Player Matchup

Bastet
Bastet
IncessantDevoir
Bastet
Level 129
God Stats
3W - 1L
1,723 SR
Queue Stats
74W - 37L
1,678 Elo+
Party 1
Anubis
Anubis
cx3bd
Anubis
Level 48
God Stats
8W - 2L
1,898 SR
Queue Stats
178W - 96L
1,594 Elo+
Party 1
Yemoja
Yemoja
rwlove
Yemoja
Level 147
God Stats
8W - 7L
1,495 SR
Queue Stats
162W - 104L
1,601 Elo+
Party 1
Team Averages
Level 108
1,705 SR
1,624 Elo+

VS

Team Averages
Level 120
1,648 SR
1,589 Elo+
Athena
Athena
Big Daddy Dubby
Athena
Level 105
God Stats
3W - 1L
1,855 SR
Queue Stats
17W - 17L
1,507 Elo+
Party 2
Vulcan
Vulcan
BussyBruiser
Vulcan
Level 126
God Stats
2W - 1L
1,776 SR
Queue Stats
88W - 64L
1,625 Elo+
Party 2
Lancelot
Lancelot
Nozarashi Oni
Lancelot
Level 129
God Stats
1W - 1L
1,315 SR
Queue Stats
52W - 26L
1,635 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 4 / 3
15,357
698
19,074
25,602
17,161
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Anubis
cx3bd
Anubis
20
3 / 2 / 6
14,726
669
22,064
23,974
13,301
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
rwlove
Yemoja
19
2 / 1 / 9
14,919
678
8,326
17,005
23,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 2 / 6
14,926
678
12,828
27,593
40,484
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Vulcan
20
4 / 7 / 2
15,415
701
24,258
15,602
8,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lancelot
Nozarashi Oni
Lancelot
20
3 / 4 / 4
14,983
681
18,664
22,969
20,210
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
19
13
Kills
7
7
Deaths
13
18
Assists
12
Player
Kills
Deaths
Assists
KDA
W
0
2
6
1.5
W
Vulcan
4
7
2
0.71
L
8
4
3
2.38
W
Lancelot
Nozarashi Oni
Lancelot
3
4
4
1.25
L
Anubis
cx3bd
Anubis
3
2
6
3
L
Yemoja
rwlove
Yemoja
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,464
Damage
55,750
66,581
Taken
66,164
54,106
Mitigated
68,722
28,798
Healing
8,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,828
2,665
0
2,652
27,593
40,484
522
15,831
11,762
33,824
0
W
Vulcan
24,258
8,308
0
56
15,602
8,028
555
7,244
8,358
89,667
0
L
19,074
5,214
998
7,820
25,602
17,161
2,092
11,458
14,144
0
73,074
W
Lancelot
Nozarashi Oni
Lancelot
18,664
3,962
0
5,323
22,969
20,210
2,078
7,356
15,613
0
96,491
L
Anubis
cx3bd
Anubis
22,064
1,626
0
13,251
23,974
13,301
556
15,552
8,422
102,638
0
L
Yemoja
rwlove
Yemoja
8,326
1,689
3,779
2,950
17,005
23,644
460
10,607
6,398
30,053
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,002
Gold Earned
45,324
263
Minions Killed
277
0
Camps Cleared
0
1,073,918
Distance Traveled
1,160,276
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
14,926
678
31
1
0
372,870
1
W
Vulcan
15,415
701
124
6
0
351,633
2
L
Bastet
15,357
698
74
3
0
400,202
2
W
Lancelot
14,983
681
122
6
0
435,773
3
L
Anubis
14,726
669
147
7
0
370,066
3
L
Yemoja
14,919
678
42
2
0
303,650
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role