
844
634
3,046
12,388
14,143
0
2,924
9,179
22,096
0
L
Arachne
chiforo
Arachne
2,256
1,896
148
2,940
11,831
3,843
0
256
11,575
0
30,737
W
Thanatos
5,935
1,452
0
13,231
14,306
6,199
0
1,686
12,514
0
49,337
L
8,240
3,780
281
2,195
11,512
4,167
1,234
2,426
9,086
0
40,299
W
Xbalanque
xAntho-San
Xbalanque
4,882
1,599
0
5,112
10,315
3,362
3,206
3,448
6,501
0
53,220

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,954
Gold Earned
33,588
455
Minions Killed
378
0
Camps Cleared
0
1,398,396
Distance Traveled
1,360,267
18
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,170
611
121
8
0
294,988
5
L
Atlas
6,491
433
61
4
0
283,774
6
W
Charybdis
8,632
575
119
8
0
261,860
6
L
Chaac
7,246
483
113
8
0
267,647
3
L
Athena
7,241
483
98
7
0
294,227
4
W
Bacchus
7,217
481
25
2
0
281,883
4
L
Arachne
5,984
399
55
4
0
259,161
3
W
Thanatos
8,525
568
93
6
0
300,827
2
L
Skadi
6,626
442
51
3
0
255,458
2
W
Xbalanque
7,410
494
97
6
0
258,838
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role