Player Matchup

Athena
Athena
 
Athena
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chaac
Chaac
KING_LIL_RUBEN16
Chaac
Level 108
God Stats
6W - 7L
1,549 SR
Queue Stats
135W - 135L
1,500 Elo+
Party 1
Izanami
Izanami
Proxiti
Izanami
Level 69
God Stats
12W - 10L
1,596 SR
Queue Stats
188W - 201L
1,482 Elo+
Party 3
Cliodhna
Cliodhna
YsY_hentia
Cliodhna
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 95L
1,475 Elo+
Party 1
Tiamat
Tiamat
aphyde50
Tiamat
Level 137
God Stats
2W - 6L
1,503 SR
Queue Stats
303W - 299L
1,541 Elo+
Party 3
Team Averages
Level 94
1,530 SR
1,500 Elo+

VS

Team Averages
Level 112
1,468 SR
1,478 Elo+
Geb
Geb
Cesar901
Geb
Level 125
God Stats
2W - 0L
1,715 SR
Queue Stats
68W - 62L
1,482 Elo+
Solo
Zhong Kui
Zhong Kui
Sollipop_
Zhong Kui
Level 147
God Stats
1W - 1L
1,306 SR
Queue Stats
221W - 197L
1,509 Elo+
Party 2
Awilix
Awilix
SugarMayCry
Awilix
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 14L
1,535 Elo+
Party 2
Danzaburou
Danzaburou
buio-Veleno
Danzaburou
Level 69
God Stats
1W - 1L
1,283 SR
Queue Stats
216W - 251L
1,419 Elo+
Party 4
Tiamat
Tiamat
lZetsumei
Tiamat
Level 128
God Stats
2W - 1L
1,534 SR
Queue Stats
399W - 443L
1,447 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
11
0 / 2 / 1
7,653
425
6,755
15,477
12,593
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

15
1 / 3 / 1
9,169
509
11,656
23,139
23,563
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Izanami
Proxiti
Izanami
15
0 / 4 / 0
8,942
497
9,186
16,644
7,377
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cliodhna
YsY_hentia
Cliodhna
12
1 / 3 / 1
7,088
394
8,560
15,283
6,336
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tiamat
aphyde50
Tiamat
13
1 / 5 / 0
8,063
448
10,334
13,806
11,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 0 / 8
8,651
481
9,239
16,121
14,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Zhong Kui
Sollipop_
Zhong Kui
15
2 / 1 / 5
8,902
495
12,254
15,041
11,826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Awilix
16
10 / 0 / 3
10,371
576
13,729
17,548
8,066
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Danzaburou
buio-Veleno
Danzaburou
17
2 / 0 / 3
10,149
564
9,388
10,967
4,226
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tiamat
lZetsumei
Tiamat
16
3 / 2 / 1
9,795
544
13,438
13,992
11,645
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
37
3
Kills
17
17
Deaths
3
3
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
0
2
1
0.25
W
0
0
8
4
L
1
3
1
0.5
L
Izanami
Proxiti
Izanami
0
4
0
0
W
Zhong Kui
Sollipop_
Zhong Kui
2
1
5
4.5
W
Awilix
10
0
3
11.5
L
Cliodhna
YsY_hentia
Cliodhna
1
3
1
0.5
L
Tiamat
aphyde50
Tiamat
1
5
0
0.2
W
Danzaburou
buio-Veleno
Danzaburou
2
0
3
3.5
W
Tiamat
lZetsumei
Tiamat
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,491
Damage
58,048
84,349
Taken
73,669
61,057
Mitigated
49,871
32,190
Healing
40,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
6,755
2,304
2,559
3,044
15,477
12,593
0
7,446
8,031
21,271
3,193
W
9,239
2,357
655
6,727
16,121
14,108
0
4,781
11,340
37,511
0
L
11,656
3,141
0
10,539
23,139
23,563
0
12,462
9,925
0
72,883
L
Izanami
Proxiti
Izanami
9,186
5,507
0
6,072
16,644
7,377
0
2,256
14,388
0
101,207
W
Zhong Kui
Sollipop_
Zhong Kui
12,254
990
66
10,745
15,041
11,826
265
7,565
7,476
74,340
0
W
Awilix
13,729
8,481
184
11,233
17,548
8,066
473
2,694
14,854
0
76,545
L
Cliodhna
YsY_hentia
Cliodhna
8,560
587
461
6,909
15,283
6,336
0
4,911
10,316
0
41,501
L
Tiamat
aphyde50
Tiamat
10,334
1,311
0
2,606
13,806
11,188
0
7,048
6,758
74,989
0
W
Danzaburou
buio-Veleno
Danzaburou
9,388
2,348
0
5,836
10,967
4,226
1,528
1,172
9,795
0
96,056
W
Tiamat
lZetsumei
Tiamat
13,438
2,542
0
5,132
13,992
11,645
0
0
13,992
70,816
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,915
Gold Earned
47,868
572
Minions Killed
589
0
Camps Cleared
0
1,681,521
Distance Traveled
1,750,669
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
7,653
425
43
2
0
324,963
3
W
Geb
8,651
481
41
2
0
364,690
3
L
Chaac
9,169
509
142
8
0
347,950
2
L
Izanami
8,942
497
182
10
0
288,530
1
W
Zhong Kui
8,902
495
124
7
0
312,712
0
W
Awilix
10,371
576
111
6
0
409,077
1
L
Cliodhna
7,088
394
62
3
0
405,070
3
L
Tiamat
8,063
448
143
8
0
315,008
6
W
Danzaburou
10,149
564
178
10
0
358,690
4
W
Tiamat
9,795
544
135
8
0
305,500
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role