Player Matchup

Danzaburou
Danzaburou
Icyson
Danzaburou
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 28L
1,181 Elo+
Party 2
Baron Samedi
Baron Samedi
JAOQMAS
Baron Samedi
Level 107
God Stats
6W - 1L
1,601 SR
Queue Stats
11W - 11L
1,452 Elo+
Solo
Cu Chulainn
Cu Chulainn
Rangooh
Cu Chulainn
Level 19
God Stats
5W - 10L
1,300 SR
Queue Stats
9W - 28L
1,181 Elo+
Party 2
Team Averages
Level 78
1,467 SR
1,272 Elo+

VS

Team Averages
Level 56
1,483 SR
1,506 Elo+
Aphrodite
Aphrodite
Art3mia
Aphrodite
Level 43
God Stats
86W - 49L
1,684 SR
Queue Stats
177W - 139L
1,558 Elo+
Solo
Maui
Maui
DuckOnQuac
Maui
Level 29
God Stats
0W - 4L
1,270 SR
Queue Stats
40W - 47L
1,470 Elo+
Party 1
Gilgamesh
Gilgamesh
SeniorChavez
Gilgamesh
Level 96
God Stats
3W - 4L
1,495 SR
Queue Stats
68W - 82L
1,489 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Icyson
Danzaburou
17
1 / 0 / 5
11,939
663
18,752
13,992
6,765
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
JAOQMAS
Baron Samedi
18
2 / 4 / 6
12,157
675
19,684
18,731
9,957
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
Rangooh
Cu Chulainn
18
5 / 1 / 3
12,257
681
18,985
19,089
23,369
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Art3mia
Aphrodite
17
1 / 3 / 4
11,477
638
13,561
13,425
7,802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
3 / 3 / 1
12,426
690
10,318
26,803
39,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gilgamesh
SeniorChavez
Gilgamesh
16
1 / 2 / 4
11,917
662
17,063
26,559
22,263
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
14
8
Kills
5
5
Deaths
8
14
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Art3mia
Aphrodite
1
3
4
1
L
3
3
1
1.17
W
Danzaburou
Icyson
Danzaburou
1
0
5
3.5
W
Baron Samedi
JAOQMAS
Baron Samedi
2
4
6
1.25
W
Cu Chulainn
Rangooh
Cu Chulainn
5
1
3
6.5
L
Gilgamesh
SeniorChavez
Gilgamesh
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,421
Damage
40,942
51,812
Taken
66,787
40,091
Mitigated
69,760
22,012
Healing
19,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Art3mia
Aphrodite
13,561
584
6,470
5,497
13,425
7,802
27
3,353
9,876
55,118
0
L
10,318
3,093
0
1,780
26,803
39,695
0
7,463
18,170
42,289
0
W
Danzaburou
Icyson
Danzaburou
18,752
9,273
0
7,203
13,992
6,765
1,088
6,162
7,830
0
87,768
W
Baron Samedi
JAOQMAS
Baron Samedi
19,684
1,204
3,929
5,685
18,731
9,957
819
8,813
9,918
66,866
0
W
Cu Chulainn
Rangooh
Cu Chulainn
18,985
2,692
0
5,195
19,089
23,369
661
9,146
9,943
0
34,283
L
Gilgamesh
SeniorChavez
Gilgamesh
17,063
5,141
1,889
4,013
26,559
22,263
0
8,932
16,991
0
52,933

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,353
Gold Earned
35,820
214
Minions Killed
210
0
Camps Cleared
0
1,026,517
Distance Traveled
1,059,151
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
11,477
638
107
6
0
340,240
0
L
Maui
12,426
690
45
3
0
323,271
2
W
Danzaburou
11,939
663
105
6
0
320,457
1
W
Baron Samedi
12,157
675
80
4
0
315,380
4
W
Cu Chulainn
12,257
681
29
2
0
390,680
0
L
Gilgamesh
11,917
662
58
3
0
395,640
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role