Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
Cliptipp
Vulcan
Level 159
God Stats
2W - 0L
2,030 SR
Queue Stats
42W - 37L
1,655 Elo+
Party 1
Thoth
Thoth
EvGNms
Thoth
Level 148
God Stats
5W - 1L
1,780 SR
Queue Stats
32W - 25L
1,587 Elo+
Party 1
Shiva
Shiva
SSGJT
Shiva
Level 129
God Stats
7W - 6L
1,719 SR
Queue Stats
212W - 217L
1,649 Elo+
Solo
Danzaburou
Danzaburou
yungfudgesicle
Danzaburou
Level 117
God Stats
4W - 1L
1,776 SR
Queue Stats
97W - 100L
1,591 Elo+
Solo
Team Averages
Level 141
1,761 SR
1,596 Elo+

VS

Team Averages
Level 142
1,592 SR
1,594 Elo+
Poseidon
Poseidon
A Valid Point
Poseidon
Level 157
God Stats
6W - 5L
1,534 SR
Queue Stats
197W - 182L
1,560 Elo+
Solo
Freya
Freya
Dark0008
Freya
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
393W - 369L
1,649 Elo+
Solo
Chang'e
Chang'e
FameKilla Ninja
Chang'e
Level 160
God Stats
9W - 6L
1,688 SR
Queue Stats
122W - 129L
1,599 Elo+
Solo
Khepri
Khepri
HaywireSine2
Khepri
Level 115
God Stats
10W - 9L
1,600 SR
Queue Stats
42W - 49L
1,612 Elo+
Solo
Pele
Pele
JoblessCorgi
Pele
Level 159
God Stats
91W - 50L
1,639 SR
Queue Stats
452W - 408L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
9
3 / 1 / 2
5,883
588
4,573
7,959
2,898
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Vulcan
Cliptipp
Vulcan
10
2 / 1 / 0
5,942
594
6,929
5,111
2,090
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thoth
EvGNms
Thoth
11
3 / 0 / 2
6,255
626
6,155
3,312
1,301
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shiva
SSGJT
Shiva
9
1 / 2 / 4
5,833
583
6,246
7,962
4,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Danzaburou
yungfudgesicle
Danzaburou
11
1 / 2 / 1
6,159
616
4,685
6,647
2,477
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
A Valid Point
Poseidon
9
1 / 3 / 0
5,468
547
4,174
5,917
1,989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Freya
Dark0008
Freya
10
0 / 1 / 3
5,025
503
2,980
5,105
1,509
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

11
0 / 2 / 1
6,050
605
3,097
8,835
5,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
8
0 / 3 / 5
5,255
526
2,012
9,527
4,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
5 / 1 / 1
6,476
648
5,509
8,515
2,728
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
16
10
Kills
6
6
Deaths
10
9
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
3
1
2
4
L
Poseidon
A Valid Point
Poseidon
1
3
0
0.33
W
Vulcan
Cliptipp
Vulcan
2
1
0
2
L
Freya
Dark0008
Freya
0
1
3
1.5
W
Thoth
EvGNms
Thoth
3
0
2
4
L
0
2
1
0.25
L
Khepri
0
3
5
0.83
L
5
1
1
5.5
W
Shiva
SSGJT
Shiva
1
2
4
1.5
W
Danzaburou
yungfudgesicle
Danzaburou
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,588
Damage
17,772
30,991
Taken
37,899
13,593
Mitigated
16,122
10,905
Healing
10,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
4,573
1,050
0
3,705
7,959
2,898
0
1,731
6,228
0
31,034
L
Poseidon
A Valid Point
Poseidon
4,174
777
0
1,310
5,917
1,989
0
3,241
2,314
41,485
0
W
Vulcan
Cliptipp
Vulcan
6,929
2,056
0
1,063
5,111
2,090
0
2,624
2,487
37,546
0
L
Freya
Dark0008
Freya
2,980
926
0
2,895
5,105
1,509
0
0
5,105
31,682
2,387
W
Thoth
EvGNms
Thoth
6,155
459
0
964
3,312
1,301
0
1,862
1,450
43,737
0
L
3,097
192
128
3,983
8,835
5,037
72
4,954
3,413
39,862
0
L
Khepri
2,012
402
0
1,544
9,527
4,859
0
1,782
7,565
10,001
0
L
5,509
1,450
0
1,131
8,515
2,728
0
1,987
6,418
0
46,344
W
Shiva
SSGJT
Shiva
6,246
1,207
0
2,091
7,962
4,827
0
3,727
4,235
0
22,609
W
Danzaburou
yungfudgesicle
Danzaburou
4,685
1,975
0
3,082
6,647
2,477
0
2,191
4,456
0
50,979

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,072
Gold Earned
28,274
345
Minions Killed
299
0
Camps Cleared
0
1,065,491
Distance Traveled
1,044,391
14
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
5,883
588
60
6
0
230,146
1
L
Poseidon
5,468
547
73
7
0
200,569
5
W
Vulcan
5,942
594
79
8
0
217,681
2
L
Freya
5,025
503
42
4
0
187,839
3
W
Thoth
6,255
626
88
9
0
208,645
5
L
Chang'e
6,050
605
90
9
0
200,621
2
L
Khepri
5,255
526
17
2
0
218,620
5
L
Pele
6,476
648
77
8
0
236,742
4
W
Shiva
5,833
583
32
3
0
226,193
4
W
Danzaburou
6,159
616
86
9
0
182,826
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role