Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Zeus
Zeus
Gostosa_Casada
Zeus
Level 26
God Stats
1W - 1L
1,676 SR
Queue Stats
2W - 5L
1,263 Elo+
Party 3
He Bo
He Bo
Phantom-RAVEN_YT
He Bo
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 60L
1,436 Elo+
Party 2
Bacchus
Bacchus
YourSimpleMonkey
Bacchus
Level 69
God Stats
6W - 4L
1,815 SR
Queue Stats
150W - 147L
1,488 Elo+
Party 2
Sylvanus
Sylvanus
Zanardi_
Sylvanus
Level 128
God Stats
2W - 1L
1,931 SR
Queue Stats
170W - 207L
1,477 Elo+
Party 3
Team Averages
Level 74
1,685 SR
1,433 Elo+

VS

Team Averages
Level 69
1,581 SR
1,449 Elo+
Bacchus
Bacchus
Druidious2
Bacchus
Level 35
God Stats
3W - 8L
1,282 SR
Queue Stats
33W - 60L
1,417 Elo+
Solo
Danzaburou
Danzaburou
JoeSwordsman
Danzaburou
Level 61
God Stats
1W - 1L
1,716 SR
Queue Stats
20W - 22L
1,421 Elo+
Party 1
Hades
Hades
Sahloknir6700
Hades
Level 109
God Stats
9W - 3L
1,585 SR
Queue Stats
102W - 103L
1,424 Elo+
Party 1
Susano
Susano
Torito7981
Susano
Level 135
God Stats
5W - 3L
1,656 SR
Queue Stats
178W - 169L
1,483 Elo+
Party 1
Kukulkan
Kukulkan
VictorJaeger362
Kukulkan
Level 6
God Stats
1W - 1L
1,664 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
11
4 / 6 / 0
6,866
458
6,933
15,322
6,222
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

11
3 / 6 / 0
7,150
477
5,077
8,806
2,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

10
2 / 6 / 0
6,724
448
3,251
9,969
3,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
0 / 5 / 1
7,026
468
5,562
11,802
6,838
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sylvanus
Zanardi_
Sylvanus
10
0 / 3 / 2
6,165
411
6,224
13,414
12,312
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Druidious2
Bacchus
11
1 / 2 / 10
8,125
542
6,201
10,342
9,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
JoeSwordsman
Danzaburou
13
7 / 0 / 7
8,083
539
7,703
8,314
3,100
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
7 / 1 / 11
9,120
608
16,615
13,616
7,025
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Susano
Torito7981
Susano
15
9 / 0 / 8
9,427
628
10,652
11,902
4,993
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
11
1 / 6 / 7
6,802
453
3,371
7,379
3,281
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
68
9
Kills
25
26
Deaths
9
3
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
4
6
0
0.67
W
Bacchus
Druidious2
Bacchus
1
2
10
3
L
3
6
0
0.5
W
Danzaburou
JoeSwordsman
Danzaburou
7
0
7
10.5
L
2
6
0
0.33
W
7
1
11
12.5
W
Susano
Torito7981
Susano
9
0
8
13
W
Kukulkan
1
6
7
0.75
L
0
5
1
0.1
L
Sylvanus
Zanardi_
Sylvanus
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,047
Damage
44,542
59,313
Taken
51,553
31,444
Mitigated
27,513
12,104
Healing
17,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
6,933
1,591
0
4,607
15,322
6,222
0
6,364
8,932
0
36,607
W
Bacchus
Druidious2
Bacchus
6,201
822
0
2,946
10,342
9,114
1,188
2,756
7,586
24,917
4,875
L
5,077
381
0
1,240
8,806
2,753
296
2,133
6,577
47,248
0
W
Danzaburou
JoeSwordsman
Danzaburou
7,703
3,461
0
3,558
8,314
3,100
3,945
3,284
4,988
0
50,943
L
3,251
489
0
253
9,969
3,319
342
3,806
6,123
29,005
0
W
16,615
1,783
529
8,086
13,616
7,025
73
6,681
6,576
57,745
0
W
Susano
Torito7981
Susano
10,652
1,552
0
2,374
11,902
4,993
118
3,138
8,690
0
68,406
W
Kukulkan
3,371
564
0
0
7,379
3,281
281
4,129
3,250
24,673
0
L
5,562
1,126
0
790
11,802
6,838
0
7,197
4,605
38,268
0
L
Sylvanus
Zanardi_
Sylvanus
6,224
2,386
816
4,398
13,414
12,312
160
6,036
7,134
27,082
7,470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,931
Gold Earned
41,557
319
Minions Killed
349
0
Camps Cleared
0
1,253,720
Distance Traveled
1,414,349
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
6,866
458
57
4
0
288,004
1
W
Bacchus
8,125
542
46
3
0
267,773
0
L
Zeus
7,150
477
73
5
0
245,878
5
W
Danzaburou
8,083
539
67
4
0
275,131
0
L
He Bo
6,724
448
59
4
0
251,850
3
W
Hades
9,120
608
87
6
0
276,712
1
W
Susano
9,427
628
109
7
0
361,367
4
W
Kukulkan
6,802
453
40
3
0
233,366
0
L
Bacchus
7,026
468
81
5
0
241,901
2
L
Sylvanus
6,165
411
49
3
0
226,087
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role