Player Matchup

Bastet
Bastet
BeatsToFemboys
Bastet
Level 155
God Stats
7W - 2L
1,669 SR
Queue Stats
109W - 54L
1,821 Elo+
Party 1
Guan Yu
Guan Yu
DuoDiff
Guan Yu
Level 154
God Stats
3W - 0L
1,695 SR
Queue Stats
122W - 57L
1,819 Elo+
Party 1
Vulcan
Vulcan
LilkingDJ
Vulcan
Level 144
God Stats
4W - 3L
1,623 SR
Queue Stats
95W - 41L
1,800 Elo+
Party 1
Team Averages
Level 151
1,662 SR
1,813 Elo+

VS

Team Averages
Level 82
1,724 SR
1,763 Elo+
Ra
Ra
DubstepPeanuts
Ra
Level 61
God Stats
2W - 3L
1,883 SR
Queue Stats
10W - 6L
1,875 Elo+
Party 2
Jing Wei
Jing Wei
InvertedOrange
Jing Wei
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 15L
1,713 Elo+
Party 2
Vamana
Vamana
Rabittz
Vamana
Level 77
God Stats
2W - 1L
1,789 SR
Queue Stats
27W - 15L
1,701 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 1 / 10
10,852
775
16,704
14,435
9,828
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
DuoDiff
Guan Yu
17
7 / 0 / 13
12,236
874
12,012
22,104
40,123
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vulcan
LilkingDJ
Vulcan
17
8 / 0 / 10
11,719
837
24,628
11,879
6,856
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 9 / 1
8,577
613
8,270
17,305
4,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
15
1 / 4 / 0
9,327
666
12,304
20,005
5,719
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vamana
Rabittz
Vamana
12
0 / 9 / 0
7,952
568
13,910
20,709
13,681
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
2
22
Kills
1
1
Deaths
22
33
Assists
1
Player
Kills
Deaths
Assists
KDA
W
7
1
10
12
L
0
9
1
0.06
W
Guan Yu
DuoDiff
Guan Yu
7
0
13
13.5
L
Jing Wei
1
4
0
0.25
W
Vulcan
LilkingDJ
Vulcan
8
0
10
13
L
Vamana
Rabittz
Vamana
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,344
Damage
34,484
48,418
Taken
58,019
56,807
Mitigated
23,826
23,899
Healing
7,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,704
4,703
0
3,927
14,435
9,828
841
3,077
11,358
0
40,103
L
8,270
814
1,521
2,826
17,305
4,426
0
6,935
10,130
35,973
0
W
Guan Yu
DuoDiff
Guan Yu
12,012
974
4,592
12,777
22,104
40,123
291
3,495
18,609
0
21,274
L
Jing Wei
12,304
8,363
0
2,128
20,005
5,719
0
7,973
11,722
0
38,799
W
Vulcan
LilkingDJ
Vulcan
24,628
4,062
178
2,425
11,879
6,856
1,499
1,773
10,106
72,779
0
L
Vamana
Rabittz
Vamana
13,910
6,350
0
1,217
20,709
13,681
0
8,785
11,494
0
33,454

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,807
Gold Earned
25,856
158
Minions Killed
144
0
Camps Cleared
0
906,535
Distance Traveled
731,876
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
10,852
775
57
4
0
297,809
2
L
Ra
8,577
613
66
5
0
208,988
3
W
Guan Yu
12,236
874
17
1
0
303,399
0
L
Jing Wei
9,327
666
51
4
0
279,602
3
W
Vulcan
11,719
837
84
6
0
305,327
0
L
Vamana
7,952
568
27
2
0
243,286
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role