Player Matchup

Terra
Terra
 
Terra
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
Proxiti
Izanami
Level 69
God Stats
12W - 10L
1,581 SR
Queue Stats
188W - 201L
1,471 Elo+
Party 2
Baba Yaga
Baba Yaga
Sollipop_
Baba Yaga
Level 147
God Stats
15W - 5L
1,647 SR
Queue Stats
221W - 197L
1,499 Elo+
Party 1
Hera
Hera
SugarMayCry
Hera
Level 89
God Stats
1W - 0L
1,856 SR
Queue Stats
12W - 14L
1,514 Elo+
Party 1
Ullr
Ullr
aphyde50
Ullr
Level 137
God Stats
12W - 18L
1,499 SR
Queue Stats
303W - 299L
1,532 Elo+
Party 2
Team Averages
Level 109
1,616 SR
1,503 Elo+

VS

Team Averages
Level 128
1,541 SR
1,473 Elo+
Xbalanque
Xbalanque
Aggromagnett
Xbalanque
Level 156
God Stats
4W - 2L
1,826 SR
Queue Stats
393W - 421L
1,468 Elo+
Solo
Serqet
Serqet
Blu3rj
Serqet
Level 109
God Stats
0W - 2L
1,249 SR
Queue Stats
123W - 112L
1,481 Elo+
Party 3
Bellona
Bellona
FatdaddyThiccarm
Bellona
Level 125
God Stats
10W - 5L
1,720 SR
Queue Stats
694W - 679L
1,503 Elo+
Solo
Zeus
Zeus
GoS Mercury
Zeus
Level 107
God Stats
5W - 6L
1,566 SR
Queue Stats
95W - 72L
1,502 Elo+
Party 3
Maui
Maui
MR-unstopable234
Maui
Level 144
God Stats
1W - 4L
1,342 SR
Queue Stats
264W - 271L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
9
0 / 0 / 3
5,788
482
2,661
8,783
4,870
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Izanami
Proxiti
Izanami
12
2 / 1 / 0
6,755
563
5,883
9,337
3,312
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baba Yaga
Sollipop_
Baba Yaga
10
1 / 2 / 0
6,268
522
4,800
7,218
2,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
5 / 2 / 2
6,670
556
8,476
7,249
2,573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ullr
12
3 / 2 / 3
6,792
566
6,386
9,988
3,793
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Aggromagnett
Xbalanque
11
1 / 2 / 1
6,310
526
5,249
8,855
2,728
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Serqet
Blu3rj
Serqet
10
4 / 2 / 0
6,560
547
6,454
10,162
4,061
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
1 / 0 / 4
6,461
538
6,302
9,331
5,576
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

9
1 / 6 / 0
5,791
483
5,033
7,555
3,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 1 / 1
5,689
474
2,360
7,025
3,995
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
13
11
Kills
7
7
Deaths
11
8
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
0
0
3
1.5
L
Xbalanque
Aggromagnett
Xbalanque
1
2
1
0.75
L
Serqet
Blu3rj
Serqet
4
2
0
2
L
1
0
4
3
L
1
6
0
0.17
L
0
1
1
0.5
W
Izanami
Proxiti
Izanami
2
1
0
2
W
Baba Yaga
Sollipop_
Baba Yaga
1
2
0
0.5
W
5
2
2
3
W
Ullr
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,206
Damage
25,398
42,575
Taken
42,928
17,264
Mitigated
19,419
15,904
Healing
15,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
2,661
1,101
2,206
2,670
8,783
4,870
0
2,326
6,295
9,456
0
L
Xbalanque
Aggromagnett
Xbalanque
5,249
1,688
0
4,245
8,855
2,728
0
835
8,020
0
44,215
L
Serqet
Blu3rj
Serqet
6,454
2,033
0
3,516
10,162
4,061
0
2,904
7,258
0
35,978
L
6,302
2,869
0
3,527
9,331
5,576
0
5,615
3,716
0
36,779
L
5,033
1,168
0
860
7,555
3,059
0
3,850
3,705
36,391
0
L
2,360
954
1,654
1,548
7,025
3,995
0
2,733
4,292
17,289
0
W
Izanami
Proxiti
Izanami
5,883
4,095
0
4,092
9,337
3,312
0
565
8,772
0
65,578
W
Baba Yaga
Sollipop_
Baba Yaga
4,800
236
0
2,441
7,218
2,716
413
614
6,604
40,732
0
W
8,476
2,006
156
3,042
7,249
2,573
27
2,387
4,697
43,854
0
W
Ullr
6,386
3,136
0
1,297
9,988
3,793
0
1,501
8,247
0
44,302

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,273
Gold Earned
30,811
363
Minions Killed
313
0
Camps Cleared
0
1,121,374
Distance Traveled
1,141,927
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
5,788
482
11
1
0
235,227
5
L
Xbalanque
6,310
526
79
7
0
221,157
3
L
Serqet
6,560
547
65
5
0
246,045
4
L
Bellona
6,461
538
70
6
0
245,549
4
L
Zeus
5,791
483
67
6
0
193,339
1
L
Maui
5,689
474
32
3
0
235,837
4
W
Izanami
6,755
563
116
10
0
201,654
1
W
Baba Yaga
6,268
522
83
7
0
224,823
0
W
Hera
6,670
556
73
6
0
225,924
2
W
Ullr
6,792
566
80
7
0
233,746
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role