Player Matchup

Ah Muzen Cab
Ah Muzen Cab
ElPulento
Ah Muzen Cab
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 50L
1,492 Elo+
Party 3
Da Ji
Da Ji
ID-PERICULOSOO
Da Ji
Level 118
God Stats
3W - 0L
1,836 SR
Queue Stats
357W - 381L
1,386 Elo+
Party 1
Maui
Maui
PandaAsesino
Maui
Level 129
God Stats
4W - 2L
1,653 SR
Queue Stats
46W - 49L
1,463 Elo+
Party 3
Chang'e
Chang'e
VitalDennis
Chang'e
Level 127
God Stats
31W - 23L
1,573 SR
Queue Stats
416W - 469L
1,355 Elo+
Party 1
Nike
Nike
stegamerbr
Nike
Level 88
God Stats
4W - 0L
1,500 SR
Queue Stats
54W - 78L
1,351 Elo+
Party 1
Team Averages
Level 120
1,612 SR
1,409 Elo+

VS

Team Averages
Level 102
1,514 SR
1,486 Elo+
Chang'e
Chang'e
 
Chang'e
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Da Ji
Da Ji
 
Da Ji
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mercury
Mercury
FyinXx
Mercury
Level 146
God Stats
2W - 3L
1,470 SR
Queue Stats
110W - 99L
1,491 Elo+
Party 2
Ra
Ra
brihanYT
Ra
Level 66
God Stats
1W - 1L
1,697 SR
Queue Stats
142W - 166L
1,461 Elo+
Solo
Hou Yi
Hou Yi
zeze1303
Hou Yi
Level 105
God Stats
0W - 1L
1,405 SR
Queue Stats
8W - 11L
1,477 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
ElPulento
Ah Muzen Cab
18
8 / 2 / 1
11,063
615
14,635
16,402
8,379
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
4 / 6 / 4
10,123
562
8,643
15,687
6,972
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
0 / 3 / 8
9,046
503
3,337
13,422
11,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Chang'e
VitalDennis
Chang'e
17
9 / 4 / 5
11,545
641
12,631
17,216
7,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
0 / 0 / 3
9,871
548
8,560
12,470
7,568
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
15
3 / 4 / 5
8,977
499
9,906
12,416
5,063
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Da Ji
 
Da Ji
14
1 / 2 / 3
8,670
482
7,076
12,461
6,396
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mercury
FyinXx
Mercury
17
11 / 6 / 3
10,532
585
13,988
19,745
8,617
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

3
0 / 2 / 0
5,485
305
192
1,844
697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hou Yi
zeze1303
Hou Yi
13
0 / 7 / 2
8,335
463
9,599
19,992
7,400
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
28
21
Kills
15
15
Deaths
21
21
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
3
4
5
1.38
L
Da Ji
 
Da Ji
1
2
3
1.25
W
Ah Muzen Cab
ElPulento
Ah Muzen Cab
8
2
1
4.25
L
Mercury
FyinXx
Mercury
11
6
3
2.08
W
4
6
4
1
W
0
3
8
1.33
W
Chang'e
VitalDennis
Chang'e
9
4
5
2.88
L
0
2
0
0
W
0
0
3
1.5
L
Hou Yi
zeze1303
Hou Yi
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,806
Damage
40,761
75,197
Taken
66,458
42,455
Mitigated
28,173
24,279
Healing
14,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
9,906
1,177
1,708
3,877
12,416
5,063
633
3,509
8,907
58,759
0
L
Da Ji
 
Da Ji
7,076
1,459
0
2,975
12,461
6,396
183
1,427
11,034
0
51,711
W
Ah Muzen Cab
ElPulento
Ah Muzen Cab
14,635
7,796
0
6,835
16,402
8,379
741
1,761
14,641
0
114,976
L
Mercury
FyinXx
Mercury
13,988
6,757
0
1,400
19,745
8,617
799
5,828
13,917
0
72,368
W
8,643
2,544
0
682
15,687
6,972
296
3,746
11,941
0
70,525
W
3,337
433
0
2,010
13,422
11,554
184
2,825
10,597
21,638
2,291
W
Chang'e
VitalDennis
Chang'e
12,631
578
1,927
8,323
17,216
7,982
750
2,059
15,157
88,699
0
L
192
38
0
347
1,844
697
0
1,229
615
7,186
0
W
8,560
1,688
0
4,502
12,470
7,568
0
449
12,021
0
69,660
L
Hou Yi
zeze1303
Hou Yi
9,599
5,371
0
4,532
19,992
7,400
328
3,790
16,202
0
71,156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,648
Gold Earned
41,999
571
Minions Killed
439
0
Camps Cleared
0
1,765,678
Distance Traveled
1,415,166
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
8,977
499
106
6
0
327,954
4
L
Da Ji
8,670
482
94
5
0
341,731
6
W
Ah Muzen Cab
11,063
615
148
8
0
346,431
4
L
Mercury
10,532
585
105
6
0
398,271
4
W
Da Ji
10,123
562
102
6
0
357,777
1
W
Maui
9,046
503
38
2
0
349,438
6
W
Chang'e
11,545
641
155
9
0
353,614
0
L
Ra
5,485
305
17
1
0
54,605
0
W
Nike
9,871
548
128
7
0
358,418
0
L
Hou Yi
8,335
463
117
7
0
292,605
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role