Player Matchup

Agni
Agni
ElGuapo8112
Agni
Level 103
God Stats
1W - 1L
1,367 SR
Queue Stats
179W - 174L
1,480 Elo+
Solo
Cabrakan
Cabrakan
LivinglaVidaYoga
Cabrakan
Level 63
God Stats
5W - 3L
1,663 SR
Queue Stats
86W - 72L
1,484 Elo+
Party 1
Atlas
Atlas
SeductivePenquin
Atlas
Level 67
God Stats
2W - 5L
1,339 SR
Queue Stats
19W - 26L
1,488 Elo+
Party 1
Hou Yi
Hou Yi
ShinShoRyuGuile
Hou Yi
Level 129
God Stats
39W - 48L
1,481 SR
Queue Stats
539W - 589L
1,533 Elo+
Solo
Baron Samedi
Baron Samedi
YungLeef
Baron Samedi
Level 128
God Stats
5W - 7L
1,566 SR
Queue Stats
87W - 96L
1,507 Elo+
Party 1
Team Averages
Level 98
1,483 SR
1,498 Elo+

VS

Team Averages
Level 124
1,541 SR
1,461 Elo+
Chaac
Chaac
 
Chaac
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
RubberCatFood
Cthulhu
Level 142
God Stats
4W - 1L
1,706 SR
Queue Stats
39W - 49L
1,442 Elo+
Party 2
Thanatos
Thanatos
SkullFinder
Thanatos
Level 113
God Stats
17W - 21L
1,509 SR
Queue Stats
519W - 559L
1,482 Elo+
Solo
Charybdis
Charybdis
iHandyTheRandy
Charybdis
Level 121
God Stats
1W - 2L
1,466 SR
Queue Stats
33W - 32L
1,533 Elo+
Party 2
Merlin
Merlin
thr3monkeys
Merlin
Level 95
God Stats
3W - 0L
1,525 SR
Queue Stats
18W - 32L
1,351 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 1
6,858
528
5,725
7,899
2,679
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 3 / 2
6,400
492
3,768
10,939
6,909
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

11
3 / 0 / 0
6,926
533
8,795
11,111
7,124
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
1 / 1 / 2
6,517
501
5,540
8,650
3,288
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Baron Samedi
YungLeef
Baron Samedi
11
1 / 2 / 1
6,329
487
6,791
7,920
4,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
2 / 0 / 4
7,449
573
6,578
12,469
10,155
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cthulhu
10
1 / 1 / 2
6,001
462
8,831
11,771
8,515
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Thanatos
SkullFinder
Thanatos
12
5 / 3 / 2
7,736
595
4,884
11,431
4,465
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
iHandyTheRandy
Charybdis
10
1 / 1 / 0
6,053
466
3,689
8,011
2,897
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
11
2 / 3 / 2
6,868
528
5,099
7,382
3,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
21
7
Kills
11
11
Deaths
8
6
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
2
0
4
4
L
1
5
1
0.3
L
1
3
2
0.67
W
Cthulhu
1
1
2
2
L
3
0
0
3
L
1
1
2
2
W
Thanatos
SkullFinder
Thanatos
5
3
2
2
L
Baron Samedi
YungLeef
Baron Samedi
1
2
1
0.75
W
Charybdis
iHandyTheRandy
Charybdis
1
1
0
1
W
Merlin
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,619
Damage
29,081
46,519
Taken
51,064
24,428
Mitigated
29,086
18,965
Healing
18,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
6,578
1,664
0
4,412
12,469
10,155
1,236
5,912
6,228
0
53,594
L
5,725
701
0
1,426
7,899
2,679
0
0
7,899
42,239
0
L
3,768
654
0
4,950
10,939
6,909
0
889
10,050
46,860
0
W
Cthulhu
8,831
1,786
251
2,865
11,771
8,515
0
4,823
6,948
38,230
1,553
L
8,795
3,110
2,309
3,857
11,111
7,124
0
4,102
7,009
29,029
5,569
L
5,540
2,613
0
4,254
8,650
3,288
0
3,848
4,802
0
47,294
W
Thanatos
SkullFinder
Thanatos
4,884
1,401
0
6,842
11,431
4,465
0
4,813
6,540
0
47,674
L
Baron Samedi
YungLeef
Baron Samedi
6,791
1,079
230
1,939
7,920
4,428
0
4,663
3,257
45,425
0
W
Charybdis
iHandyTheRandy
Charybdis
3,689
2,114
366
2,768
8,011
2,897
0
2,733
5,278
0
38,938
W
Merlin
5,099
459
224
397
7,382
3,054
51
5,473
1,909
42,395
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,030
Gold Earned
34,107
398
Minions Killed
370
0
Camps Cleared
0
1,173,009
Distance Traveled
1,267,642
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,449
573
90
7
0
235,815
2
L
Agni
6,858
528
94
7
0
195,515
2
L
Cabrakan
6,400
492
85
7
0
234,575
3
W
Cthulhu
6,001
462
46
4
0
261,355
2
L
Atlas
6,926
533
39
3
0
266,237
3
L
Hou Yi
6,517
501
96
7
0
224,797
4
W
Thanatos
7,736
595
82
6
0
301,205
4
L
Baron Samedi
6,329
487
84
6
0
251,885
6
W
Charybdis
6,053
466
78
6
0
240,939
0
W
Merlin
6,868
528
74
6
0
228,328
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role