Player Matchup

Ullr
Ullr
 
Ullr
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
SelenO2730
Chang'e
Level 154
God Stats
5W - 1L
1,608 SR
Queue Stats
32W - 39L
1,478 Elo+
Solo
Amaterasu
Amaterasu
domo1551
Amaterasu
Level 106
God Stats
4W - 2L
1,512 SR
Queue Stats
191W - 204L
1,530 Elo+
Solo
Team Averages
Level 139
1,540 SR
1,503 Elo+

VS

Team Averages
Level 147
1,569 SR
1,518 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
DarkArchAngelx4
Discordia
Level 121
God Stats
42W - 65L
1,494 SR
Queue Stats
148W - 169L
1,488 Elo+
Solo
Horus
Horus
StormWarrior94
Horus
Level 160
God Stats
27W - 15L
1,714 SR
Queue Stats
273W - 186L
1,567 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
14
3 / 0 / 3
9,062
697
6,538
8,819
3,831
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chang'e
SelenO2730
Chang'e
16
4 / 0 / 4
9,770
752
14,813
8,834
3,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amaterasu
domo1551
Amaterasu
15
1 / 2 / 6
9,897
761
5,760
14,157
12,404
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
13
1 / 2 / 1
8,168
628
8,551
10,871
4,702
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
DarkArchAngelx4
Discordia
11
1 / 4 / 0
7,744
596
8,351
8,443
3,065
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
0 / 2 / 1
8,552
658
8,369
12,678
12,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
4
8
Kills
2
2
Deaths
8
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
3
0
3
4.5
L
Hou Yi
 
Hou Yi
1
2
1
0.75
L
Discordia
DarkArchAngelx4
Discordia
1
4
0
0.25
W
Chang'e
SelenO2730
Chang'e
4
0
4
6
L
0
2
1
0.25
W
Amaterasu
domo1551
Amaterasu
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,111
Damage
25,271
31,810
Taken
31,992
19,844
Mitigated
20,197
15,471
Healing
8,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
6,538
2,185
0
1,880
8,819
3,831
612
1,890
6,557
0
41,462
L
Hou Yi
 
Hou Yi
8,551
3,763
0
1,493
10,871
4,702
0
5,673
5,198
0
40,305
L
Discordia
DarkArchAngelx4
Discordia
8,351
393
0
2,138
8,443
3,065
0
3,216
5,227
26,848
0
W
Chang'e
SelenO2730
Chang'e
14,813
1,071
3,219
4,780
8,834
3,609
1,123
2,068
6,482
53,783
0
L
8,369
3,126
1,141
3,557
12,678
12,430
0
5,954
6,724
0
14,426
W
Amaterasu
domo1551
Amaterasu
5,760
2,331
1,777
3,815
14,157
12,404
1,538
3,402
10,391
0
25,076

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,729
Gold Earned
24,464
182
Minions Killed
143
0
Camps Cleared
0
753,061
Distance Traveled
687,814
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
9,062
697
53
4
0
245,582
7
L
Hou Yi
8,168
628
78
6
0
221,010
2
L
Discordia
7,744
596
45
3
0
218,689
2
W
Chang'e
9,770
752
83
6
0
249,470
1
L
Horus
8,552
658
20
2
0
248,115
0
W
Amaterasu
9,897
761
46
4
0
258,009
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role